Player Matchup

Da Ji
Da Ji
Huevos12
Da Ji
Level 149
God Stats
1W - 1L
1,515 SR
Queue Stats
91W - 83L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
davidelvrg4larga
Cernunnos
Level 89
God Stats
3W - 4L
1,461 SR
Queue Stats
189W - 179L
1,559 Elo+
Party 1
Serqet
Serqet
nadiraensland
Serqet
Level 161
God Stats
45W - 64L
1,476 SR
Queue Stats
614W - 590L
1,520 Elo+
Party 1
Thoth
Thoth
vF Rytec
Thoth
Level 87
God Stats
10W - 7L
1,544 SR
Queue Stats
50W - 38L
1,523 Elo+
Solo
Nu Wa
Nu Wa
xOnew
Nu Wa
Level 141
God Stats
5W - 0L
1,723 SR
Queue Stats
61W - 54L
1,583 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,549 Elo+

VS

Team Averages
Level 142
1,655 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Arthurodarck
Gilgamesh
Level 156
God Stats
2W - 3L
1,515 SR
Queue Stats
155W - 160L
1,487 Elo+
Party 2
Janus
Janus
CafuRs
Janus
Level 182
God Stats
747W - 674L
1,600 SR
Queue Stats
1,262W - 1,182L
1,538 Elo+
Solo
Merlin
Merlin
Sensamanti
Merlin
Level 108
God Stats
7W - 3L
1,678 SR
Queue Stats
126W - 131L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
cosmosneitor
Sun Wukong
Level 159
God Stats
4W - 5L
1,782 SR
Queue Stats
167W - 163L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
scaryuitupapi
Cernunnos
Level 105
God Stats
21W - 19L
1,698 SR
Queue Stats
164W - 165L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Huevos12
Da Ji
15
2 / 5 / 6
8,278
753
7,692
12,810
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
15
2 / 0 / 8
8,483
771
7,686
8,313
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 7
8,576
780
4,277
10,621
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
vF Rytec
Thoth
16
4 / 2 / 4
8,867
806
4,466
5,175
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
xOnew
Nu Wa
16
6 / 3 / 2
9,131
830
15,877
9,554
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arthurodarck
Gilgamesh
15
2 / 3 / 4
8,581
780
7,297
11,924
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
CafuRs
Janus
11
1 / 0 / 2
6,886
626
1,811
2,895
804
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Sensamanti
Merlin
15
2 / 3 / 5
7,922
720
14,085
8,920
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
cosmosneitor
Sun Wukong
16
4 / 3 / 4
8,683
789
9,077
15,226
12,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Cernunnos
scaryuitupapi
Cernunnos
12
1 / 6 / 3
7,096
645
5,123
11,203
3,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
15
Kills
10
11
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arthurodarck
Gilgamesh
2
3
4
1.33
L
Janus
CafuRs
Janus
1
0
2
2
W
Da Ji
Huevos12
Da Ji
2
5
6
1
L
Merlin
Sensamanti
Merlin
2
3
5
1.5
L
Sun Wukong
cosmosneitor
Sun Wukong
4
3
4
2
W
Cernunnos
2
0
8
6
W
1
1
7
4.5
L
Cernunnos
scaryuitupapi
Cernunnos
1
6
3
0.42
W
Thoth
vF Rytec
Thoth
4
2
4
3
W
Nu Wa
xOnew
Nu Wa
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
37,393
46,473
Taken
50,168
24,959
Mitigated
31,677
6,033
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arthurodarck
Gilgamesh
7,297
1,741
0
661
11,924
11,453
0
4,727
7,041
0
29,072
L
Janus
CafuRs
Janus
1,811
212
0
250
2,895
804
0
1,184
1,711
7,315
0
W
Da Ji
Huevos12
Da Ji
7,692
1,669
0
500
12,810
5,596
550
4,180
8,360
0
31,904
L
Merlin
Sensamanti
Merlin
14,085
807
0
1,116
8,920
3,422
0
4,018
4,902
35,270
0
L
Sun Wukong
cosmosneitor
Sun Wukong
9,077
1,041
0
2,259
15,226
12,249
0
6,603
8,308
0
33,810
W
Cernunnos
7,686
3,801
0
2,150
8,313
2,965
1,371
3,257
4,944
0
32,402
W
4,277
511
0
2,729
10,621
10,752
267
4,263
6,001
0
10,315
L
Cernunnos
scaryuitupapi
Cernunnos
5,123
2,981
0
296
11,203
3,749
0
3,811
7,392
0
16,022
W
Thoth
vF Rytec
Thoth
4,466
285
0
304
5,175
1,961
547
1,489
3,642
28,558
0
W
Nu Wa
xOnew
Nu Wa
15,877
4,079
0
350
9,554
3,685
68
2,707
5,675
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
39,168
232
Minions Killed
188
0
Camps Cleared
0
1,161,627
Distance Traveled
894,630
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,581
780
49
4
0
235,995
0
L
Janus
6,886
626
17
2
0
60,214
0
W
Da Ji
8,278
753
45
4
0
224,644
4
L
Merlin
7,922
720
46
4
0
217,339
0
L
Sun Wukong
8,683
789
59
5
0
233,170
0
W
Cernunnos
8,483
771
52
5
0
236,167
0
W
Serqet
8,576
780
12
1
0
272,202
0
L
Cernunnos
7,096
645
17
2
0
147,912
0
W
Thoth
8,867
806
70
6
0
204,765
0
W
Nu Wa
9,131
830
53
5
0
223,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role