Player Matchup

Vulcan
Vulcan
Ananiax
Vulcan
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 254L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Hay Clyde
Danzaburou
Level 143
God Stats
0W - 6L
1,436 SR
Queue Stats
237W - 260L
1,586 Elo+
Party 2
Khepri
Khepri
OmiRx
Khepri
Level 107
God Stats
1W - 1L
1,766 SR
Queue Stats
26W - 40L
1,439 Elo+
Party 3
Arachne
Arachne
drkdrake
Arachne
Level 65
God Stats
0W - 4L
1,186 SR
Queue Stats
341W - 388L
1,512 Elo+
Party 2
King Arthur
King Arthur
kezyintheclutch
King Arthur
Level 106
God Stats
1W - 1L
1,784 SR
Queue Stats
10W - 17L
1,434 Elo+
Party 3
Team Averages
Level 110
1,535 SR
1,500 Elo+

VS

Team Averages
Level 109
1,628 SR
1,553 Elo+
Serqet
Serqet
Camilo7xd1930
Serqet
Level 105
God Stats
4W - 2L
1,761 SR
Queue Stats
428W - 371L
1,512 Elo+
Party 1
Horus
Horus
MSGSTONE
Horus
Level 104
God Stats
17W - 9L
1,596 SR
Queue Stats
356W - 311L
1,538 Elo+
Solo
Skadi
Skadi
SafeFromTheFire
Skadi
Level 125
God Stats
11W - 9L
1,494 SR
Queue Stats
225W - 202L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
SaucyNugs1
Ao Kuang
Level 104
God Stats
28W - 20L
1,627 SR
Queue Stats
265W - 246L
1,621 Elo+
Solo
Agni
Agni
james p0pez
Agni
Level 105
God Stats
8W - 3L
1,664 SR
Queue Stats
258W - 238L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ananiax
Vulcan
9
0 / 3 / 0
5,361
536
4,308
5,972
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hay Clyde
Danzaburou
11
2 / 0 / 3
6,424
642
6,385
4,617
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
OmiRx
Khepri
8
2 / 2 / 3
5,413
541
3,134
8,080
5,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
drkdrake
Arachne
9
1 / 1 / 0
5,005
501
2,725
8,667
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
kezyintheclutch
King Arthur
8
1 / 4 / 0
4,890
489
4,727
9,422
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,466
547
3,970
6,143
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MSGSTONE
Horus
8
1 / 3 / 3
5,230
523
3,709
10,066
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 1
5,438
544
3,323
5,439
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
SaucyNugs1
Ao Kuang
11
5 / 1 / 1
7,130
713
7,263
9,125
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 2
5,835
584
6,906
5,156
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ananiax
Vulcan
0
3
0
0
W
2
0
3
3.5
L
Danzaburou
Hay Clyde
Danzaburou
2
0
3
3.5
W
Horus
MSGSTONE
Horus
1
3
3
0.83
L
Khepri
OmiRx
Khepri
2
2
3
1.75
W
0
2
1
0.25
W
Ao Kuang
SaucyNugs1
Ao Kuang
5
1
1
5.5
L
Arachne
drkdrake
Arachne
1
1
0
1
W
2
0
2
3
L
King Arthur
kezyintheclutch
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
25,171
36,758
Taken
35,929
16,182
Mitigated
17,251
9,546
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ananiax
Vulcan
4,308
1,463
0
442
5,972
1,988
0
3,062
2,756
42,779
0
W
3,970
724
0
688
6,143
2,269
0
992
5,151
0
29,199
L
Danzaburou
Hay Clyde
Danzaburou
6,385
3,918
0
2,679
4,617
2,011
0
0
4,617
0
54,143
W
Horus
MSGSTONE
Horus
3,709
2,070
833
4,194
10,066
7,866
0
3,770
6,296
0
10,225
L
Khepri
OmiRx
Khepri
3,134
691
1,041
1,585
8,080
5,192
0
2,392
5,688
11,849
0
W
3,323
1,362
0
1,373
5,439
1,715
0
622
4,817
0
38,534
W
Ao Kuang
SaucyNugs1
Ao Kuang
7,263
1,465
0
4,982
9,125
3,681
894
0
9,125
47,474
0
L
Arachne
drkdrake
Arachne
2,725
1,680
0
2,284
8,667
2,673
0
2,541
6,126
0
31,939
W
6,906
611
0
1,125
5,156
1,720
0
2,058
3,098
50,169
0
L
King Arthur
kezyintheclutch
King Arthur
4,727
613
0
1,515
9,422
4,318
0
6,174
3,248
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
29,099
275
Minions Killed
330
0
Camps Cleared
0
939,899
Distance Traveled
1,037,311
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,361
536
77
8
0
174,783
0
W
Serqet
5,466
547
51
5
0
233,824
1
L
Danzaburou
6,424
642
93
9
0
168,895
3
W
Horus
5,230
523
14
1
0
205,268
0
L
Khepri
5,413
541
14
1
0
196,438
2
W
Skadi
5,438
544
70
7
0
196,089
0
W
Ao Kuang
7,130
713
88
9
0
195,852
3
L
Arachne
5,005
501
58
6
0
236,051
0
W
Agni
5,835
584
107
11
0
206,278
2
L
King Arthur
4,890
489
33
3
0
163,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role