Player Matchup

Bellona
Bellona
BARRIOSP
Bellona
Level 63
God Stats
12W - 16L
1,515 SR
Queue Stats
515W - 553L
1,417 Elo+
Solo
Serqet
Serqet
Birddudeman
Serqet
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,446 Elo+
Party 1
Chernobog
Chernobog
FatJackson6006
Chernobog
Level 32
God Stats
3W - 5L
1,433 SR
Queue Stats
47W - 57L
1,405 Elo+
Party 1
Hachiman
Hachiman
H20hyena
Hachiman
Level 13
God Stats
3W - 6L
1,499 SR
Queue Stats
5W - 11L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
HighTechPigmeat
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,392 Elo+
Party 1
Team Averages
Level 39
1,489 SR
1,411 Elo+

VS

Team Averages
Level 49
1,424 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Black1Sakura
Bellona
Level 82
God Stats
6W - 8L
1,494 SR
Queue Stats
114W - 124L
1,476 Elo+
Solo
Ymir
Ymir
EmmaStema
Ymir
Level 21
God Stats
43W - 25L
1,473 SR
Queue Stats
49W - 40L
1,543 Elo+
Party 3
Merlin
Merlin
Shawski
Merlin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Bastet
Bastet
SugarDawn
Bastet
Level 69
God Stats
1W - 3L
1,154 SR
Queue Stats
22W - 47L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BARRIOSP
Bellona
15
0 / 10 / 3
9,314
931
10,922
22,939
26,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
2 / 7 / 1
9,460
946
9,319
15,887
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
FatJackson6006
Chernobog
15
1 / 3 / 0
9,440
944
8,816
14,551
6,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
H20hyena
Hachiman
15
0 / 5 / 2
9,245
925
7,867
13,069
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
HighTechPigmeat
Aphrodite
15
1 / 1 / 0
9,375
938
14,674
9,487
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
12 / 0 / 8
11,655
1,166
27,724
9,974
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Black1Sakura
Bellona
17
4 / 0 / 17
11,002
1,100
10,174
13,185
15,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
2 / 1 / 21
11,366
1,137
8,082
14,484
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Shawski
Merlin
17
5 / 2 / 14
10,391
1,039
13,754
7,292
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
SugarDawn
Bastet
16
3 / 1 / 16
10,582
1,058
8,545
9,253
5,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
102
4
Kills
26
26
Deaths
4
6
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
0
8
16
L
Bellona
BARRIOSP
Bellona
0
10
3
0.15
L
Serqet
2
7
1
0.36
W
Bellona
Black1Sakura
Bellona
4
0
17
12.5
W
Ymir
2
1
21
12.5
L
Chernobog
FatJackson6006
Chernobog
1
3
0
0.33
L
Hachiman
H20hyena
Hachiman
0
5
2
0.2
L
Aphrodite
HighTechPigmeat
Aphrodite
1
1
0
1
W
Merlin
Shawski
Merlin
5
2
14
6
W
Bastet
SugarDawn
Bastet
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
68,279
75,933
Taken
54,188
53,361
Mitigated
52,297
11,985
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
27,724
20,004
0
3,366
9,974
5,186
0
2,922
6,794
0
55,465
L
Bellona
BARRIOSP
Bellona
10,922
1,890
0
670
22,939
26,188
0
5,132
17,211
0
28,325
L
Serqet
9,319
1,711
0
733
15,887
9,792
0
3,317
12,264
0
15,664
W
Bellona
Black1Sakura
Bellona
10,174
1,396
0
990
13,185
15,064
0
4,398
8,294
15
27,402
W
Ymir
8,082
1,316
0
1,250
14,484
23,070
0
4,675
9,145
16,985
0
L
Chernobog
FatJackson6006
Chernobog
8,816
6,172
0
1,222
14,551
6,827
0
5,561
8,891
0
21,549
L
Hachiman
H20hyena
Hachiman
7,867
5,896
0
869
13,069
5,503
0
4,304
8,765
0
21,200
L
Aphrodite
HighTechPigmeat
Aphrodite
14,674
1,822
4,004
4,487
9,487
5,051
0
3,523
5,879
33,074
0
W
Merlin
Shawski
Merlin
13,754
2,027
0
234
7,292
3,677
0
1,253
5,623
19,258
0
W
Bastet
SugarDawn
Bastet
8,545
3,433
0
556
9,253
5,300
0
1,426
7,694
0
12,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
54,996
164
Minions Killed
168
3
Camps Cleared
5
914,361
Distance Traveled
934,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,655
1,166
98
10
1
194,813
0
L
Bellona
9,314
931
28
3
1
163,286
0
L
Serqet
9,460
946
17
2
2
200,361
0
W
Bellona
11,002
1,100
31
3
1
205,338
0
W
Ymir
11,366
1,137
23
2
2
184,968
0
L
Chernobog
9,440
944
32
3
0
204,209
0
L
Hachiman
9,245
925
31
3
0
160,779
0
L
Aphrodite
9,375
938
56
6
0
185,726
0
W
Merlin
10,391
1,039
5
1
0
147,143
0
W
Bastet
10,582
1,058
11
1
1
202,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role