Player Matchup

Rama
Rama
BurningHarmony
Rama
Level 142
God Stats
1W - 5L
1,284 SR
Queue Stats
169W - 168L
1,488 Elo+
Party 1
Skadi
Skadi
Lil Pastrami163
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,462 Elo+
Solo
Anhur
Anhur
LilMexx
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 1
Chiron
Chiron
Rangerrob
Chiron
Level 105
God Stats
2W - 5L
1,288 SR
Queue Stats
102W - 106L
1,488 Elo+
Party 1
Fafnir
Fafnir
Stickyskinny
Fafnir
Level 105
God Stats
1W - 4L
1,354 SR
Queue Stats
152W - 173L
1,521 Elo+
Solo
Team Averages
Level 80
1,385 SR
1,465 Elo+

VS

Team Averages
Level 101
1,428 SR
1,531 Elo+
Hachiman
Hachiman
Bardlum
Hachiman
Level 106
God Stats
2W - 0L
1,495 SR
Queue Stats
24W - 18L
1,537 Elo+
Party 2
Nemesis
Nemesis
SaucyCrane
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
bopnee
The Morrigan
Level 69
God Stats
2W - 2L
1,495 SR
Queue Stats
172W - 147L
1,552 Elo+
Solo
Chiron
Chiron
koolbeenzzz
Chiron
Level 118
God Stats
2W - 0L
1,469 SR
Queue Stats
28W - 25L
1,507 Elo+
Party 2
Ravana
Ravana
xImmaBombx
Ravana
Level 102
God Stats
6W - 6L
1,179 SR
Queue Stats
222W - 193L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
9,950
663
10,499
16,918
9,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 3
9,203
614
9,824
18,107
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LilMexx
Anhur
16
2 / 10 / 4
9,585
639
4,773
18,593
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Rangerrob
Chiron
19
8 / 5 / 2
11,206
747
20,645
15,628
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
17
0 / 5 / 8
10,459
697
7,180
21,531
38,735
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bardlum
Hachiman
18
5 / 5 / 21
11,664
778
22,617
16,464
7,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Nemesis
SaucyCrane
Nemesis
17
4 / 4 / 15
11,118
741
9,376
17,451
16,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
bopnee
The Morrigan
17
6 / 4 / 17
11,363
758
15,440
10,885
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
3 / 1 / 23
11,768
785
22,164
13,282
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
xImmaBombx
Ravana
20
16 / 2 / 10
13,847
923
17,330
13,605
11,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
14
Kills
34
34
Deaths
16
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bardlum
Hachiman
5
5
21
3.1
L
3
7
3
0.64
L
1
7
3
0.36
L
Anhur
LilMexx
Anhur
2
10
4
0.4
L
Chiron
Rangerrob
Chiron
8
5
2
1.8
W
Nemesis
SaucyCrane
Nemesis
4
4
15
2.88
L
Fafnir
0
5
8
0.8
W
The Morrigan
bopnee
The Morrigan
6
4
17
3.63
W
Chiron
3
1
23
14.5
W
Ravana
xImmaBombx
Ravana
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,921
Damage
86,927
90,777
Taken
71,687
73,286
Mitigated
46,772
16,028
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bardlum
Hachiman
22,617
15,230
593
3,974
16,464
7,291
2,423
2,354
14,110
0
42,420
L
10,499
6,323
525
1,835
16,918
9,039
0
1,701
15,217
0
31,512
L
9,824
2,537
633
1,575
18,107
8,558
0
2,728
15,379
0
23,752
L
Anhur
LilMexx
Anhur
4,773
1,754
767
671
18,593
9,489
0
1,738
16,855
0
18,901
L
Chiron
Rangerrob
Chiron
20,645
4,608
1,492
3,073
15,628
7,465
0
3,264
12,364
0
43,022
W
Nemesis
SaucyCrane
Nemesis
9,376
2,069
1,882
4,427
17,451
16,781
55
1,424
16,027
0
12,852
L
Fafnir
7,180
1,746
898
4,559
21,531
38,735
0
2,047
19,484
20,271
0
W
The Morrigan
bopnee
The Morrigan
15,440
793
729
850
10,885
5,093
1,351
674
10,118
30,009
6,275
W
Chiron
22,164
5,475
2,689
5,394
13,282
6,418
3,855
991
12,291
0
48,836
W
Ravana
xImmaBombx
Ravana
17,330
4,348
2,742
3,933
13,605
11,189
687
1,737
11,868
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
59,760
161
Minions Killed
176
0
Camps Cleared
0
1,165,724
Distance Traveled
1,429,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,664
778
36
2
0
248,990
0
L
Rama
9,950
663
38
3
0
196,723
0
L
Skadi
9,203
614
41
3
0
274,159
0
L
Anhur
9,585
639
28
2
0
184,318
0
L
Chiron
11,206
747
44
3
0
236,386
0
W
Nemesis
11,118
741
10
1
0
304,812
0
L
Fafnir
10,459
697
10
1
0
274,138
0
W
The Morrigan
11,363
758
47
3
0
260,303
0
W
Chiron
11,768
785
42
3
0
265,633
0
W
Ravana
13,847
923
41
3
0
349,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role