Player Matchup

Tyr
Tyr
CavemanCrown825
Tyr
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 75L
1,530 Elo+
Party 1
Hades
Hades
Father Piccaso
Hades
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,572 Elo+
Party 2
Freya
Freya
TLeddy2002
Freya
Level 106
God Stats
3W - 4L
1,456 SR
Queue Stats
178W - 150L
1,528 Elo+
Solo
Ix Chel
Ix Chel
TemponTee
Ix Chel
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 191L
1,534 Elo+
Party 1
King Arthur
King Arthur
recovery57
King Arthur
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,558 Elo+
Party 2
Team Averages
Level 121
1,491 SR
1,545 Elo+

VS

Team Averages
Level 126
1,607 SR
1,523 Elo+
Rama
Rama
ElGuapoKushman
Rama
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 80L
1,481 Elo+
Solo
Odin
Odin
GLHF Gooner
Odin
Level 120
God Stats
2W - 0L
1,763 SR
Queue Stats
75W - 68L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Spirit42wraith
The Morrigan
Level 139
God Stats
5W - 4L
1,650 SR
Queue Stats
186W - 190L
1,502 Elo+
Solo
Cthulhu
Cthulhu
jungkookdaddy69
Cthulhu
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
291W - 253L
1,631 Elo+
Solo
Hachiman
Hachiman
yaj_empire
Hachiman
Level 125
God Stats
7W - 10L
1,623 SR
Queue Stats
477W - 477L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
10,202
729
6,190
20,314
25,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
5 / 5 / 3
10,566
755
14,381
17,052
12,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
15
1 / 7 / 4
8,903
636
6,300
14,015
6,754
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
TemponTee
Ix Chel
16
0 / 6 / 4
9,067
648
4,647
12,634
9,534
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
recovery57
King Arthur
16
4 / 8 / 5
10,134
724
10,785
22,488
23,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 16
10,806
772
13,557
10,248
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 21
10,795
771
8,394
12,901
20,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Spirit42wraith
The Morrigan
19
7 / 4 / 12
11,990
856
16,787
9,960
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 3 / 24
11,494
821
18,911
15,922
24,446
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
yaj_empire
Hachiman
19
12 / 4 / 13
12,416
887
20,789
11,978
7,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
14
Kills
32
32
Deaths
15
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
7
2
16
7.5
L
5
5
3
1.3
W
3
2
21
6.75
W
The Morrigan
Spirit42wraith
The Morrigan
7
4
12
3.25
L
Freya
1
7
4
0.43
L
Ix Chel
TemponTee
Ix Chel
0
6
4
0.33
W
3
3
24
5
L
King Arthur
recovery57
King Arthur
4
8
5
0.81
W
Hachiman
yaj_empire
Hachiman
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
78,438
86,503
Taken
61,009
78,100
Mitigated
65,435
20,536
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,190
368
265
1,699
20,314
25,210
0
6,662
13,652
0
14,270
W
13,557
11,506
981
1,908
10,248
6,496
4,493
4,812
5,436
0
20,651
L
14,381
897
2,138
5,042
17,052
12,625
0
6,381
10,671
32,235
0
W
8,394
1,599
2,436
3,133
12,901
20,257
411
4,642
8,259
299
19,292
W
The Morrigan
Spirit42wraith
The Morrigan
16,787
2,035
0
1,901
9,960
6,282
591
5,322
4,633
39,913
0
L
Freya
6,300
1,069
562
2,045
14,015
6,754
0
6,913
7,102
20,283
0
L
Ix Chel
TemponTee
Ix Chel
4,647
127
4,162
2,779
12,634
9,534
0
7,307
5,327
19,393
0
W
18,911
667
3,891
3,972
15,922
24,446
659
5,411
9,095
39,230
0
L
King Arthur
recovery57
King Arthur
10,785
632
670
1,174
22,488
23,977
0
8,597
13,891
0
22,544
W
Hachiman
yaj_empire
Hachiman
20,789
10,752
1,934
1,478
11,978
7,954
1,731
5,136
6,842
0
31,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
57,501
140
Minions Killed
153
0
Camps Cleared
0
1,147,759
Distance Traveled
1,223,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,202
729
14
1
0
243,110
0
W
Rama
10,806
772
10
1
0
240,333
0
L
Hades
10,566
755
43
3
0
216,393
0
W
Odin
10,795
771
27
2
0
254,768
0
W
The Morrigan
11,990
856
62
4
0
223,568
0
L
Freya
8,903
636
32
2
0
211,369
0
L
Ix Chel
9,067
648
33
2
0
235,744
0
W
Cthulhu
11,494
821
32
2
0
285,548
0
L
King Arthur
10,134
724
18
1
0
241,143
0
W
Hachiman
12,416
887
22
2
0
219,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role