Player Matchup

Artemis
Artemis
MightyJingles22
Artemis
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
69W - 44L
1,557 Elo+
Party 2
Olorun
Olorun
Mike Bones85
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
hotgirlv0l
Hun Batz
Level 89
God Stats
6W - 3L
1,675 SR
Queue Stats
367W - 369L
1,521 Elo+
Solo
Cabrakan
Cabrakan
sawmiller35
Cabrakan
Level 56
God Stats
0W - 2L
1,294 SR
Queue Stats
69W - 46L
1,553 Elo+
Party 2
Odin
Odin
zTUMBLESz
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,478 Elo+

VS

Team Averages
Level 52
1,448 SR
1,484 Elo+
Nu Wa
Nu Wa
FemboyEden
Nu Wa
Level 29
God Stats
1W - 0L
1,118 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Occyalus
Cthulhu
Level 92
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
SirJoseph4
The Morrigan
Level 46
God Stats
3W - 1L
1,714 SR
Queue Stats
151W - 129L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chelios1979
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 114L
1,409 Elo+
Solo
Charybdis
Charybdis
iMaxinho
Charybdis
Level 66
God Stats
1W - 2L
1,205 SR
Queue Stats
150W - 142L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
7,885
657
9,988
12,573
6,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
14
1 / 4 / 2
7,670
639
2,942
9,844
5,468
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
hotgirlv0l
Hun Batz
16
5 / 5 / 3
9,457
788
11,985
12,888
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
sawmiller35
Cabrakan
14
1 / 3 / 7
8,670
723
3,075
14,577
19,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
17
2 / 3 / 6
8,752
729
8,720
13,991
17,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 2 / 12
10,037
836
12,605
7,209
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Occyalus
Cthulhu
16
4 / 2 / 17
10,780
898
11,305
11,423
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SirJoseph4
The Morrigan
16
6 / 3 / 13
10,029
836
13,262
10,743
6,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
chelios1979
Ah Muzen Cab
14
1 / 1 / 12
8,874
740
4,499
5,366
2,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
iMaxinho
Charybdis
18
8 / 2 / 9
10,863
905
17,023
10,923
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
10
Kills
22
22
Deaths
10
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
12
4.5
L
1
7
4
0.43
L
Olorun
1
4
2
0.5
W
Cthulhu
Occyalus
Cthulhu
4
2
17
6.25
W
The Morrigan
SirJoseph4
The Morrigan
6
3
13
4.17
W
Ah Muzen Cab
chelios1979
Ah Muzen Cab
1
1
12
7
L
Hun Batz
hotgirlv0l
Hun Batz
5
5
3
1.3
W
Charybdis
iMaxinho
Charybdis
8
2
9
6.25
L
Cabrakan
sawmiller35
Cabrakan
1
3
7
1.5
L
Odin
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
58,694
63,873
Taken
45,664
55,410
Mitigated
30,099
15,519
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,605
4,104
552
506
7,209
2,995
934
827
6,382
28,299
0
L
9,988
3,868
673
624
12,573
6,183
685
7,156
5,385
0
24,857
L
Olorun
2,942
1,597
637
1,117
9,844
5,468
594
6,921
2,898
12,213
0
W
Cthulhu
Occyalus
Cthulhu
11,305
293
682
2,159
11,423
13,767
150
2,671
8,752
16,811
0
W
The Morrigan
SirJoseph4
The Morrigan
13,262
1,728
1,908
2,329
10,743
6,120
1,203
1,385
9,358
21,227
0
W
Ah Muzen Cab
chelios1979
Ah Muzen Cab
4,499
1,906
455
1,120
5,366
2,210
1,890
1,516
3,850
0
13,402
L
Hun Batz
hotgirlv0l
Hun Batz
11,985
1,164
2,929
1,992
12,888
7,360
293
7,480
5,377
0
28,554
W
Charybdis
iMaxinho
Charybdis
17,023
9,735
2,068
4,168
10,923
5,007
3,095
1,314
9,609
0
42,851
L
Cabrakan
sawmiller35
Cabrakan
3,075
455
2,291
2,410
14,577
19,293
140
7,571
6,945
6,888
0
L
Odin
8,720
1,180
885
1,961
13,991
17,106
0
7,934
6,042
5,520
23,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
50,583
118
Minions Killed
157
0
Camps Cleared
0
1,065,193
Distance Traveled
1,133,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,037
836
35
3
0
215,914
0
L
Artemis
7,885
657
28
2
0
164,385
0
L
Olorun
7,670
639
28
2
0
195,588
0
W
Cthulhu
10,780
898
20
2
0
261,829
0
W
The Morrigan
10,029
836
17
1
0
197,301
0
W
Ah Muzen Cab
8,874
740
15
1
0
245,241
0
L
Hun Batz
9,457
788
24
2
0
240,019
0
W
Charybdis
10,863
905
70
6
0
213,497
0
L
Cabrakan
8,670
723
12
1
0
226,939
0
L
Odin
8,752
729
26
2
0
238,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role