Player Matchup

Fenrir
Fenrir
AgentOODev1n
Fenrir
Level 156
God Stats
3W - 2L
1,524 SR
Queue Stats
116W - 119L
1,491 Elo+
Party 3
Charybdis
Charybdis
Amortencia
Charybdis
Level 88
God Stats
7W - 4L
1,901 SR
Queue Stats
109W - 105L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
Er2theWin
Jormungandr
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 131L
1,419 Elo+
Party 1
Tyr
Tyr
PermDaddyClutch
Tyr
Level 117
God Stats
6W - 5L
1,500 SR
Queue Stats
173W - 163L
1,465 Elo+
Solo
Artio
Artio
Satin_Senpai
Artio
Level 115
God Stats
6W - 3L
1,330 SR
Queue Stats
85W - 88L
1,467 Elo+
Party 3
Team Averages
Level 108
1,551 SR
1,474 Elo+

VS

Team Averages
Level 104
1,504 SR
1,367 Elo+
Nike
Nike
Loyds_UntiedSh0e
Nike
Level 127
God Stats
3W - 3L
1,627 SR
Queue Stats
54W - 93L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
MrWadee
Erlang Shen
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 25L
1,195 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrZen8274
Kumbhakarna
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
225W - 236L
1,506 Elo+
Solo
Cupid
Cupid
SchnEviL-US
Cupid
Level 87
God Stats
1W - 2L
1,401 SR
Queue Stats
117W - 131L
1,396 Elo+
Party 2
Neith
Neith
sourapple269
Neith
Level 103
God Stats
3W - 5L
1,492 SR
Queue Stats
161W - 202L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 6 / 14
9,167
917
10,506
10,562
6,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Amortencia
Charybdis
18
11 / 1 / 9
10,568
1,057
15,355
6,572
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Er2theWin
Jormungandr
14
0 / 4 / 14
8,152
815
10,793
13,160
17,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 0 / 16
9,757
976
9,713
9,693
11,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 1 / 20
9,167
917
4,705
10,587
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,321
732
6,533
15,659
21,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
MrWadee
Erlang Shen
13
3 / 6 / 5
7,579
758
8,778
14,737
16,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MrZen8274
Kumbhakarna
13
2 / 5 / 7
7,894
789
4,286
13,281
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 3 / 6
7,743
774
9,339
6,370
2,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 5
7,621
762
9,593
11,131
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
25
Kills
12
12
Deaths
25
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
6
14
2.17
W
Charybdis
Amortencia
Charybdis
11
1
9
15.5
W
Jormungandr
Er2theWin
Jormungandr
0
4
14
1.75
L
3
6
3
0.75
L
Erlang Shen
MrWadee
Erlang Shen
3
6
5
0.92
L
Kumbhakarna
MrZen8274
Kumbhakarna
2
5
7
1.1
W
7
0
16
15
W
1
1
20
11
L
2
3
6
1.67
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
38,529
50,574
Taken
61,178
52,590
Mitigated
64,437
19,218
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,506
4,458
738
1,449
10,562
6,833
0
888
9,357
0
14,340
W
Charybdis
Amortencia
Charybdis
15,355
8,980
1,870
1,593
6,572
3,611
2,250
1,012
5,348
0
29,586
W
Jormungandr
Er2theWin
Jormungandr
10,793
2,322
632
1,383
13,160
17,116
574
1,337
11,673
22,233
0
L
6,533
123
173
1,585
15,659
21,416
0
3,230
11,857
1,835
13,211
L
Erlang Shen
MrWadee
Erlang Shen
8,778
3,026
129
2,448
14,737
16,669
198
2,433
11,844
2,490
9,873
L
Kumbhakarna
MrZen8274
Kumbhakarna
4,286
331
189
993
13,281
17,601
0
4,093
8,843
8,531
0
W
9,713
450
2,630
3,329
9,693
11,715
684
1,321
8,227
2,099
19,444
W
4,705
316
2,731
2,863
10,587
13,315
423
2,414
7,954
8,293
0
L
9,339
4,807
1,418
1,233
6,370
2,962
0
1,536
4,437
0
19,454
L
9,593
5,586
259
2,363
11,131
5,789
361
4,574
6,340
0
22,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
38,158
117
Minions Killed
98
0
Camps Cleared
0
1,034,746
Distance Traveled
857,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,167
917
11
1
0
195,921
0
W
Charybdis
10,568
1,057
37
4
0
191,707
0
W
Jormungandr
8,152
815
34
3
0
187,333
0
L
Nike
7,321
732
12
1
0
164,352
0
L
Erlang Shen
7,579
758
7
1
0
170,996
0
L
Kumbhakarna
7,894
789
7
1
0
193,146
0
W
Tyr
9,757
976
27
3
0
258,669
0
W
Artio
9,167
917
8
1
0
201,116
0
L
Cupid
7,743
774
40
4
0
191,758
0
L
Neith
7,621
762
32
3
0
137,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role