Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Next4424
Chaac
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 55L
1,542 Elo+
Party 1
Geb
Geb
PatrioticMatrix
Geb
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 28L
1,468 Elo+
Party 1
Bakasura
Bakasura
ROTEXE
Bakasura
Level 62
God Stats
5W - 5L
1,451 SR
Queue Stats
187W - 190L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
ZeoxYaYoz
Danzaburou
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 75L
1,343 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,465 Elo+

VS

Team Averages
Level 90
1,472 SR
1,492 Elo+
Nike
Nike
A_C_l_D__T_R_I_P
Nike
Level 128
God Stats
71W - 59L
1,605 SR
Queue Stats
224W - 235L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Lavadeath678
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
ROCKWELL
Nu Wa
Level 69
God Stats
5W - 4L
1,513 SR
Queue Stats
61W - 56L
1,489 Elo+
Party 3
Achilles
Achilles
The Napalm Bomb
Achilles
Level 92
God Stats
4W - 6L
1,241 SR
Queue Stats
202W - 191L
1,480 Elo+
Solo
Neith
Neith
bossman5667
Neith
Level 57
God Stats
12W - 10L
1,501 SR
Queue Stats
63W - 59L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 2 / 0
5,643
564
4,365
3,788
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Next4424
Chaac
12
8 / 0 / 1
7,187
719
9,917
7,654
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 0 / 6
5,686
569
2,968
6,440
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ROTEXE
Bakasura
11
1 / 0 / 4
5,881
588
2,352
6,505
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ZeoxYaYoz
Danzaburou
10
3 / 0 / 1
6,006
601
3,814
5,915
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,979
498
2,941
6,336
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Lavadeath678
Hun Batz
8
0 / 3 / 2
4,921
492
3,429
7,943
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ROCKWELL
Nu Wa
9
1 / 1 / 1
4,895
490
2,596
4,929
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
8
0 / 5 / 0
4,487
449
2,585
9,900
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,638
464
2,986
5,231
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
0
0
L
1
2
0
0.5
L
Hun Batz
Lavadeath678
Hun Batz
0
3
2
0.33
W
Chaac
Next4424
Chaac
8
0
1
8.5
W
1
0
6
4
L
Nu Wa
ROCKWELL
Nu Wa
1
1
1
1.5
W
Bakasura
ROTEXE
Bakasura
1
0
4
3
L
Achilles
0
5
0
0
W
Danzaburou
ZeoxYaYoz
Danzaburou
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
14,537
30,302
Taken
34,339
15,641
Mitigated
16,767
11,218
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,365
67
0
684
3,788
1,195
0
1,095
2,583
40,999
0
L
2,941
0
81
2,043
6,336
4,166
0
1,085
5,251
0
20,396
L
Hun Batz
Lavadeath678
Hun Batz
3,429
1,210
0
603
7,943
2,894
0
1,134
6,761
0
30,179
W
Chaac
Next4424
Chaac
9,917
2,805
0
2,687
7,654
4,618
140
296
7,045
0
53,204
W
2,968
550
0
2,537
6,440
4,800
0
476
5,854
13,287
0
L
Nu Wa
ROCKWELL
Nu Wa
2,596
463
0
2,045
4,929
1,768
0
3,488
1,441
26,097
0
W
Bakasura
ROTEXE
Bakasura
2,352
1,837
0
1,756
6,505
2,953
177
266
6,125
0
34,351
L
Achilles
2,585
903
0
1,998
9,900
6,182
0
234
9,666
0
21,425
W
Danzaburou
ZeoxYaYoz
Danzaburou
3,814
1,198
0
3,554
5,915
2,075
0
203
5,688
0
35,246
L
2,986
830
0
1,172
5,231
1,757
136
1,392
3,839
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
23,920
314
Minions Killed
219
0
Camps Cleared
0
1,052,879
Distance Traveled
877,473
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,643
564
76
8
0
183,995
4
L
Nike
4,979
498
33
3
0
180,047
2
L
Hun Batz
4,921
492
49
5
0
205,736
0
W
Chaac
7,187
719
90
9
0
225,142
0
W
Geb
5,686
569
10
1
0
205,781
1
L
Nu Wa
4,895
490
54
5
0
152,096
0
W
Bakasura
5,881
588
74
7
0
247,994
0
L
Achilles
4,487
449
37
4
0
181,150
0
W
Danzaburou
6,006
601
64
6
0
189,967
1
L
Neith
4,638
464
46
5
0
158,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role