Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Brenzpanda
Zeus
Level 84
God Stats
1W - 2L
1,487 SR
Queue Stats
107W - 99L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Knight Ozen
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,306 Elo+
Party 1
Eset
Eset
kirishima09
Eset
Level 46
God Stats
18W - 7L
1,500 SR
Queue Stats
107W - 80L
1,435 Elo+
Solo
Thanatos
Thanatos
newgeight
Thanatos
Level 47
God Stats
8W - 8L
1,462 SR
Queue Stats
93W - 106L
1,442 Elo+
Solo
Team Averages
Level 58
1,490 SR
1,430 Elo+

VS

Team Averages
Level 82
1,521 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eistei1827
Nemesis
Level 66
God Stats
2W - 1L
1,494 SR
Queue Stats
81W - 52L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
MisterEFG
Zhong Kui
Level 107
God Stats
15W - 9L
1,613 SR
Queue Stats
80W - 82L
1,479 Elo+
Solo
Mulan
Mulan
Thed34thpr1nc355
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,615 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kastynasty93
Ah Muzen Cab
Level 99
God Stats
80W - 73L
1,497 SR
Queue Stats
138W - 168L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 2 / 0
8,113
1,014
2,318
11,062
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 0
8,237
1,030
6,924
9,204
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Knight Ozen
Jing Wei
13
0 / 6 / 1
7,712
964
3,657
12,235
4,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 0
7,000
875
0
0
0
Thanatos
newgeight
Thanatos
12
1 / 9 / 0
7,955
994
6,687
14,565
5,400
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

161

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 0 / 8
9,147
1,143
6,610
4,496
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Eistei1827
Nemesis
16
13 / 1 / 6
10,816
1,352
16,393
7,837
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MisterEFG
Zhong Kui
15
3 / 0 / 11
9,163
1,145
8,473
3,620
2,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 13
8,756
1,095
3,651
4,184
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
kastynasty93
Ah Muzen Cab
15
0 / 0 / 15
8,681
1,085
7,027
3,616
1,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
75
1
Kills
22
22
Deaths
1
1
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Anubis
 
Anubis
4
0
8
8
L
0
5
0
0
W
Nemesis
Eistei1827
Nemesis
13
1
6
16
L
Jing Wei
Knight Ozen
Jing Wei
0
6
1
0.08
W
Zhong Kui
MisterEFG
Zhong Kui
3
0
11
8.5
W
2
0
13
8.5
W
Ah Muzen Cab
kastynasty93
Ah Muzen Cab
0
0
15
7.5
L
0
0
0
0
L
Thanatos
newgeight
Thanatos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
42,154
47,066
Taken
23,753
24,060
Mitigated
13,994
1,913
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,318
225
0
512
11,062
11,102
0
3,201
7,722
14,750
0
W
Anubis
 
Anubis
6,610
583
22
321
4,496
2,417
0
1,955
2,541
34,778
0
L
6,924
288
0
0
9,204
3,289
0
2,543
6,661
43,615
0
W
Nemesis
Eistei1827
Nemesis
16,393
9,442
0
1,729
7,837
3,716
0
2,557
5,280
0
26,691
L
Jing Wei
Knight Ozen
Jing Wei
3,657
2,886
0
0
12,235
4,269
0
4,525
7,621
0
7,173
W
Zhong Kui
MisterEFG
Zhong Kui
8,473
1,229
157
1,012
3,620
2,474
0
1,138
2,482
21,779
0
W
3,651
232
0
271
4,184
3,961
0
1,939
2,245
0
5,085
W
Ah Muzen Cab
kastynasty93
Ah Muzen Cab
7,027
2,327
0
0
3,616
1,426
0
1,653
1,963
0
21,563
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
newgeight
Thanatos
6,687
2,220
0
1,401
14,565
5,400
0
4,814
9,494
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
46,563
140
Minions Killed
164
4
Camps Cleared
8
552,908
Distance Traveled
760,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,113
1,014
24
3
0
126,261
0
W
Anubis
9,147
1,143
68
9
0
137,890
0
L
Zeus
8,237
1,030
82
10
1
126,866
0
W
Nemesis
10,816
1,352
16
2
3
160,662
0
L
Jing Wei
7,712
964
16
2
1
142,929
0
W
Zhong Kui
9,163
1,145
37
5
3
156,261
0
W
Mulan
8,756
1,095
6
1
0
138,669
0
W
Ah Muzen Cab
8,681
1,085
37
5
2
167,004
0
L
Eset
7,000
875
0
0
0
0
0
L
Thanatos
7,955
994
18
2
2
156,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role