Player Matchup

Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
JohnnyInterfnk
Ix Chel
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Rapture639
Atlas
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
UnerringSpy
Sobek
Level 29
God Stats
1W - 0L
1,070 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
WhisperinClown
Chronos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,109 Elo+
Party 1
Team Averages
Level 65
1,414 SR
1,422 Elo+

VS

Team Averages
Level 57
1,537 SR
1,501 Elo+
Bacchus
Bacchus
Bomb 2 chest
Bacchus
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dizyne
Chang'e
Level 102
God Stats
11W - 7L
1,683 SR
Queue Stats
48W - 35L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
Domain
Nu Wa
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 7L
1,402 Elo+
Party 2
Maui
Maui
Ishadus
Maui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
tackleglass54
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 1 / 1
10,608
1,061
5,981
10,014
3,875
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
9,477
948
1,757
5,004
1,882
Magic Focus

Magic Focus

+20
Magical Power

Atlas
15
1 / 1 / 4
10,410
1,041
4,933
7,561
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 6
9,422
942
1,556
6,835
2,190
14
1 / 4 / 1
9,707
971
541
7,856
2,838
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

279

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bomb 2 chest
Bacchus
14
0 / 2 / 4
8,950
895
0
6,073
2,367
Chang'e
Dizyne
Chang'e
15
0 / 2 / 2
9,496
950
1,611
6,737
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Domain
Nu Wa
16
5 / 2 / 6
11,100
1,110
6,762
6,049
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Ishadus
Maui
14
1 / 1 / 3
10,086
1,009
1,744
4,219
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
16
3 / 3 / 3
10,719
1,072
12,101
7,515
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
5
Kills
9
11
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
L
Bacchus
Bomb 2 chest
Bacchus
0
2
4
1
L
Chang'e
Dizyne
Chang'e
0
2
2
0.5
L
Nu Wa
Domain
Nu Wa
5
2
6
4
L
Maui
Ishadus
Maui
1
1
3
2.5
W
2
2
2
1.5
W
Atlas
1
1
4
3
W
0
3
6
1
W
1
4
1
0.38
L
Ix Chel
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
22,218
37,270
Taken
30,593
14,486
Mitigated
12,278
3,260
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,981
2,245
522
873
10,014
3,875
0
4,063
3,441
535
38,278
L
Bacchus
Bomb 2 chest
Bacchus
0
0
0
0
6,073
2,367
0
2,032
2,236
204
0
L
Chang'e
Dizyne
Chang'e
1,611
38
2,127
1,220
6,737
1,879
0
1,453
2,647
16,023
0
L
Nu Wa
Domain
Nu Wa
6,762
1,059
0
0
6,049
1,249
0
1,640
1,382
22,224
0
L
Maui
Ishadus
Maui
1,744
0
0
267
4,219
4,303
0
1,381
2,838
3,667
0
W
1,757
313
322
178
5,004
1,882
0
3,639
780
2,506
0
W
Atlas
4,933
2,148
0
375
7,561
3,701
0
3,854
922
12,252
0
W
1,556
116
0
283
6,835
2,190
0
4,547
392
4,641
0
W
541
436
494
213
7,856
2,838
0
6,115
1,471
18,531
0
L
Ix Chel
12,101
794
1,037
723
7,515
2,480
0
2,395
3,127
37,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
50,351
147
Minions Killed
150
8
Camps Cleared
4
594,480
Distance Traveled
539,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,608
1,061
63
6
5
182,829
0
L
Bacchus
8,950
895
0
0
0
96,547
0
L
Chang'e
9,496
950
40
4
2
109,150
0
L
Nu Wa
11,100
1,110
38
4
2
107,184
0
L
Maui
10,086
1,009
4
0
0
81,959
0
W
Ix Chel
9,477
948
3
0
2
99,495
0
W
Atlas
10,410
1,041
24
2
0
129,756
0
W
Sobek
9,422
942
4
0
1
84,231
0
W
Chronos
9,707
971
53
5
0
98,169
0
L
Ix Chel
10,719
1,072
68
7
0
144,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role