Player Matchup

Loki
Loki
D assassin9
Loki
Level 166
God Stats
1W - 0L
1,573 SR
Queue Stats
89W - 81L
1,624 Elo+
Solo
Atlas
Atlas
Delano_71
Atlas
Level 147
God Stats
16W - 8L
1,616 SR
Queue Stats
163W - 107L
1,630 Elo+
Party 2
Merlin
Merlin
Lechii-
Merlin
Level 149
God Stats
1W - 1L
1,119 SR
Queue Stats
45W - 39L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
TheGlocktopus
Heimdallr
Level 133
God Stats
3W - 0L
1,859 SR
Queue Stats
137W - 78L
1,689 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yeqqon
Tsukuyomi
Level 206
God Stats
8W - 1L
1,799 SR
Queue Stats
392W - 284L
1,578 Elo+
Party 2
Team Averages
Level 160
1,593 SR
1,622 Elo+

VS

Team Averages
Level 156
1,558 SR
1,580 Elo+
Scylla
Scylla
Cyclotron117
Scylla
Level 152
God Stats
2W - 9L
1,586 SR
Queue Stats
127W - 153L
1,637 Elo+
Party 1
Ix Chel
Ix Chel
TitaniaAbuser
Ix Chel
Level 198
God Stats
35W - 41L
1,500 SR
Queue Stats
1,113W - 1,059L
1,557 Elo+
Solo
Ne Zha
Ne Zha
X-Bero97
Ne Zha
Level 118
God Stats
12W - 10L
1,697 SR
Queue Stats
221W - 200L
1,559 Elo+
Solo
Hachiman
Hachiman
brayanlok312
Hachiman
Level 154
God Stats
7W - 8L
1,423 SR
Queue Stats
284W - 328L
1,591 Elo+
Party 1
Bakasura
Bakasura
prepairthycheeks
Bakasura
Level 158
God Stats
4W - 5L
1,583 SR
Queue Stats
129W - 153L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,985
599
6,272
12,702
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Delano_71
Atlas
12
1 / 1 / 3
7,785
519
5,600
13,806
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Lechii-
Merlin
13
0 / 4 / 3
7,971
531
7,531
9,448
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TheGlocktopus
Heimdallr
14
3 / 2 / 2
8,413
561
8,140
11,907
5,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Yeqqon
Tsukuyomi
17
6 / 1 / 5
10,321
688
9,711
12,450
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 4
8,454
564
8,158
7,472
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
9
0 / 3 / 0
6,433
429
3,375
11,118
8,508
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
X-Bero97
Ne Zha
15
3 / 3 / 2
8,790
586
9,943
12,553
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
brayanlok312
Hachiman
15
2 / 3 / 0
8,851
590
9,678
14,238
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 3
9,202
613
7,077
9,581
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
11
11
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
4
1.5
W
2
3
2
1
W
Atlas
Delano_71
Atlas
1
1
3
2.5
W
Merlin
Lechii-
Merlin
0
4
3
0.38
W
Heimdallr
TheGlocktopus
Heimdallr
3
2
2
2
L
Ix Chel
0
3
0
0
L
Ne Zha
X-Bero97
Ne Zha
3
3
2
1.33
W
Tsukuyomi
Yeqqon
Tsukuyomi
6
1
5
8.5
L
Hachiman
brayanlok312
Hachiman
2
3
0
0.67
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
38,231
60,313
Taken
54,962
30,493
Mitigated
32,804
16,905
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,158
969
0
697
7,472
2,407
415
3,926
3,546
63,994
0
W
6,272
1,947
0
1,330
12,702
4,153
0
129
11,732
0
66,315
W
Atlas
Delano_71
Atlas
5,600
2,127
0
2,499
13,806
12,424
120
4,411
8,494
16,865
0
W
Merlin
Lechii-
Merlin
7,531
104
0
625
9,448
3,367
0
5,013
3,854
66,744
0
W
Heimdallr
TheGlocktopus
Heimdallr
8,140
3,136
0
5,665
11,907
5,442
714
1,096
10,771
0
69,358
L
Ix Chel
3,375
828
885
3,749
11,118
8,508
0
4,754
6,364
16,987
0
L
Ne Zha
X-Bero97
Ne Zha
9,943
2,053
0
5,493
12,553
12,559
0
834
11,719
0
64,028
W
Tsukuyomi
Yeqqon
Tsukuyomi
9,711
3,486
0
6,786
12,450
5,107
715
1,163
10,979
0
91,754
L
Hachiman
brayanlok312
Hachiman
9,678
5,783
0
5,772
14,238
5,447
1,059
839
13,399
0
78,335
L
7,077
4,362
0
3,097
9,581
3,883
0
2,778
6,803
0
71,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
41,730
487
Minions Killed
500
0
Camps Cleared
0
1,598,802
Distance Traveled
1,472,917
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,454
564
122
8
0
292,050
1
W
Loki
8,985
599
107
7
0
325,489
2
W
Atlas
7,785
519
14
1
0
328,790
5
W
Merlin
7,971
531
123
8
0
273,304
2
W
Heimdallr
8,413
561
105
7
0
298,915
0
L
Ix Chel
6,433
429
21
1
0
265,301
0
L
Ne Zha
8,790
586
100
7
0
292,201
3
W
Tsukuyomi
10,321
688
138
9
0
372,304
0
L
Hachiman
8,851
590
123
8
0
252,339
0
L
Bakasura
9,202
613
134
9
0
371,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role