Player Matchup

Jing Wei
Jing Wei
CASSHKO
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,322 Elo+
Solo
Poseidon
Poseidon
Operator1969
Poseidon
Level 29
God Stats
15W - 11L
1,474 SR
Queue Stats
496W - 388L
1,481 Elo+
Solo
Odin
Odin
Piercetti
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Freya
Freya
TFSU_bullseye
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,391 Elo+
Solo
Bacchus
Bacchus
penta4me
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,507 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,433 Elo+

VS

Team Averages
Level 85
1,514 SR
1,613 Elo+
Zeus
Zeus
DenimDangerous
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,718 Elo+
Party 1
Danzaburou
Danzaburou
NeighborPlease
Danzaburou
Level 17
God Stats
2W - 0L
1,752 SR
Queue Stats
13W - 11L
1,718 Elo+
Party 1
Anubis
Anubis
Nickyg1434
Anubis
Level 127
God Stats
7W - 4L
1,273 SR
Queue Stats
130W - 134L
1,506 Elo+
Party 2
Hera
Hera
RAD9787
Hera
Level 238
God Stats
5W - 2L
1,545 SR
Queue Stats
74W - 95L
1,307 Elo+
Solo
Bacchus
Bacchus
ScottsTotts69
Bacchus
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 103L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CASSHKO
Jing Wei
16
0 / 12 / 4
9,979
587
6,500
24,708
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Operator1969
Poseidon
15
1 / 10 / 5
9,579
563
10,356
16,832
8,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
2 / 5 / 4
10,640
626
10,274
17,565
28,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 10 / 3
10,565
621
5,383
18,571
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
penta4me
Bacchus
18
1 / 3 / 4
10,518
619
9,322
18,770
39,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 14
12,664
745
25,319
10,214
5,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NeighborPlease
Danzaburou
19
9 / 2 / 15
13,063
768
21,759
12,878
8,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Nickyg1434
Anubis
20
15 / 2 / 12
14,319
842
24,933
13,325
10,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hera
RAD9787
Hera
17
3 / 2 / 17
11,405
671
7,282
6,218
3,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
20
5 / 2 / 24
13,401
788
9,418
15,291
28,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
7
Kills
40
40
Deaths
12
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CASSHKO
Jing Wei
0
12
4
0.17
W
8
4
14
3.75
W
Danzaburou
NeighborPlease
Danzaburou
9
2
15
8.25
W
Anubis
Nickyg1434
Anubis
15
2
12
10.5
L
Poseidon
Operator1969
Poseidon
1
10
5
0.35
L
Odin
2
5
4
0.8
W
Hera
RAD9787
Hera
3
2
17
5.75
W
Bacchus
5
2
24
8.5
L
3
10
3
0.45
L
Bacchus
penta4me
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
88,711
96,446
Taken
57,926
98,127
Mitigated
57,122
20,094
Healing
23,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CASSHKO
Jing Wei
6,500
3,946
476
2,070
24,708
12,643
0
19,186
5,522
0
28,579
W
25,319
834
659
1,231
10,214
5,900
2,615
4,459
5,599
57,176
0
W
Danzaburou
NeighborPlease
Danzaburou
21,759
6,933
1,573
5,222
12,878
8,521
2,875
7,007
5,725
0
40,461
W
Anubis
Nickyg1434
Anubis
24,933
1,956
569
7,172
13,325
10,177
1,531
5,630
7,501
56,869
0
L
Poseidon
Operator1969
Poseidon
10,356
624
1,521
1,669
16,832
8,167
28
10,186
6,646
30,560
0
L
Odin
10,274
1,865
569
3,505
17,565
28,887
0
10,906
6,659
625
23,565
W
Hera
RAD9787
Hera
7,282
2,012
1,338
1,209
6,218
3,539
1,225
2,276
3,910
17,196
0
W
Bacchus
9,418
438
1,133
3,878
15,291
28,985
384
5,572
9,505
15,007
0
L
5,383
1,160
1,266
2,437
18,571
9,048
0
14,927
3,644
15,029
0
L
Bacchus
penta4me
Bacchus
9,322
367
955
5,626
18,770
39,382
0
11,747
7,023
16,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
64,852
160
Minions Killed
203
0
Camps Cleared
0
1,345,239
Distance Traveled
1,640,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,979
587
44
3
0
255,209
0
W
Zeus
12,664
745
61
4
0
318,834
0
W
Danzaburou
13,063
768
40
2
0
359,634
0
W
Anubis
14,319
842
73
4
0
288,103
0
L
Poseidon
9,579
563
41
2
0
264,432
0
L
Odin
10,640
626
40
2
0
281,703
0
W
Hera
11,405
671
20
1
0
319,733
0
W
Bacchus
13,401
788
9
1
0
354,634
1
L
Freya
10,565
621
24
1
0
235,476
0
L
Bacchus
10,518
619
11
1
0
308,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role