Player Matchup

Loki
Loki
BGxLoki
Loki
Level 136
God Stats
6W - 3L
1,627 SR
Queue Stats
206W - 188L
1,510 Elo+
Party 3
Janus
Janus
BGxPoseidon
Janus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 53L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
HeavyThunder39
Cernunnos
Level 88
God Stats
6W - 7L
1,316 SR
Queue Stats
72W - 67L
1,476 Elo+
Party 3
King Arthur
King Arthur
LesserMage5931
King Arthur
Level 37
God Stats
7W - 8L
1,446 SR
Queue Stats
32W - 32L
1,466 Elo+
Party 3
Atlas
Atlas
bestjgna
Atlas
Level 109
God Stats
15W - 6L
1,633 SR
Queue Stats
85W - 76L
1,476 Elo+
Party 3
Team Averages
Level 80
1,504 SR
1,476 Elo+

VS

Team Averages
Level 68
1,571 SR
1,462 Elo+
Loki
Loki
Hyrezistrash
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,640 Elo+
Party 2
Apollo
Apollo
Rudolphthecow
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
SeverusWar
Nu Wa
Level 122
God Stats
25W - 21L
1,492 SR
Queue Stats
294W - 317L
1,406 Elo+
Party 1
Tyr
Tyr
TheUltimateMaIe
Tyr
Level 140
God Stats
1W - 2L
1,863 SR
Queue Stats
51W - 42L
1,481 Elo+
Party 2
Nox
Nox
ToxickET
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BGxLoki
Loki
16
11 / 0 / 2
9,756
697
13,453
11,949
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 4
6,045
432
2,499
8,896
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
HeavyThunder39
Cernunnos
15
5 / 1 / 3
8,930
638
9,595
8,650
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LesserMage5931
King Arthur
14
1 / 1 / 4
7,803
557
4,314
12,131
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
bestjgna
Atlas
12
2 / 1 / 6
8,267
591
3,238
7,904
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,982
570
8,800
10,027
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
6,207
443
3,126
13,241
4,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 7 / 0
7,347
525
7,031
11,583
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 2
7,676
548
6,189
10,243
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

1
0 / 0 / 0
2,980
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
8
9
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
BGxLoki
Loki
11
0
2
12
W
0
6
4
0.33
W
Cernunnos
HeavyThunder39
Cernunnos
5
1
3
6.5
L
3
3
5
1.83
W
King Arthur
LesserMage5931
King Arthur
1
1
4
3
L
0
6
2
0.17
L
Nu Wa
0
7
0
0
L
5
3
2
2
L
0
0
0
0
W
Atlas
bestjgna
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
25,146
49,530
Taken
45,094
27,639
Mitigated
18,228
10,126
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BGxLoki
Loki
13,453
4,531
0
1,500
11,949
4,796
0
921
11,028
0
88,613
W
2,499
373
0
444
8,896
2,910
776
315
8,581
28,211
0
W
Cernunnos
HeavyThunder39
Cernunnos
9,595
5,505
0
4,178
8,650
3,812
1,855
88
8,562
0
69,556
L
8,800
2,435
0
3,221
10,027
3,833
0
828
9,199
0
58,447
W
King Arthur
LesserMage5931
King Arthur
4,314
197
0
1,250
12,131
8,851
45
5,456
6,675
0
55,496
L
3,126
2,083
0
3,165
13,241
4,962
0
2,369
10,872
0
26,533
L
Nu Wa
7,031
1,819
0
1,648
11,583
3,732
0
0
11,583
65,112
0
L
6,189
700
0
1,759
10,243
5,701
0
2,540
7,703
0
43,150
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
bestjgna
Atlas
3,238
1,160
0
2,754
7,904
7,270
496
251
7,653
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
32,192
409
Minions Killed
306
0
Camps Cleared
0
1,445,334
Distance Traveled
1,000,984
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,756
697
131
9
0
333,123
0
W
Janus
6,045
432
55
4
0
278,241
0
W
Cernunnos
8,930
638
127
9
0
252,279
2
L
Loki
7,982
570
99
7
0
267,813
7
W
King Arthur
7,803
557
70
5
0
278,986
0
L
Apollo
6,207
443
46
3
0
247,053
0
L
Nu Wa
7,347
525
90
6
0
217,065
0
L
Tyr
7,676
548
71
5
0
269,053
0
L
Nox
2,980
213
0
0
0
0
0
W
Atlas
8,267
591
26
2
0
302,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role