Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AclutchPhoenix
Ravana
Level 125
God Stats
0W - 2L
1,309 SR
Queue Stats
210W - 213L
1,456 Elo+
Party 3
Kuzenbo
Kuzenbo
HeWasNumberOne
Kuzenbo
Level 109
God Stats
2W - 1L
1,705 SR
Queue Stats
197W - 154L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
demonking kanoa
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 189L
1,458 Elo+
Party 3
Serqet
Serqet
undeaddragon1
Serqet
Level 123
God Stats
0W - 3L
1,300 SR
Queue Stats
288W - 217L
1,587 Elo+
Party 2
Team Averages
Level 123
1,463 SR
1,509 Elo+

VS

Team Averages
Level 120
1,603 SR
1,549 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ImArionjTB
Nox
Level 120
God Stats
2W - 0L
1,779 SR
Queue Stats
14W - 8L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
Prid3TB
Ah Puch
Level 147
God Stats
3W - 3L
1,736 SR
Queue Stats
33W - 26L
1,670 Elo+
Party 1
Izanami
Izanami
Rdlool014
Izanami
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 55L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 3 / 4
10,294
735
11,394
12,348
6,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 6
8,694
621
14,692
17,310
11,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 9
8,653
618
11,627
18,365
30,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
demonking kanoa
Aphrodite
15
2 / 6 / 6
8,551
611
7,085
14,927
10,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 6 / 6
7,507
536
4,014
11,163
8,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
7 / 3 / 13
11,017
787
9,463
15,493
15,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
16
1 / 2 / 16
9,556
683
6,778
18,107
19,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 14
10,258
733
10,670
12,056
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Puch
Prid3TB
Ah Puch
18
5 / 2 / 19
11,112
794
28,654
10,464
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rdlool014
Izanami
18
9 / 1 / 12
11,424
816
13,763
8,671
4,918
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
11
Kills
25
25
Deaths
11
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
4
2.33
W
Arachne
 
Arachne
7
3
13
4.5
W
Yemoja
 
Yemoja
1
2
16
4.5
L
3
6
6
1
L
1
4
9
1.38
W
3
3
14
3.33
W
Ah Puch
Prid3TB
Ah Puch
5
2
19
7.25
W
Izanami
Rdlool014
Izanami
9
1
12
15
L
Aphrodite
demonking kanoa
Aphrodite
2
6
6
0.83
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,812
Damage
69,328
74,113
Taken
64,791
67,335
Mitigated
52,664
27,193
Healing
24,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,394
4,730
2,065
3,304
12,348
6,747
0
9,286
3,062
0
40,998
W
Arachne
 
Arachne
9,463
6,499
992
3,126
15,493
15,808
1,140
3,568
11,925
0
18,528
W
Yemoja
 
Yemoja
6,778
1,653
7,687
5,182
18,107
19,760
740
5,922
11,897
17,107
0
L
14,692
1,479
582
3,294
17,310
11,017
0
10,556
6,754
0
25,792
L
11,627
4,601
1,346
3,960
18,365
30,384
0
9,634
8,731
25,330
0
W
10,670
551
1,392
1,686
12,056
6,850
980
3,629
8,427
24,664
0
W
Ah Puch
Prid3TB
Ah Puch
28,654
836
641
3,195
10,464
5,328
399
2,456
7,738
63,882
0
W
Izanami
Rdlool014
Izanami
13,763
8,918
441
647
8,671
4,918
4,578
3,137
5,534
0
31,957
L
Aphrodite
demonking kanoa
Aphrodite
7,085
337
5,893
4,536
14,927
10,231
0
9,688
5,239
18,347
0
L
4,014
990
1,150
1,063
11,163
8,956
0
6,938
4,225
0
8,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,699
Gold Earned
53,367
175
Minions Killed
186
0
Camps Cleared
0
1,205,066
Distance Traveled
1,280,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,294
735
80
6
0
270,240
0
W
Arachne
11,017
787
18
1
0
267,512
0
W
Yemoja
9,556
683
9
1
0
237,082
0
L
Ravana
8,694
621
30
2
0
224,834
0
L
Kuzenbo
8,653
618
19
1
0
264,013
0
W
Nox
10,258
733
40
3
0
265,608
0
W
Ah Puch
11,112
794
83
6
0
265,766
0
W
Izanami
11,424
816
36
3
0
244,375
0
L
Aphrodite
8,551
611
40
3
0
207,221
0
L
Serqet
7,507
536
6
0
0
238,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role