Player Matchup

Sylvanus
Sylvanus
CHr0NicDreAMz
Sylvanus
Level 86
God Stats
23W - 24L
1,472 SR
Queue Stats
176W - 165L
1,451 Elo+
Party 2
Da Ji
Da Ji
Pink999L0tus
Da Ji
Level 127
God Stats
3W - 9L
1,508 SR
Queue Stats
228W - 233L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
ViceregalIowa0
Aphrodite
Level 124
God Stats
21W - 29L
1,482 SR
Queue Stats
365W - 352L
1,431 Elo+
Party 2
Team Averages
Level 112
1,487 SR
1,428 Elo+

VS

Team Averages
Level 81
1,496 SR
1,317 Elo+
Ix Chel
Ix Chel
Ohimitsu
Ix Chel
Level 127
God Stats
243W - 296L
1,488 SR
Queue Stats
375W - 461L
1,454 Elo+
Solo
Sylvanus
Sylvanus
RustyKiko
Sylvanus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,324 Elo+
Party 1
Serqet
Serqet
lazygod2211
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHr0NicDreAMz
Sylvanus
17
4 / 1 / 11
13,992
777
14,657
18,795
26,147
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 2 / 8
13,871
771
17,538
20,185
11,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ViceregalIowa0
Aphrodite
16
5 / 4 / 9
13,774
765
15,196
18,566
9,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ohimitsu
Ix Chel
16
4 / 5 / 3
13,962
776
16,512
11,540
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
RustyKiko
Sylvanus
14
0 / 3 / 3
11,673
649
11,388
25,701
17,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
15
3 / 9 / 2
13,234
735
9,481
19,902
9,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
7
7
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CHr0NicDreAMz
Sylvanus
4
1
11
9.5
L
Ix Chel
Ohimitsu
Ix Chel
4
5
3
1.1
W
8
2
8
6
L
Sylvanus
RustyKiko
Sylvanus
0
3
3
0.5
W
Aphrodite
ViceregalIowa0
Aphrodite
5
4
9
2.38
L
Serqet
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
37,381
57,546
Taken
57,143
47,217
Mitigated
31,941
26,663
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CHr0NicDreAMz
Sylvanus
14,657
3,434
2,918
6,504
18,795
26,147
497
9,633
8,484
38,927
0
L
Ix Chel
Ohimitsu
Ix Chel
16,512
1,467
834
1,003
11,540
5,035
0
5,285
6,255
66,449
0
W
17,538
4,510
0
4,464
20,185
11,554
688
9,937
10,248
0
52,282
L
Sylvanus
RustyKiko
Sylvanus
11,388
1,693
2,770
9,073
25,701
17,025
0
16,431
9,270
31,264
0
W
Aphrodite
ViceregalIowa0
Aphrodite
15,196
1,917
6,463
6,314
18,566
9,516
1,993
9,008
8,820
75,463
0
L
Serqet
9,481
2,784
0
2,022
19,902
9,881
576
8,754
11,148
0
30,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
38,869
182
Minions Killed
168
0
Camps Cleared
0
908,485
Distance Traveled
903,404
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,992
777
34
2
0
278,797
2
L
Ix Chel
13,962
776
80
4
0
290,590
0
W
Da Ji
13,871
771
43
2
0
335,766
0
L
Sylvanus
11,673
649
47
3
0
314,095
5
W
Aphrodite
13,774
765
105
6
0
293,922
0
L
Serqet
13,234
735
41
2
0
298,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role