Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BanAccount6
Artemis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 164L
1,443 Elo+
Solo
Agni
Agni
PoeticCharm
Agni
Level 65
God Stats
9W - 7L
1,678 SR
Queue Stats
152W - 152L
1,496 Elo+
Solo
Ares
Ares
Strix2009
Ares
Level 60
God Stats
4W - 4L
1,366 SR
Queue Stats
253W - 260L
1,519 Elo+
Solo
Ne Zha
Ne Zha
respondtothing
Ne Zha
Level 43
God Stats
1W - 2L
1,408 SR
Queue Stats
60W - 67L
1,464 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,484 Elo+

VS

Team Averages
Level 108
1,608 SR
1,489 Elo+
Anubis
Anubis
CaeruleumMors
Anubis
Level 141
God Stats
9W - 5L
1,550 SR
Queue Stats
487W - 452L
1,462 Elo+
Party 1
Achilles
Achilles
Ceramics
Achilles
Level 127
God Stats
19W - 18L
1,568 SR
Queue Stats
331W - 323L
1,442 Elo+
Party 1
Izanami
Izanami
Cilisia
Izanami
Level 146
God Stats
4W - 1L
1,770 SR
Queue Stats
39W - 38L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
Ginchik
Cliodhna
Level 68
God Stats
14W - 7L
1,653 SR
Queue Stats
146W - 147L
1,474 Elo+
Solo
Thoth
Thoth
iKnshen
Thoth
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 106L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 3 / 0
7,121
509
8,228
13,370
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
BanAccount6
Artemis
12
2 / 4 / 2
6,742
482
6,870
9,478
3,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,161
512
5,904
7,182
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
11
2 / 3 / 2
6,843
489
5,158
11,123
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,480
463
1,643
8,938
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,754
554
5,611
10,301
8,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Ceramics
Achilles
14
3 / 1 / 0
9,058
647
8,778
12,854
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Cilisia
Izanami
14
2 / 1 / 2
8,453
604
4,862
7,642
2,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Ginchik
Cliodhna
14
5 / 3 / 4
8,460
604
5,638
10,223
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
iKnshen
Thoth
13
2 / 1 / 4
7,870
562
5,757
5,493
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
14
14
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Artemis
BanAccount6
Artemis
2
4
2
0.75
W
2
3
7
1.83
W
Achilles
Ceramics
Achilles
3
1
0
3
W
Izanami
Cilisia
Izanami
2
1
2
3
W
Cliodhna
Ginchik
Cliodhna
5
3
4
2.33
L
1
2
2
1
L
Ares
2
3
2
1
W
Thoth
iKnshen
Thoth
2
1
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
30,646
50,091
Taken
46,513
27,470
Mitigated
26,462
11,932
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,228
1,691
0
4,763
13,370
9,891
0
79
12,270
0
55,283
L
Artemis
BanAccount6
Artemis
6,870
3,729
0
2,685
9,478
3,022
112
2,866
6,612
0
48,380
W
5,611
830
0
2,891
10,301
8,436
252
4,559
5,742
29,937
0
W
Achilles
Ceramics
Achilles
8,778
2,506
0
5,756
12,854
9,484
56
662
11,332
0
67,905
W
Izanami
Cilisia
Izanami
4,862
3,205
0
2,814
7,642
2,990
1,026
976
6,666
0
69,853
W
Cliodhna
Ginchik
Cliodhna
5,638
536
0
1,954
10,223
3,885
0
2,066
8,041
0
55,766
L
5,904
558
0
1,620
7,182
2,075
0
3,533
3,649
61,363
0
L
Ares
5,158
241
0
1,824
11,123
9,454
0
3,534
7,544
14,812
0
W
Thoth
iKnshen
Thoth
5,757
398
0
1,800
5,493
1,667
64
2,799
2,694
56,075
0
L
1,643
293
0
1,040
8,938
3,028
0
1,356
7,465
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
41,595
383
Minions Killed
468
0
Camps Cleared
0
1,325,120
Distance Traveled
1,415,830
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,121
509
75
5
0
260,848
1
L
Artemis
6,742
482
80
6
0
236,392
2
W
Anubis
7,754
554
38
3
0
260,537
2
W
Achilles
9,058
647
112
8
0
276,063
2
W
Izanami
8,453
604
135
10
0
256,114
2
W
Cliodhna
8,460
604
92
7
0
344,848
0
L
Agni
7,161
512
121
9
0
277,795
0
L
Ares
6,843
489
20
1
0
283,280
1
W
Thoth
7,870
562
91
7
0
278,268
1
L
Ne Zha
6,480
463
87
6
0
266,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role