Player Matchup

Chaac
Chaac
Havok_Mex
Chaac
Level 49
God Stats
14W - 14L
1,497 SR
Queue Stats
76W - 86L
1,455 Elo+
Party 2
Pele
Pele
Havok_Payaso
Pele
Level 82
God Stats
29W - 26L
1,568 SR
Queue Stats
113W - 134L
1,481 Elo+
Party 2
Vulcan
Vulcan
Psycho EU4260
Vulcan
Level 136
God Stats
6W - 6L
1,666 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 3
Loki
Loki
Reymax07
Loki
Level 35
God Stats
5W - 12L
1,628 SR
Queue Stats
15W - 19L
1,390 Elo+
Solo
Fenrir
Fenrir
VPR Death
Fenrir
Level 16
God Stats
9W - 11L
1,242 SR
Queue Stats
49W - 68L
1,500 Elo+
Party 3
Team Averages
Level 64
1,520 SR
1,465 Elo+

VS

Team Averages
Level 27
1,376 SR
1,302 Elo+
Cerberus
Cerberus
Onafield44
Cerberus
Level 31
God Stats
22W - 30L
1,527 SR
Queue Stats
80W - 94L
1,523 Elo+
Solo
Nemesis
Nemesis
SanGashi
Nemesis
Level 18
God Stats
1W - 1L
1,276 SR
Queue Stats
23W - 54L
1,131 Elo+
Party 1
Anubis
Anubis
Tongo_Le_Tongue
Anubis
Level 67
God Stats
3W - 4L
1,444 SR
Queue Stats
28W - 61L
1,169 Elo+
Party 1
Poseidon
Poseidon
X_JR-BLACK2_X
Poseidon
Level 9
God Stats
2W - 2L
1,357 SR
Queue Stats
11W - 32L
1,185 Elo+
Party 1
Cernunnos
Cernunnos
xXJoitoXx
Cernunnos
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Havok_Mex
Chaac
10
0 / 5 / 2
5,871
452
4,283
10,395
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 2
6,859
528
4,993
6,985
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 3
8,285
637
5,110
4,204
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
7 / 3 / 0
7,473
575
5,742
6,885
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
VPR Death
Fenrir
10
1 / 0 / 4
5,856
450
3,753
4,816
1,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Onafield44
Cerberus
9
0 / 5 / 1
6,133
472
1,427
11,164
7,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
SanGashi
Nemesis
8
1 / 2 / 1
5,805
447
3,469
8,647
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 1
7,915
609
8,103
7,950
3,648
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
X_JR-BLACK2_X
Poseidon
11
0 / 2 / 0
6,624
510
1,914
4,781
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xXJoitoXx
Cernunnos
10
1 / 5 / 0
6,228
479
2,146
8,593
3,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
8
9
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Havok_Mex
Chaac
0
5
2
0.2
L
5
1
2
6
W
Cerberus
Onafield44
Cerberus
0
5
1
0.1
L
3
0
3
4.5
L
Loki
7
3
0
2.33
W
Nemesis
SanGashi
Nemesis
1
2
1
0.75
W
6
2
1
3.25
L
Fenrir
VPR Death
Fenrir
1
0
4
3
W
Poseidon
X_JR-BLACK2_X
Poseidon
0
2
0
0
W
Cernunnos
xXJoitoXx
Cernunnos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
17,059
33,285
Taken
41,135
11,881
Mitigated
18,713
6,142
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Havok_Mex
Chaac
4,283
1,373
0
1,786
10,395
4,133
0
6,742
3,653
0
31,239
L
4,993
903
0
206
6,985
2,482
0
1,133
5,852
0
41,053
W
Cerberus
Onafield44
Cerberus
1,427
93
692
1,366
11,164
7,769
556
1,113
10,051
23,586
0
L
5,110
2,663
0
1,602
4,204
1,763
120
1,573
2,631
78,011
0
L
Loki
5,742
2,913
0
532
6,885
1,871
0
1,511
5,374
0
32,090
W
Nemesis
SanGashi
Nemesis
3,469
1,448
0
344
8,647
2,716
0
1,665
6,982
0
27,906
W
8,103
888
0
3,652
7,950
3,648
530
0
7,950
56,113
0
L
Fenrir
VPR Death
Fenrir
3,753
631
0
2,016
4,816
1,632
0
485
4,331
0
15,546
W
Poseidon
X_JR-BLACK2_X
Poseidon
1,914
297
0
250
4,781
1,454
0
1,391
3,390
51,241
0
W
Cernunnos
xXJoitoXx
Cernunnos
2,146
1,294
0
830
8,593
3,126
1,251
941
7,652
0
42,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
32,705
297
Minions Killed
324
0
Camps Cleared
0
1,292,098
Distance Traveled
1,206,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,871
452
53
4
0
260,281
0
L
Pele
6,859
528
62
5
0
188,826
0
W
Cerberus
6,133
472
48
4
0
226,513
3
L
Vulcan
8,285
637
119
9
0
283,720
2
L
Loki
7,473
575
39
3
0
276,633
0
W
Nemesis
5,805
447
35
3
0
311,049
0
W
Anubis
7,915
609
92
7
0
220,658
0
L
Fenrir
5,856
450
24
2
0
282,638
0
W
Poseidon
6,624
510
79
6
0
202,694
0
W
Cernunnos
6,228
479
70
5
0
245,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role