Player Matchup

Set
Set
Backb1ter
Set
Level 30
God Stats
2W - 2L
1,709 SR
Queue Stats
15W - 32L
1,769 Elo+
Solo
Osiris
Osiris
Ev0 Retemag
Osiris
Level 125
God Stats
22W - 12L
1,722 SR
Queue Stats
234W - 222L
1,461 Elo+
Party 3
Olorun
Olorun
Ev0 Wolf
Olorun
Level 45
God Stats
4W - 2L
1,774 SR
Queue Stats
126W - 116L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
JustDontLike_em
Ao Kuang
Level 158
God Stats
8W - 7L
1,344 SR
Queue Stats
905W - 774L
1,614 Elo+
Party 2
Yemoja
Yemoja
MasterGrief117
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 169L
1,584 Elo+
Party 2
Team Averages
Level 81
1,610 SR
1,582 Elo+

VS

Team Averages
Level 25
1,509 SR
1,371 Elo+
Neith
Neith
BRADICUSS_
Neith
Level 17
God Stats
3W - 4L
1,314 SR
Queue Stats
23W - 35L
1,500 Elo+
Party 1
Hades
Hades
MarikBrash
Hades
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 84L
1,297 Elo+
Party 1
Agni
Agni
Marrshy_boi
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 81L
1,261 Elo+
Solo
Kuzenbo
Kuzenbo
Mojoh-_-
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,297 Elo+
Party 1
Chaac
Chaac
THE PAlN TRAIN
Chaac
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
9,175
540
7,308
13,592
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
14
4 / 2 / 10
9,173
540
14,248
17,656
14,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Ev0 Wolf
Olorun
15
4 / 3 / 3
9,591
564
7,024
8,975
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
17
5 / 0 / 0
11,287
664
8,702
12,054
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 3
9,878
581
7,955
9,008
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 6 / 2
8,905
524
7,154
12,996
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
12
3 / 6 / 2
7,863
463
7,431
15,759
7,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 1
8,576
504
10,705
13,721
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Mojoh-_-
Kuzenbo
13
1 / 2 / 4
8,219
483
4,753
12,983
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 0
8,420
495
1,166
8,841
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
10
10
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
4
6
2
0.83
W
6
5
5
1.7
W
Osiris
4
2
10
4.5
W
Olorun
Ev0 Wolf
Olorun
4
3
3
1.83
W
Ao Kuang
5
0
0
5
L
Hades
3
6
2
0.67
L
2
4
1
0.63
W
2
0
3
3.5
L
Kuzenbo
Mojoh-_-
Kuzenbo
1
2
4
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
31,209
61,285
Taken
64,300
33,768
Mitigated
29,626
23,341
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,154
2,356
0
1,524
12,996
4,396
0
6,349
6,647
0
41,987
W
7,308
3,354
0
1,444
13,592
5,964
32
6,706
6,886
0
39,073
W
Osiris
14,248
6,524
134
6,362
17,656
14,049
0
9,517
8,139
0
61,507
W
Olorun
Ev0 Wolf
Olorun
7,024
3,897
180
1,432
8,975
4,174
3,384
1,557
7,418
68,451
0
W
Ao Kuang
8,702
1,707
0
8,556
12,054
5,321
0
889
11,165
102,161
0
L
Hades
7,431
965
145
4,634
15,759
7,118
0
4,007
11,752
48,647
0
L
10,705
687
73
3,645
13,721
5,243
0
5,225
8,496
71,054
0
W
7,955
857
741
4,492
9,008
4,260
427
4,717
4,291
84,890
0
L
Kuzenbo
Mojoh-_-
Kuzenbo
4,753
2,212
0
380
12,983
8,617
0
2,237
10,746
56,608
0
L
1,166
114
0
1,834
8,841
4,252
111
5,863
2,978
0
53,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
41,983
510
Minions Killed
458
0
Camps Cleared
0
1,679,941
Distance Traveled
1,641,214
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,905
524
79
5
0
305,870
0
W
Set
9,175
540
59
3
0
349,891
0
W
Osiris
9,173
540
73
4
0
367,499
3
W
Olorun
9,591
564
100
6
0
308,880
0
W
Ao Kuang
11,287
664
163
10
0
317,406
0
L
Hades
7,863
463
73
4
0
319,134
1
L
Agni
8,576
504
105
6
0
312,060
0
W
Yemoja
9,878
581
115
7
0
336,265
5
L
Kuzenbo
8,219
483
90
5
0
366,530
0
L
Chaac
8,420
495
111
7
0
337,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role