Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VassiliChemikal
Danzaburou
Level 104
God Stats
7W - 4L
1,719 SR
Queue Stats
390W - 382L
1,381 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,476 Elo+

VS

Team Averages
Level 82
1,401 SR
1,421 Elo+
He Bo
He Bo
GIJOEY84
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
MARKOZ M10
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,243 Elo+
Party 2
Izanami
Izanami
Norakuroinu
Izanami
Level 115
God Stats
0W - 5L
1,178 SR
Queue Stats
112W - 132L
1,414 Elo+
Solo
Ullr
Ullr
PERSEUS846
Ullr
Level 62
God Stats
0W - 3L
1,325 SR
Queue Stats
25W - 20L
1,528 Elo+
Solo
Loki
Loki
This1guybrandon
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 148L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 1 / 5
11,384
876
13,390
5,473
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
 
He Bo
18
5 / 1 / 7
10,239
788
8,106
7,360
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
 
Ganesha
19
0 / 1 / 14
9,939
765
8,045
15,266
14,734
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
 
Zhong Kui
16
5 / 5 / 6
9,738
749
9,624
13,053
15,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VassiliChemikal
Danzaburou
5
0 / 0 / 0
6,672
513
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GIJOEY84
He Bo
15
0 / 5 / 6
8,185
630
6,664
9,818
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MARKOZ M10
Sun Wukong
15
2 / 3 / 1
7,895
607
3,079
7,891
7,524
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Norakuroinu
Izanami
7
0 / 0 / 0
6,529
502
104
507
54
17
3 / 3 / 4
9,089
699
8,108
12,773
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 6 / 4
8,904
685
6,545
12,807
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
17
Kills
8
8
Deaths
17
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
5
9.5
W
He Bo
 
He Bo
5
1
7
8.5
W
Ganesha
 
Ganesha
0
1
14
7
W
Zhong Kui
 
Zhong Kui
5
5
6
1.6
L
He Bo
GIJOEY84
He Bo
0
5
6
0.6
L
Sun Wukong
MARKOZ M10
Sun Wukong
2
3
1
0.83
L
Izanami
Norakuroinu
Izanami
0
0
0
0
L
3
3
4
1.67
L
3
6
4
0.83
W
Danzaburou
VassiliChemikal
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
24,500
41,152
Taken
43,796
36,963
Mitigated
22,595
20,007
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,390
372
1,881
1,612
5,473
3,415
1,308
193
5,280
44,077
0
W
He Bo
 
He Bo
8,106
643
604
1,816
7,360
3,285
1,344
1,476
5,884
15,911
0
W
Ganesha
 
Ganesha
8,045
491
3,114
8,510
15,266
14,734
997
2,915
12,351
18,534
0
W
Zhong Kui
 
Zhong Kui
9,624
1,948
267
2,203
13,053
15,529
170
2,080
10,973
19,516
0
L
He Bo
GIJOEY84
He Bo
6,664
900
1,160
1,337
9,818
3,423
0
9,054
764
15,620
0
L
Sun Wukong
MARKOZ M10
Sun Wukong
3,079
529
0
1,255
7,891
7,524
0
6,838
1,053
0
6,696
L
Izanami
Norakuroinu
Izanami
104
32
0
0
507
54
0
336
171
0
1,965
L
8,108
3,425
355
3,735
12,773
5,847
0
11,260
1,513
0
28,229
L
6,545
1,351
777
1,999
12,807
5,747
0
11,677
1,130
0
17,805
W
Danzaburou
VassiliChemikal
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
40,602
125
Minions Killed
99
0
Camps Cleared
0
1,034,933
Distance Traveled
882,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,384
876
77
6
0
256,635
0
W
He Bo
10,239
788
21
2
0
293,965
0
W
Ganesha
9,939
765
0
0
0
291,330
0
W
Zhong Kui
9,738
749
27
2
0
193,003
0
L
He Bo
8,185
630
22
2
0
226,350
0
L
Sun Wukong
7,895
607
7
1
0
221,497
0
L
Izanami
6,529
502
3
0
0
18,961
0
L
Ullr
9,089
699
51
4
0
208,134
0
L
Loki
8,904
685
16
1
0
207,481
0
W
Danzaburou
6,672
513
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role