Player Matchup

Chang'e
Chang'e
D3mhs
Chang'e
Level 157
God Stats
5W - 7L
1,591 SR
Queue Stats
95W - 79L
1,583 Elo+
Party 3
Thanatos
Thanatos
ESMEGMATRON777
Thanatos
Level 146
God Stats
52W - 31L
1,649 SR
Queue Stats
279W - 229L
1,584 Elo+
Party 3
Bacchus
Bacchus
HaruBellako420
Bacchus
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 3
Heimdallr
Heimdallr
MemberTooLong
Heimdallr
Level 131
God Stats
3W - 4L
1,632 SR
Queue Stats
35W - 37L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Pequeee01
Amaterasu
Level 149
God Stats
5W - 3L
1,878 SR
Queue Stats
211W - 157L
1,633 Elo+
Party 3
Team Averages
Level 120
1,697 SR
1,581 Elo+

VS

Team Averages
Level 133
1,597 SR
1,538 Elo+
Tyr
Tyr
Jenry Leonel 37
Tyr
Level 129
God Stats
31W - 29L
1,595 SR
Queue Stats
357W - 353L
1,595 Elo+
Party 1
Hachiman
Hachiman
KyleRepp13
Hachiman
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 220L
1,512 Elo+
Party 2
Vulcan
Vulcan
chanceisgreat
Vulcan
Level 143
God Stats
4W - 5L
1,432 SR
Queue Stats
139W - 117L
1,520 Elo+
Party 2
Ymir
Ymir
derrickhalford
Ymir
Level 121
God Stats
3W - 2L
1,677 SR
Queue Stats
284W - 275L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
drian28
Gilgamesh
Level 158
God Stats
10W - 5L
1,779 SR
Queue Stats
537W - 494L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D3mhs
Chang'e
13
1 / 1 / 5
8,709
458
9,908
11,112
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
15
4 / 6 / 5
9,532
502
7,560
17,447
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 2
8,181
431
3,786
10,522
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
MemberTooLong
Heimdallr
15
2 / 6 / 4
9,548
503
6,360
19,297
8,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Pequeee01
Amaterasu
16
1 / 2 / 2
9,929
523
9,154
18,980
17,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,349
597
12,045
15,859
20,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
KyleRepp13
Hachiman
19
7 / 3 / 2
12,618
664
17,308
15,331
7,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 4 / 6
10,565
556
13,302
8,854
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 8
10,314
543
5,178
12,724
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
drian28
Gilgamesh
18
5 / 1 / 5
11,266
593
8,317
14,867
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
19
19
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
D3mhs
Chang'e
1
1
5
3.5
L
Thanatos
4
6
5
1.08
L
2
4
2
0.75
W
2
1
4
4
W
Hachiman
KyleRepp13
Hachiman
7
3
2
2.67
L
Heimdallr
MemberTooLong
Heimdallr
2
6
4
0.67
L
Amaterasu
Pequeee01
Amaterasu
1
2
2
1
W
2
4
6
1.25
W
3
1
8
7
W
Gilgamesh
drian28
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
56,150
77,358
Taken
67,635
50,300
Mitigated
50,646
29,802
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
D3mhs
Chang'e
9,908
286
1,820
4,999
11,112
3,950
0
5,682
5,430
63,065
0
L
Thanatos
7,560
1,863
0
8,867
17,447
7,573
0
4,351
13,096
0
67,314
L
3,786
291
0
1,529
10,522
11,847
0
7,127
3,395
10,241
0
W
12,045
1,798
0
7,867
15,859
20,166
0
221
15,638
89
89,615
W
Hachiman
KyleRepp13
Hachiman
17,308
12,246
0
8,028
15,331
7,033
4,733
2,409
12,922
0
134,743
L
Heimdallr
MemberTooLong
Heimdallr
6,360
3,366
0
3,883
19,297
8,934
663
1,242
18,055
0
68,121
L
Amaterasu
Pequeee01
Amaterasu
9,154
4,739
0
8,704
18,980
17,996
0
148
18,832
0
76,285
W
13,302
2,325
95
18
8,854
3,766
0
2,925
5,842
88,939
0
W
5,178
1,593
0
2,350
12,724
12,386
60
5,458
6,819
23,964
0
W
Gilgamesh
drian28
Gilgamesh
8,317
3,185
0
2,053
14,867
7,295
382
2,996
11,786
0
105,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
56,112
477
Minions Killed
625
0
Camps Cleared
0
1,737,304
Distance Traveled
2,048,667
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,709
458
112
6
0
358,361
0
L
Thanatos
9,532
502
92
5
0
370,905
0
L
Bacchus
8,181
431
15
1
0
303,649
0
W
Tyr
11,349
597
139
7
0
430,802
5
W
Hachiman
12,618
664
180
9
0
374,383
6
L
Heimdallr
9,548
503
118
6
0
335,229
0
L
Amaterasu
9,929
523
140
7
0
369,160
2
W
Vulcan
10,565
556
131
7
0
382,942
4
W
Ymir
10,314
543
33
2
0
381,111
9
W
Gilgamesh
11,266
593
142
7
0
479,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role