Player Matchup

Nemesis
Nemesis
HexArson
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 2
Izanami
Izanami
Justamasheen
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
LagyAnd0FPS
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
darkmare89_ttv
Hades
Level 157
God Stats
8W - 6L
1,517 SR
Queue Stats
635W - 591L
1,468 Elo+
Solo
Amaterasu
Amaterasu
imeiden20
Amaterasu
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 375L
1,535 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,481 Elo+

VS

Team Averages
Level 93
1,535 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Chief Matuna
Cu Chulainn
Level 108
God Stats
48W - 52L
1,642 SR
Queue Stats
624W - 653L
1,505 Elo+
Party 1
Bakasura
Bakasura
FranGamerV
Bakasura
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 166L
1,567 Elo+
Solo
Chaac
Chaac
KingJulian690
Chaac
Level 61
God Stats
14W - 9L
1,621 SR
Queue Stats
103W - 121L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Lord_Mantis20
Ix Chel
Level 142
God Stats
12W - 8L
1,551 SR
Queue Stats
417W - 409L
1,397 Elo+
Solo
Neith
Neith
noobtastic2081
Neith
Level 105
God Stats
20W - 28L
1,360 SR
Queue Stats
274W - 271L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HexArson
Nemesis
10
1 / 3 / 0
6,516
434
2,316
11,128
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Justamasheen
Izanami
10
0 / 3 / 2
5,935
396
876
8,845
3,092
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
6,458
431
1,272
10,001
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 4 / 2
7,727
515
7,412
14,152
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
imeiden20
Amaterasu
13
1 / 6 / 0
7,960
531
11,642
19,440
14,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chief Matuna
Cu Chulainn
13
4 / 2 / 4
7,505
500
7,275
7,672
7,813
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
FranGamerV
Bakasura
15
5 / 2 / 5
9,288
619
6,551
13,365
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 3
8,214
548
11,101
16,205
18,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
14
3 / 4 / 2
8,742
583
8,061
7,465
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 5
8,183
546
9,781
5,923
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
18
18
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chief Matuna
Cu Chulainn
4
2
4
3
W
Bakasura
FranGamerV
Bakasura
5
2
5
3.75
L
Nemesis
HexArson
Nemesis
1
3
0
0.33
L
Izanami
Justamasheen
Izanami
0
3
2
0.33
W
3
1
3
4.5
L
1
2
2
1
W
Ix Chel
3
4
2
1
L
6
4
2
1.75
L
Amaterasu
imeiden20
Amaterasu
1
6
0
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
42,769
63,566
Taken
50,630
36,859
Mitigated
37,468
14,105
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chief Matuna
Cu Chulainn
7,275
530
0
1,126
7,672
7,813
224
1,345
6,327
0
41,696
W
Bakasura
FranGamerV
Bakasura
6,551
5,234
0
6,613
13,365
6,336
432
2,875
10,490
0
68,609
L
Nemesis
HexArson
Nemesis
2,316
474
0
2,282
11,128
3,888
0
1,636
9,221
0
38,492
L
Izanami
Justamasheen
Izanami
876
543
0
92
8,845
3,092
0
1,273
7,454
0
30,636
W
11,101
3,188
0
4,491
16,205
18,074
220
0
16,205
0
58,188
L
1,272
256
0
1,304
10,001
7,981
0
0
9,619
12,329
0
W
Ix Chel
8,061
926
41
980
7,465
2,777
133
3,160
4,305
58,969
0
L
7,412
701
35
4,129
14,152
6,943
0
5,031
8,698
49,121
0
L
Amaterasu
imeiden20
Amaterasu
11,642
7,064
0
6,263
19,440
14,955
150
121
19,141
0
63,099
W
9,781
3,493
0
1,898
5,923
2,468
1,995
1,304
4,619
0
70,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
41,932
315
Minions Killed
465
0
Camps Cleared
0
1,425,166
Distance Traveled
1,485,979
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,505
500
51
3
0
284,766
1
W
Bakasura
9,288
619
136
9
0
367,620
0
L
Nemesis
6,516
434
53
4
0
322,553
6
L
Izanami
5,935
396
64
4
0
263,642
0
W
Chaac
8,214
548
71
5
0
276,369
2
L
Ymir
6,458
431
16
1
0
292,039
0
W
Ix Chel
8,742
583
91
6
0
297,638
2
L
Hades
7,727
515
78
5
0
268,305
2
L
Amaterasu
7,960
531
104
7
0
278,627
0
W
Neith
8,183
546
116
8
0
259,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role