Player Matchup

Medusa
Medusa
JJCA7X
Medusa
Level 109
God Stats
4W - 5L
1,617 SR
Queue Stats
4W - 22L
1,213 Elo+
Solo
Surtr
Surtr
nicotinepoisoned
Surtr
Level 91
God Stats
3W - 5L
1,485 SR
Queue Stats
35W - 40L
1,442 Elo+
Party 1
Discordia
Discordia
starshine1997
Discordia
Level 96
God Stats
2W - 4L
1,536 SR
Queue Stats
75W - 83L
1,417 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,357 Elo+

VS

Team Averages
Level 146
1,385 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ADMIRAL-WOE
Vulcan
Level 124
God Stats
2W - 1L
1,290 SR
Queue Stats
10W - 7L
1,513 Elo+
Party 2
Hercules
Hercules
fatikans
Hercules
Level 156
God Stats
7W - 10L
1,366 SR
Queue Stats
133W - 132L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JJCA7X
Medusa
9
0 / 4 / 1
7,008
637
5,424
10,268
4,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 5 / 0
7,831
712
6,383
15,319
15,689
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
starshine1997
Discordia
11
1 / 3 / 2
8,302
755
4,472
10,372
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 7
9,206
837
11,663
7,626
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
12
3 / 1 / 8
9,130
830
11,906
6,317
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
fatikans
Hercules
12
5 / 2 / 6
9,072
825
7,438
12,134
15,083
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
7
7.5
W
Vulcan
3
1
8
7
L
Medusa
JJCA7X
Medusa
0
4
1
0.13
W
Hercules
fatikans
Hercules
5
2
6
4
L
3
5
0
0.6
L
Discordia
starshine1997
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
31,007
35,959
Taken
26,077
23,105
Mitigated
20,457
4,412
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,663
4,519
0
1,670
7,626
3,041
1,366
1,958
5,668
0
42,311
W
Vulcan
11,906
5,812
317
323
6,317
2,333
426
1,541
4,776
46,523
0
L
Medusa
JJCA7X
Medusa
5,424
2,467
767
786
10,268
4,083
0
4,238
6,030
0
25,744
W
Hercules
fatikans
Hercules
7,438
2,138
157
3,807
12,134
15,083
384
1,328
10,806
0
12,190
L
6,383
2,152
0
2,609
15,319
15,689
0
3,840
11,479
332
21,421
L
Discordia
starshine1997
Discordia
4,472
202
0
250
10,372
3,333
0
4,141
6,231
32,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
27,408
99
Minions Killed
140
0
Camps Cleared
0
589,458
Distance Traveled
614,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,206
837
76
7
0
177,381
0
W
Vulcan
9,130
830
60
5
0
222,210
0
L
Medusa
7,008
637
25
2
0
206,811
0
W
Hercules
9,072
825
4
0
0
215,398
0
L
Surtr
7,831
712
18
2
0
187,374
0
L
Discordia
8,302
755
56
5
0
195,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role