Player Matchup

Mercury
Mercury
Bala_LokaBR
Mercury
Level 128
God Stats
11W - 10L
1,538 SR
Queue Stats
152W - 128L
1,464 Elo+
Party 2
Artemis
Artemis
Guih_00
Artemis
Level 107
God Stats
19W - 11L
1,706 SR
Queue Stats
184W - 180L
1,468 Elo+
Party 2
Achilles
Achilles
I_Haiakos
Achilles
Level 67
God Stats
0W - 3L
1,156 SR
Queue Stats
124W - 148L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Shade_User_18
Cthulhu
Level 88
God Stats
3W - 5L
1,404 SR
Queue Stats
35W - 31L
1,330 Elo+
Solo
Vulcan
Vulcan
lucasginn
Vulcan
Level 159
God Stats
10W - 9L
1,669 SR
Queue Stats
649W - 631L
1,465 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,442 Elo+

VS

Team Averages
Level 104
1,726 SR
1,462 Elo+
Persephone
Persephone
SlothPickle421
Persephone
Level 106
God Stats
3W - 2L
1,439 SR
Queue Stats
17W - 18L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
Strangemost
Gilgamesh
Level 57
God Stats
11W - 4L
1,953 SR
Queue Stats
342W - 320L
1,517 Elo+
Solo
Thanatos
Thanatos
T-rav2771
Thanatos
Level 120
God Stats
13W - 6L
1,917 SR
Queue Stats
214W - 216L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Xx Ansatsu xX
Nu Wa
Level 130
God Stats
4W - 4L
1,677 SR
Queue Stats
151W - 154L
1,465 Elo+
Solo
Izanami
Izanami
elderflyer047
Izanami
Level 106
God Stats
7W - 3L
1,646 SR
Queue Stats
17W - 18L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bala_LokaBR
Mercury
15
0 / 6 / 3
8,668
482
5,087
16,361
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Guih_00
Artemis
12
1 / 1 / 1
7,495
416
7,127
11,652
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
I_Haiakos
Achilles
15
2 / 1 / 0
8,910
495
7,353
15,511
17,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
0 / 3 / 1
7,553
420
7,468
17,912
12,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
lucasginn
Vulcan
15
2 / 4 / 0
8,979
499
6,997
11,055
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SlothPickle421
Persephone
13
2 / 0 / 2
7,825
435
8,674
8,397
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Strangemost
Gilgamesh
16
1 / 1 / 1
9,588
533
9,623
12,364
11,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
T-rav2771
Thanatos
17
3 / 2 / 8
10,316
573
11,181
18,366
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 2
10,297
572
15,130
9,354
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 1 / 3
7,655
425
7,331
8,329
3,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bala_LokaBR
Mercury
0
6
3
0.25
L
Artemis
Guih_00
Artemis
1
1
1
1.5
L
Achilles
I_Haiakos
Achilles
2
1
0
2
L
Cthulhu
0
3
1
0.17
W
Persephone
SlothPickle421
Persephone
2
0
2
3
W
Gilgamesh
Strangemost
Gilgamesh
1
1
1
1.5
W
Thanatos
T-rav2771
Thanatos
3
2
8
3.5
W
8
2
2
4.5
W
Izanami
1
1
3
2.5
L
Vulcan
lucasginn
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
51,939
72,491
Taken
56,810
43,949
Mitigated
32,980
14,141
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bala_LokaBR
Mercury
5,087
2,125
0
628
16,361
5,363
0
2,929
13,432
0
83,839
L
Artemis
Guih_00
Artemis
7,127
2,369
0
1,680
11,652
4,515
0
6,114
5,538
0
58,467
L
Achilles
I_Haiakos
Achilles
7,353
996
0
4,263
15,511
17,916
112
2,382
13,129
8,092
51,852
L
Cthulhu
7,468
387
1,853
3,842
17,912
12,837
0
6,774
11,138
39,637
0
W
Persephone
SlothPickle421
Persephone
8,674
626
0
2,051
8,397
5,794
0
3,259
5,138
39,679
0
W
Gilgamesh
Strangemost
Gilgamesh
9,623
3,205
0
3,412
12,364
11,097
407
1,746
10,618
0
76,481
W
Thanatos
T-rav2771
Thanatos
11,181
4,089
0
14,406
18,366
9,245
0
2,472
15,894
0
109,648
W
15,130
4,412
0
3,039
9,354
3,694
2,540
4,588
4,766
78,581
0
W
Izanami
7,331
5,684
0
2,634
8,329
3,150
0
4,496
3,833
0
57,740
L
Vulcan
lucasginn
Vulcan
6,997
2,316
0
1,875
11,055
3,318
246
5,605
5,450
82,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
45,681
500
Minions Killed
555
0
Camps Cleared
0
1,728,768
Distance Traveled
1,777,293
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,668
482
121
7
0
416,408
5
L
Artemis
7,495
416
101
6
0
322,766
4
L
Achilles
8,910
495
103
6
0
299,610
2
L
Cthulhu
7,553
420
49
3
0
361,347
0
W
Persephone
7,825
435
49
3
0
336,265
6
W
Gilgamesh
9,588
533
132
7
0
344,485
0
W
Thanatos
10,316
573
143
8
0
401,841
0
W
Nu Wa
10,297
572
124
7
0
347,449
3
W
Izanami
7,655
425
107
6
0
347,253
0
L
Vulcan
8,979
499
126
7
0
328,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role