Player Matchup

Aphrodite
Aphrodite
Amtro
Aphrodite
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,289 Elo+
Party 2
Hou Yi
Hou Yi
Phylencer
Hou Yi
Level 119
God Stats
3W - 1L
1,272 SR
Queue Stats
82W - 64L
1,526 Elo+
Party 2
Janus
Janus
oddgeorge11
Janus
Level 144
God Stats
1W - 1L
1,252 SR
Queue Stats
22W - 20L
1,479 Elo+
Party 2
Team Averages
Level 124
1,342 SR
1,432 Elo+

VS

Team Averages
Level 137
1,491 SR
1,599 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Orbitalzone
Rama
Level 153
God Stats
1W - 4L
1,473 SR
Queue Stats
169W - 149L
1,641 Elo+
Party 1
Mulan
Mulan
austintehguy
Mulan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amtro
Aphrodite
13
1 / 3 / 4
9,904
762
7,959
11,998
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
Phylencer
Hou Yi
12
1 / 2 / 4
9,391
722
7,764
9,248
3,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 2
10,213
786
12,979
12,948
5,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 3 / 3
10,127
779
9,770
16,234
12,921
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

1
0 / 0 / 0
5,695
438
0
0
0
13
3 / 2 / 3
9,814
755
14,471
19,209
22,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
5
Kills
7
8
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
3
3
1.83
W
Aphrodite
Amtro
Aphrodite
1
3
4
1
L
0
0
0
0
W
Hou Yi
Phylencer
Hou Yi
1
2
4
1.5
L
3
2
3
2.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
24,241
34,194
Taken
35,443
18,276
Mitigated
35,318
12,497
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,770
325
4,438
9,058
16,234
12,921
31
10,447
5,787
44,246
0
W
Aphrodite
Amtro
Aphrodite
7,959
980
5,139
5,653
11,998
8,848
1,047
2,827
9,171
32,722
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Phylencer
Hou Yi
7,764
3,537
0
1,455
9,248
3,950
1,317
3,075
6,173
0
28,101
L
14,471
1,232
0
2,399
19,209
22,397
23
10,491
8,718
0
34,794
W
12,979
1,517
0
250
12,948
5,478
1,264
4,331
8,617
53,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
25,636
155
Minions Killed
91
0
Camps Cleared
0
670,057
Distance Traveled
476,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,127
779
56
4
0
246,643
0
W
Aphrodite
9,904
762
50
4
0
215,976
0
L
Rama
5,695
438
0
0
0
0
0
W
Hou Yi
9,391
722
30
2
0
212,999
0
L
Mulan
9,814
755
35
3
0
229,721
2
W
Janus
10,213
786
75
6
0
241,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role