Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum I
DetrimentTrash
Osiris
Platinum I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
2,038 MMR
Solo
Apollo
Apollo
Diamond V
Flamicken
Apollo
Diamond V
Level 170
God Stats
40W - 26L
1,701 SR
Queue Stats
665W - 632L
2,034 MMR
Solo
Poseidon
Poseidon
Diamond V
Paranoi5e
Poseidon
Diamond V
Level 185
God Stats
20W - 13L
1,484 SR
Queue Stats
549W - 532L
2,045 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,537 SR
1,824 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,629 SR
1,921 MMR
Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond V
AwetismPatrol
Ishtar
Diamond V
Level 109
God Stats
37W - 45L
1,652 SR
Queue Stats
637W - 619L
2,044 MMR
Solo
Hercules
Hercules
Platinum II
CapnMunch
Hercules
Platinum II
Level 140
God Stats
4W - 4L
1,613 SR
Queue Stats
232W - 221L
1,997 MMR
Solo
Sobek
Sobek
Platinum I
Pulsarz
Sobek
Platinum I
Level 181
God Stats
1W - 3L
1,844 SR
Queue Stats
246W - 237L
2,017 MMR
Solo
Bakasura
Bakasura
Diamond V
ROKY30
Bakasura
Diamond V
Level 153
God Stats
1W - 3L
1,534 SR
Queue Stats
154W - 135L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 1 / 3
9,302
664
12,731
12,045
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
 
Atlas
13
3 / 0 / 7
8,677
620
7,444
11,218
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,630
616
6,817
10,870
12,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Flamicken
Apollo
15
2 / 1 / 3
9,222
659
5,437
8,738
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Paranoi5e
Poseidon
14
1 / 1 / 5
8,264
590
5,085
4,869
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAgniTyrYemoja

VS

Bans
VamanaAphroditeThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 1
6,931
495
3,964
6,142
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 1
7,005
500
7,065
11,486
3,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
CapnMunch
Hercules
13
1 / 1 / 1
7,703
550
5,044
10,734
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Pulsarz
Sobek
10
0 / 4 / 3
6,476
463
2,977
12,415
10,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ROKY30
Bakasura
13
1 / 3 / 3
7,711
551
6,274
11,680
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
4
4
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
3
8.5
W
Atlas
 
Atlas
3
0
7
6.5
L
Anubis
 
Anubis
2
1
1
2.5
L
0
5
1
0.1
L
Hercules
CapnMunch
Hercules
1
1
1
1.5
W
1
1
1
1.5
W
Apollo
Flamicken
Apollo
2
1
3
3.5
W
Poseidon
Paranoi5e
Poseidon
1
1
5
3.5
L
Sobek
Pulsarz
Sobek
0
4
3
0.38
L
Bakasura
ROKY30
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
25,324
47,740
Taken
52,457
32,417
Mitigated
33,591
21,073
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,731
4,624
0
11,656
12,045
4,831
0
1,302
10,305
0
82,632
W
Atlas
 
Atlas
7,444
3,346
0
3,655
11,218
9,639
0
3,594
7,164
28,045
0
L
Anubis
 
Anubis
3,964
115
0
2,190
6,142
2,377
0
3,006
2,998
51,580
0
L
7,065
5,092
0
2,896
11,486
3,803
0
1,366
10,078
0
61,015
L
Hercules
CapnMunch
Hercules
5,044
2,215
0
2,568
10,734
13,088
0
2,474
8,216
0
54,307
W
6,817
1,788
0
2,726
10,870
12,736
0
615
9,645
17,608
41,398
W
Apollo
Flamicken
Apollo
5,437
4,732
0
2,078
8,738
3,652
3,582
727
8,011
0
85,945
W
Poseidon
Paranoi5e
Poseidon
5,085
1,045
0
958
4,869
1,559
435
990
3,659
73,344
0
L
Sobek
Pulsarz
Sobek
2,977
406
0
2,789
12,415
10,715
0
5,154
7,151
15,887
0
L
Bakasura
ROKY30
Bakasura
6,274
3,367
0
2,130
11,680
3,608
0
2,004
9,630
0
54,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
35,826
550
Minions Killed
444
0
Camps Cleared
0
1,510,105
Distance Traveled
1,397,635
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,302
664
106
8
0
335,395
2
W
Atlas
8,677
620
18
1
0
315,315
0
L
Anubis
6,931
495
103
7
0
243,248
4
L
Ishtar
7,005
500
119
9
0
279,583
4
L
Hercules
7,703
550
103
7
0
249,690
2
W
Osiris
8,630
616
116
8
0
305,731
2
W
Apollo
9,222
659
165
12
0
268,091
4
W
Poseidon
8,264
590
145
10
0
285,573
4
L
Sobek
6,476
463
13
1
0
275,767
3
L
Bakasura
7,711
551
106
8
0
349,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role