Player Matchup

Nemesis
Nemesis
Emmánuelður
Nemesis
Level 128
God Stats
8W - 11L
1,054 SR
Queue Stats
146W - 185L
1,347 Elo+
Solo
Thanatos
Thanatos
Hobzz_MakuaSkuxx
Thanatos
Level 76
God Stats
19W - 32L
1,376 SR
Queue Stats
231W - 320L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
Level 28
God Stats
36W - 48L
1,221 SR
Queue Stats
139W - 210L
1,226 Elo+
Party 1
Sylvanus
Sylvanus
TENine999
Sylvanus
Level 60
God Stats
9W - 6L
1,445 SR
Queue Stats
18W - 18L
1,371 Elo+
Solo
Anubis
Anubis
Tuvalu_028
Anubis
Level 78
God Stats
55W - 39L
1,513 SR
Queue Stats
263W - 317L
1,347 Elo+
Party 1
Team Averages
Level 74
1,322 SR
1,334 Elo+

VS

Team Averages
Level 106
1,388 SR
1,440 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
A Wild DoodIe
Merlin
Level 90
God Stats
1W - 1L
1,170 SR
Queue Stats
22W - 17L
1,353 Elo+
Solo
Tyr
Tyr
Doit4Coach
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
HyperTwister87
Charybdis
Level 84
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 9L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
3,127
208
0
0
0
14
7 / 1 / 6
9,162
611
8,713
15,237
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SEKI_oio_SENKIRO
Danzaburou
11
2 / 3 / 5
6,669
445
6,871
10,167
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TENine999
Sylvanus
9
0 / 1 / 6
6,438
429
3,073
9,286
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Tuvalu_028
Anubis
16
9 / 1 / 4
9,877
658
11,763
7,556
3,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 4 / 3
6,648
443
4,336
12,027
6,423
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
9
0 / 2 / 2
6,469
431
2,780
9,399
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,489
566
7,188
7,617
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 2
7,368
491
3,961
9,600
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
HyperTwister87
Charybdis
11
1 / 6 / 3
6,829
455
7,413
11,297
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
6
6
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
2
4
0
0.5
L
2
2
2
1.5
W
Nemesis
0
0
0
0
W
7
1
6
10
L
Charybdis
HyperTwister87
Charybdis
1
6
3
0.42
W
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
2
3
5
1.5
W
Sylvanus
TENine999
Sylvanus
0
1
6
3
W
Anubis
Tuvalu_028
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
25,678
42,246
Taken
49,940
20,123
Mitigated
24,586
19,411
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,336
1,342
1,580
2,045
12,027
6,423
243
2,633
9,394
26,863
0
L
Cabrakan
 
Cabrakan
2,780
0
0
2,625
9,399
4,784
0
2,349
7,050
37,484
0
L
7,188
478
0
500
7,617
2,019
0
4,727
2,890
54,736
0
L
3,961
179
0
1,462
9,600
8,395
0
3,349
6,251
0
38,854
W
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
8,713
1,614
0
9,079
15,237
6,197
798
3,897
11,172
0
62,585
L
Charybdis
HyperTwister87
Charybdis
7,413
2,866
0
1,604
11,297
2,965
650
1,778
9,519
0
49,985
W
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
6,871
4,607
0
2,745
10,167
3,892
1,940
3,031
7,082
0
37,208
W
Sylvanus
TENine999
Sylvanus
3,073
558
1,429
3,206
9,286
6,133
195
2,647
6,633
19,658
0
W
Anubis
Tuvalu_028
Anubis
11,763
511
0
2,952
7,556
3,901
554
4,199
3,055
81,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
35,803
311
Minions Killed
359
0
Camps Cleared
0
1,039,121
Distance Traveled
1,242,633
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,648
443
40
3
0
233,327
0
L
Cabrakan
6,469
431
61
4
0
204,900
5
L
Merlin
8,489
566
106
7
0
248,223
0
L
Tyr
7,368
491
67
4
0
291,421
0
W
Nemesis
3,127
208
0
0
0
0
0
W
Thanatos
9,162
611
93
6
0
319,371
1
L
Charybdis
6,829
455
85
6
0
264,762
0
W
Danzaburou
6,669
445
57
4
0
241,781
0
W
Sylvanus
6,438
429
29
2
0
190,344
5
W
Anubis
9,877
658
132
9
0
287,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role