Player Matchup

Vamana
Vamana
ChilIling
Vamana
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 108L
1,536 Elo+
Party 3
Loki
Loki
Niteerii
Loki
Level 71
God Stats
32W - 23L
1,632 SR
Queue Stats
215W - 206L
1,613 Elo+
Solo
Anubis
Anubis
ZuZuCavalera
Anubis
Level 159
God Stats
2W - 1L
1,295 SR
Queue Stats
376W - 347L
1,477 Elo+
Solo
Xbalanque
Xbalanque
iiFlyinHawaiian
Xbalanque
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 175L
1,575 Elo+
Party 3
Ares
Ares
poosee69
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,690 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,578 Elo+

VS

Team Averages
Level 144
1,423 SR
1,500 Elo+
Serqet
Serqet
Anton1o1999
Serqet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 236L
1,525 Elo+
Party 1
Horus
Horus
Imperius8609
Horus
Level 147
God Stats
2W - 3L
1,540 SR
Queue Stats
66W - 92L
1,486 Elo+
Party 2
Chang'e
Chang'e
Jebloh
Chang'e
Level 141
God Stats
5W - 6L
1,545 SR
Queue Stats
232W - 220L
1,524 Elo+
Party 1
Poseidon
Poseidon
SON OF AQUAMAN
Poseidon
Level 148
God Stats
2W - 6L
1,400 SR
Queue Stats
96W - 127L
1,476 Elo+
Party 2
Tyr
Tyr
raiderboyznc
Tyr
Level 157
God Stats
1W - 4L
1,129 SR
Queue Stats
81W - 120L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChilIling
Vamana
17
4 / 0 / 10
9,769
814
8,247
11,210
11,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
10 / 1 / 6
10,669
889
13,532
8,980
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
1 / 2 / 6
9,068
756
7,823
7,676
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
iiFlyinHawaiian
Xbalanque
17
3 / 0 / 11
9,545
795
19,270
5,154
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
16
2 / 1 / 16
9,890
824
9,489
11,978
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 3 / 1
7,767
647
2,250
12,121
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 1
8,041
670
3,472
17,444
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Jebloh
Chang'e
16
3 / 1 / 0
8,719
727
11,815
12,163
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
15
1 / 5 / 2
8,452
704
6,980
9,971
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 6 / 4
7,795
650
6,090
18,368
15,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
20
Kills
4
4
Deaths
20
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
1
0.17
W
Vamana
ChilIling
Vamana
4
0
10
9
L
0
5
1
0.1
L
Chang'e
Jebloh
Chang'e
3
1
0
3
W
Loki
10
1
6
13
L
Poseidon
1
5
2
0.4
W
Anubis
1
2
6
2
W
Xbalanque
iiFlyinHawaiian
Xbalanque
3
0
11
8.5
W
Ares
2
1
16
10
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,361
Damage
30,607
44,998
Taken
70,067
36,225
Mitigated
43,265
11,048
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,250
508
0
1,877
12,121
6,763
0
2,031
10,090
0
12,771
W
Vamana
ChilIling
Vamana
8,247
3,254
0
1,336
11,210
11,719
554
5,425
5,687
0
34,781
L
3,472
1,949
3,637
4,010
17,444
12,042
0
5,296
12,148
0
8,798
L
Chang'e
Jebloh
Chang'e
11,815
1,196
2,866
4,680
12,163
5,066
0
1,155
11,008
42,617
0
W
Loki
13,532
3,794
0
1,753
8,980
5,059
0
3,249
5,731
0
38,742
L
Poseidon
6,980
484
0
722
9,971
3,810
0
4,946
5,025
39,782
0
W
Anubis
7,823
730
0
3,983
7,676
4,212
441
3,058
4,618
44,458
0
W
Xbalanque
iiFlyinHawaiian
Xbalanque
19,270
10,922
0
470
5,154
2,413
2,661
2,284
2,870
0
49,813
W
Ares
9,489
47
0
3,506
11,978
12,822
0
4,779
6,971
14,318
0
L
6,090
619
0
3,112
18,368
15,584
0
3,884
14,484
0
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
40,774
282
Minions Killed
228
0
Camps Cleared
0
1,390,435
Distance Traveled
1,284,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,767
647
33
3
0
273,958
0
W
Vamana
9,769
814
58
5
0
301,351
0
L
Horus
8,041
670
15
1
0
250,626
1
L
Chang'e
8,719
727
74
6
0
267,099
0
W
Loki
10,669
889
53
4
0
295,775
0
L
Poseidon
8,452
704
79
7
0
230,636
0
W
Anubis
9,068
756
80
7
0
237,366
0
W
Xbalanque
9,545
795
84
7
0
279,802
2
W
Ares
9,890
824
7
1
0
276,141
0
L
Tyr
7,795
650
27
2
0
261,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role