Player Matchup

Ullr
Ullr
Fanatic Howl
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,669 Elo+
Solo
Nemesis
Nemesis
SolaireXD
Nemesis
Level 121
God Stats
5W - 6L
1,860 SR
Queue Stats
124W - 99L
1,561 Elo+
Party 2
Serqet
Serqet
TeK x Leopard
Serqet
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 56L
1,496 Elo+
Solo
Janus
Janus
mexapipis
Janus
Level 102
God Stats
5W - 3L
1,755 SR
Queue Stats
54W - 40L
1,692 Elo+
Solo
Danzaburou
Danzaburou
worm pov
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,558 Elo+
Party 2
Team Averages
Level 106
1,623 SR
1,595 Elo+

VS

Team Averages
Level 108
1,711 SR
1,719 Elo+
Sol
Sol
Bohn2277
Sol
Level 88
God Stats
6W - 8L
1,493 SR
Queue Stats
103W - 98L
1,676 Elo+
Party 3
Nox
Nox
Gammajak
Nox
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pаradisе
Tsukuyomi
Level 79
God Stats
67W - 5L
2,176 SR
Queue Stats
192W - 11L
2,044 Elo+
Party 1
Serqet
Serqet
Soyjak
Serqet
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 20L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
scenicccc
Cthulhu
Level 137
God Stats
4W - 4L
1,885 SR
Queue Stats
125W - 128L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
6,791
679
2,680
14,085
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
SolaireXD
Nemesis
12
2 / 4 / 1
6,921
692
6,583
11,825
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 0
7,118
712
4,444
13,295
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
mexapipis
Janus
13
0 / 5 / 1
6,937
694
6,772
10,383
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
worm pov
Danzaburou
14
3 / 5 / 1
8,151
815
6,282
10,991
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,122
812
7,983
7,315
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 9
8,075
808
4,356
4,300
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Pаradisе
Tsukuyomi
17
14 / 1 / 6
10,119
1,012
23,122
9,697
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Soyjak
Serqet
16
5 / 0 / 13
8,663
866
9,521
8,138
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
scenicccc
Cthulhu
13
0 / 2 / 5
7,240
724
8,209
10,450
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
26
26
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
8
2
0.13
W
3
1
9
7.5
W
Tsukuyomi
Pаradisе
Tsukuyomi
14
1
6
17
L
Nemesis
SolaireXD
Nemesis
2
4
1
0.63
W
Serqet
Soyjak
Serqet
5
0
13
11.5
L
0
4
0
0
L
Janus
mexapipis
Janus
0
5
1
0.1
W
Cthulhu
scenicccc
Cthulhu
0
2
5
1.25
L
Danzaburou
worm pov
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
53,191
60,579
Taken
39,900
28,457
Mitigated
25,560
6,465
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
3,472
0
1,537
7,315
2,557
1,101
1,787
5,270
21,251
0
L
2,680
947
0
545
14,085
4,954
0
3,706
10,157
0
17,249
W
4,356
315
0
490
4,300
2,239
553
769
3,531
20,653
0
W
Tsukuyomi
Pаradisе
Tsukuyomi
23,122
7,830
0
983
9,697
4,396
1,175
887
8,708
0
57,440
L
Nemesis
SolaireXD
Nemesis
6,583
3,236
0
1,868
11,825
5,128
0
3,187
8,264
0
21,198
W
Serqet
Soyjak
Serqet
9,521
2,111
0
1,360
8,138
4,902
216
1,757
6,287
0
21,238
L
4,444
524
0
2,815
13,295
10,682
0
6,986
5,805
0
14,418
L
Janus
mexapipis
Janus
6,772
251
0
297
10,383
3,439
54
2,600
7,742
26,060
0
W
Cthulhu
scenicccc
Cthulhu
8,209
836
124
872
10,450
11,466
155
1,572
8,701
25,176
0
L
Danzaburou
worm pov
Danzaburou
6,282
2,493
0
940
10,991
4,254
0
3,060
7,664
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
42,219
154
Minions Killed
239
0
Camps Cleared
0
988,602
Distance Traveled
1,105,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,122
812
45
5
0
190,405
0
L
Ullr
6,791
679
34
3
0
186,575
0
W
Nox
8,075
808
47
5
0
193,444
0
W
Tsukuyomi
10,119
1,012
79
8
0
232,877
0
L
Nemesis
6,921
692
28
3
0
193,156
0
W
Serqet
8,663
866
32
3
0
267,003
0
L
Serqet
7,118
712
20
2
0
222,211
0
L
Janus
6,937
694
54
5
0
200,224
0
W
Cthulhu
7,240
724
36
4
0
221,742
0
L
Danzaburou
8,151
815
18
2
0
186,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role