Player Matchup

Izanami
Izanami
CeeSylji
Izanami
Level 140
God Stats
1W - 2L
1,519 SR
Queue Stats
145W - 129L
1,569 Elo+
Solo
Ymir
Ymir
DaRealPimpShady
Ymir
Level 120
God Stats
2W - 4L
1,506 SR
Queue Stats
44W - 45L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Ijzaya
Kukulkan
Level 113
God Stats
4W - 3L
1,782 SR
Queue Stats
8W - 11L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
NoLessThan100
Gilgamesh
Level 144
God Stats
109W - 92L
1,584 SR
Queue Stats
402W - 398L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Rhaegal96
Jormungandr
Level 143
God Stats
4W - 2L
1,821 SR
Queue Stats
271W - 170L
1,617 Elo+
Solo
Team Averages
Level 132
1,642 SR
1,556 Elo+

VS

Team Averages
Level 62
1,454 SR
1,434 Elo+
Mulan
Mulan
DesolateRogue
Mulan
Level 64
God Stats
3W - 2L
1,286 SR
Queue Stats
12W - 15L
1,293 Elo+
Party 1
Thanatos
Thanatos
Proj3ctDaryl
Thanatos
Level 45
God Stats
7W - 1L
1,463 SR
Queue Stats
22W - 12L
1,478 Elo+
Party 2
Apollo
Apollo
Proj3ctHugh
Apollo
Level 19
God Stats
6W - 6L
1,496 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Geb
Geb
rekls
Geb
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 13L
1,469 Elo+
Party 1
Ra
Ra
tonyboytaz0823
Ra
Level 87
God Stats
2W - 1L
1,525 SR
Queue Stats
99W - 80L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeeSylji
Izanami
14
0 / 1 / 0
8,707
967
4,235
4,309
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 0
7,462
829
0
0
0
Kukulkan
Ijzaya
Kukulkan
14
2 / 5 / 0
9,178
1,020
9,957
9,110
4,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NoLessThan100
Gilgamesh
13
0 / 7 / 2
8,194
910
10,205
17,849
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Rhaegal96
Jormungandr
14
0 / 4 / 2
8,430
937
13,277
16,922
16,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,472
1,052
12,171
11,142
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Proj3ctDaryl
Thanatos
15
2 / 2 / 8
8,903
989
4,843
6,966
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
15
7 / 0 / 7
10,129
1,125
6,020
6,724
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
rekls
Geb
15
0 / 0 / 16
8,845
983
8,282
9,774
11,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 11
9,940
1,104
13,569
7,053
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
17
17
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
CeeSylji
Izanami
0
1
0
0
L
0
0
0
0
W
5
0
9
9.5
L
Kukulkan
Ijzaya
Kukulkan
2
5
0
0.4
L
Gilgamesh
NoLessThan100
Gilgamesh
0
7
2
0.14
W
Thanatos
Proj3ctDaryl
Thanatos
2
2
8
3
W
Apollo
7
0
7
10.5
L
Jormungandr
Rhaegal96
Jormungandr
0
4
2
0.25
W
Geb
rekls
Geb
0
0
16
8
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
44,885
48,190
Taken
41,659
41,130
Mitigated
35,235
2,142
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CeeSylji
Izanami
4,235
2,516
0
752
4,309
1,828
0
2,481
1,689
0
30,613
L
0
0
0
0
0
0
0
0
0
0
0
W
12,171
3,783
0
1,090
11,142
11,797
0
5,385
5,263
0
19,185
L
Kukulkan
Ijzaya
Kukulkan
9,957
717
26
137
9,110
4,300
0
3,377
5,513
25,610
0
L
Gilgamesh
NoLessThan100
Gilgamesh
10,205
1,901
0
412
17,849
18,627
0
7,539
9,739
0
15,072
W
Thanatos
Proj3ctDaryl
Thanatos
4,843
1,046
0
3,112
6,966
4,800
0
3,251
3,379
0
15,944
W
Apollo
6,020
4,801
0
1,875
6,724
3,189
0
3,284
3,024
0
19,748
L
Jormungandr
Rhaegal96
Jormungandr
13,277
2,923
0
815
16,922
16,375
0
8,222
8,355
25,609
256
W
Geb
rekls
Geb
8,282
1,331
431
343
9,774
11,816
0
4,151
5,003
13,036
0
W
13,569
915
1,034
804
7,053
3,633
0
5,612
1,135
39,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
47,289
151
Minions Killed
166
5
Camps Cleared
7
611,891
Distance Traveled
884,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,707
967
66
7
2
136,108
0
L
Ymir
7,462
829
0
0
0
0
0
W
Mulan
9,472
1,052
21
2
3
180,237
0
L
Kukulkan
9,178
1,020
48
5
1
142,724
0
L
Gilgamesh
8,194
910
12
1
1
156,822
0
W
Thanatos
8,903
989
27
3
1
173,457
0
W
Apollo
10,129
1,125
36
4
0
159,580
1
L
Jormungandr
8,430
937
25
3
1
176,237
0
W
Geb
8,845
983
3
0
0
169,905
0
W
Ra
9,940
1,104
79
9
3
201,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role