Player Matchup

Anubis
Anubis
DeadlySinz27
Anubis
Level 149
God Stats
1W - 4L
1,529 SR
Queue Stats
298W - 295L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
JungleCauseBad
The Morrigan
Level 134
God Stats
0W - 3L
1,186 SR
Queue Stats
187W - 196L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
LoganBigGay
Ah Puch
Level 135
God Stats
0W - 2L
1,299 SR
Queue Stats
202W - 191L
1,528 Elo+
Party 1
Thoth
Thoth
StutterMcGee
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,589 Elo+
Party 1
Ix Chel
Ix Chel
Waffle92
Ix Chel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,436 Elo+
Party 1
Team Averages
Level 144
1,403 SR
1,523 Elo+

VS

Team Averages
Level 150
1,497 SR
1,569 Elo+
Tyr
Tyr
BiggyReed
Tyr
Level 152
God Stats
4W - 2L
1,553 SR
Queue Stats
188W - 165L
1,557 Elo+
Party 2
Vamana
Vamana
GrindingOnYT
Vamana
Level 148
God Stats
36W - 24L
1,629 SR
Queue Stats
297W - 235L
1,569 Elo+
Party 3
Anhur
Anhur
peytinja
Anhur
Level 155
God Stats
4W - 3L
1,189 SR
Queue Stats
222W - 194L
1,590 Elo+
Party 2
Bastet
Bastet
pink_34
Bastet
Level 155
God Stats
7W - 6L
1,664 SR
Queue Stats
152W - 146L
1,566 Elo+
Party 2
Janus
Janus
xSadHyper
Janus
Level 142
God Stats
6W - 8L
1,450 SR
Queue Stats
287W - 227L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 7 / 4
9,069
477
10,395
15,497
7,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
JungleCauseBad
The Morrigan
16
2 / 5 / 1
10,079
530
8,222
11,167
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
LoganBigGay
Ah Puch
16
6 / 10 / 1
10,422
549
15,376
20,035
7,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 8 / 6
11,707
616
13,373
18,781
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Waffle92
Ix Chel
13
2 / 7 / 6
9,108
479
7,746
12,430
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,130
533
5,909
16,089
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
18
15 / 4 / 5
12,610
664
19,221
21,952
21,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
peytinja
Anhur
18
5 / 4 / 4
11,028
580
6,948
15,312
4,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
pink_34
Bastet
18
8 / 3 / 12
11,859
624
12,771
18,251
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
xSadHyper
Janus
17
6 / 4 / 8
11,662
614
15,576
11,842
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
18
Kills
37
37
Deaths
18
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Anubis
0
7
4
0.29
W
Vamana
15
4
5
4.38
L
The Morrigan
JungleCauseBad
The Morrigan
2
5
1
0.5
L
Ah Puch
LoganBigGay
Ah Puch
6
10
1
0.65
L
8
8
6
1.38
L
Ix Chel
Waffle92
Ix Chel
2
7
6
0.71
W
Anhur
peytinja
Anhur
5
4
4
1.75
W
Bastet
pink_34
Bastet
8
3
12
4.67
W
Janus
xSadHyper
Janus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
60,425
77,910
Taken
83,446
30,611
Mitigated
50,918
16,792
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,909
147
0
2,446
16,089
13,581
380
11,223
4,866
0
26,196
L
Anubis
10,395
626
0
4,430
15,497
7,336
0
1,142
14,355
73,088
0
W
Vamana
19,221
10,830
0
5,404
21,952
21,230
375
13,163
8,789
0
92,694
L
The Morrigan
JungleCauseBad
The Morrigan
8,222
1,156
102
1,637
11,167
4,694
377
0
11,167
77,728
0
L
Ah Puch
LoganBigGay
Ah Puch
15,376
1,225
0
3,388
20,035
7,951
0
2,912
17,123
61,213
0
L
13,373
305
0
5,148
18,781
6,656
0
6,881
11,900
92,511
0
L
Ix Chel
Waffle92
Ix Chel
7,746
995
640
1,447
12,430
3,974
0
4,641
7,789
43,135
0
W
Anhur
peytinja
Anhur
6,948
2,726
0
5,193
15,312
4,911
354
11,989
3,323
0
84,820
W
Bastet
pink_34
Bastet
12,771
3,921
0
8,347
18,251
6,914
1,032
9,690
8,561
0
82,031
W
Janus
xSadHyper
Janus
15,576
242
0
1,104
11,842
4,282
914
9,355
2,487
96,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
57,289
545
Minions Killed
511
0
Camps Cleared
0
1,703,723
Distance Traveled
1,909,551
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,130
533
27
1
0
393,731
1
L
Anubis
9,069
477
108
6
0
329,405
3
W
Vamana
12,610
664
127
7
0
392,267
0
L
The Morrigan
10,079
530
143
8
0
337,550
0
L
Ah Puch
10,422
549
98
5
0
318,210
1
L
Thoth
11,707
616
111
6
0
406,594
0
L
Ix Chel
9,108
479
85
4
0
311,964
0
W
Anhur
11,028
580
120
6
0
303,795
6
W
Bastet
11,859
624
102
5
0
442,412
6
W
Janus
11,662
614
135
7
0
377,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role