Player Matchup

Poseidon
Poseidon
DRZZZZZ
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,337 Elo+
Party 4
Baron Samedi
Baron Samedi
Gaped Sushi
Baron Samedi
Level 127
God Stats
8W - 3L
1,700 SR
Queue Stats
125W - 127L
1,493 Elo+
Party 4
Lancelot
Lancelot
OutrunDuck28585
Lancelot
Level 109
God Stats
2W - 2L
1,779 SR
Queue Stats
371W - 374L
1,542 Elo+
Party 1
Izanami
Izanami
Sandman1745
Izanami
Level 105
God Stats
23W - 14L
1,932 SR
Queue Stats
233W - 243L
1,535 Elo+
Party 1
Odin
Odin
suckmesuckme
Odin
Level 29
God Stats
0W - 3L
1,265 SR
Queue Stats
14W - 19L
1,381 Elo+
Party 4
Team Averages
Level 86
1,635 SR
1,458 Elo+

VS

Team Averages
Level 73
1,554 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Jamalthesecond
Khepri
Level 14
God Stats
8W - 9L
1,466 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
Visceralº
Ix Chel
Level 89
God Stats
14W - 8L
1,617 SR
Queue Stats
80W - 56L
1,563 Elo+
Party 3
Serqet
Serqet
lkimer1
Serqet
Level 44
God Stats
12W - 6L
1,656 SR
Queue Stats
95W - 86L
1,492 Elo+
Party 3
Chaac
Chaac
xtbonesx
Chaac
Level 101
God Stats
13W - 12L
1,533 SR
Queue Stats
111W - 71L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DRZZZZZ
Poseidon
14
1 / 6 / 1
8,090
506
6,052
10,626
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Gaped Sushi
Baron Samedi
12
1 / 4 / 5
7,942
496
7,834
12,359
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
13
3 / 4 / 2
7,923
495
8,381
15,601
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sandman1745
Izanami
14
1 / 7 / 1
8,838
552
7,841
14,246
4,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 2
8,587
537
8,010
15,514
16,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 2
10,573
661
11,945
13,106
5,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 8
7,545
472
2,168
12,593
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Visceralº
Ix Chel
15
5 / 0 / 8
9,212
576
14,555
6,990
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
lkimer1
Serqet
15
9 / 1 / 3
9,808
613
10,813
12,998
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xtbonesx
Chaac
15
5 / 4 / 2
9,241
578
10,052
15,130
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
26
26
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
2
8
L
Poseidon
DRZZZZZ
Poseidon
1
6
1
0.25
L
Baron Samedi
Gaped Sushi
Baron Samedi
1
4
5
0.88
W
0
4
8
1
L
Lancelot
3
4
2
1
L
Izanami
Sandman1745
Izanami
1
7
1
0.21
W
Ix Chel
Visceralº
Ix Chel
5
0
8
9
W
Serqet
lkimer1
Serqet
9
1
3
10.5
L
3
5
2
0.8
W
Chaac
xtbonesx
Chaac
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
49,533
68,346
Taken
60,817
44,869
Mitigated
36,041
9,887
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,945
7,106
0
4,941
13,106
5,794
3,316
1,019
12,087
0
108,255
L
Poseidon
DRZZZZZ
Poseidon
6,052
539
0
1,744
10,626
4,057
0
6,314
4,312
76,130
0
L
Baron Samedi
Gaped Sushi
Baron Samedi
7,834
1,103
1,389
3,352
12,359
13,520
0
4,213
7,925
32,445
0
W
2,168
232
0
2,348
12,593
10,647
0
6,562
6,031
19,472
0
L
Lancelot
8,381
1,328
0
861
15,601
6,527
0
2,580
12,293
0
63,576
L
Izanami
Sandman1745
Izanami
7,841
6,661
0
2,055
14,246
4,201
1,080
2,030
12,104
0
69,169
W
Ix Chel
Visceralº
Ix Chel
14,555
2,195
1,147
2,700
6,990
2,866
1,182
2,108
4,882
65,266
0
W
Serqet
lkimer1
Serqet
10,813
3,428
0
715
12,998
5,922
0
2,895
10,103
0
67,682
L
8,010
1,913
0
486
15,514
16,564
0
1,586
13,928
1,585
41,493
W
Chaac
xtbonesx
Chaac
10,052
2,626
0
3,711
15,130
10,812
486
1,872
13,258
0
56,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
46,379
467
Minions Killed
472
0
Camps Cleared
0
1,494,672
Distance Traveled
1,692,588
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,573
661
180
11
0
341,657
4
L
Poseidon
8,090
506
137
9
0
302,845
3
L
Baron Samedi
7,942
496
30
2
0
292,988
5
W
Khepri
7,545
472
28
2
0
314,355
2
L
Lancelot
7,923
495
100
6
0
352,500
0
L
Izanami
8,838
552
135
8
0
275,635
0
W
Ix Chel
9,212
576
98
6
0
336,772
2
W
Serqet
9,808
613
94
6
0
384,883
0
L
Odin
8,587
537
65
4
0
270,704
0
W
Chaac
9,241
578
72
5
0
314,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role