Player Matchup

Tyr
Tyr
Dababyinfortnite
Tyr
Level 16
God Stats
6W - 6L
1,582 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaddyJayrude
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,410 SR
Queue Stats
240W - 270L
1,418 Elo+
Party 1
Izanami
Izanami
ShlabDadddy1346
Izanami
Level 27
God Stats
0W - 4L
1,132 SR
Queue Stats
88W - 134L
1,180 Elo+
Party 1
Nemesis
Nemesis
saturn09141
Nemesis
Level 32
God Stats
22W - 30L
1,431 SR
Queue Stats
77W - 90L
1,402 Elo+
Party 1
Sobek
Sobek
waxenartist
Sobek
Level 65
God Stats
5W - 7L
1,500 SR
Queue Stats
156W - 128L
1,463 Elo+
Solo
Team Averages
Level 40
1,411 SR
1,374 Elo+

VS

Team Averages
Level 87
1,477 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Ironsxigsts
Bacchus
Level 75
God Stats
9W - 11L
1,350 SR
Queue Stats
429W - 393L
1,445 Elo+
Party 3
Zhong Kui
Zhong Kui
SendTiddyPics
Zhong Kui
Level 104
God Stats
6W - 3L
1,535 SR
Queue Stats
39W - 31L
1,466 Elo+
Party 2
Martichoras
Martichoras
YeehawGod
Martichoras
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 61L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,690
543
11,984
17,246
18,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
DaddyJayrude
Morgan Le Fay
13
0 / 5 / 3
7,591
474
10,337
12,260
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 1
6,395
400
3,832
13,325
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
saturn09141
Nemesis
12
1 / 2 / 4
7,542
471
4,249
11,800
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
7,234
452
5,322
18,184
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 4
8,079
505
11,235
13,414
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
13
1 / 3 / 3
7,675
480
5,129
15,119
14,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Ironsxigsts
Bacchus
12
3 / 3 / 9
8,473
530
8,707
16,856
22,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
SendTiddyPics
Zhong Kui
16
7 / 0 / 4
9,044
565
17,831
12,679
9,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
YeehawGod
Martichoras
14
5 / 0 / 3
8,930
558
8,157
9,239
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
18
18
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
4
1
W
Nemesis
 
Nemesis
1
3
3
0.83
L
5
3
3
2.17
L
Morgan Le Fay
DaddyJayrude
Morgan Le Fay
0
5
3
0.3
W
Bacchus
Ironsxigsts
Bacchus
3
3
9
2.5
W
Zhong Kui
SendTiddyPics
Zhong Kui
7
0
4
9
L
1
5
1
0.3
W
Martichoras
YeehawGod
Martichoras
5
0
3
6.5
L
Nemesis
saturn09141
Nemesis
1
2
4
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
51,059
72,815
Taken
67,307
52,266
Mitigated
57,670
17,251
Healing
23,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,235
4,184
0
5,468
13,414
5,928
808
4,937
8,477
58,061
6,969
W
Nemesis
 
Nemesis
5,129
2,424
0
3,093
15,119
14,923
305
1,455
13,664
0
50,091
L
11,984
2,183
0
6,247
17,246
18,665
256
6,566
10,680
0
61,960
L
Morgan Le Fay
DaddyJayrude
Morgan Le Fay
10,337
923
0
1,909
12,260
5,289
0
10,281
1,979
58,849
0
W
Bacchus
Ironsxigsts
Bacchus
8,707
1,636
146
3,245
16,856
22,380
184
4,298
12,558
27,448
0
W
Zhong Kui
SendTiddyPics
Zhong Kui
17,831
2,566
0
7,634
12,679
9,914
95
4,841
7,838
75,918
0
L
3,832
3,012
0
1,831
13,325
4,545
0
6,202
7,123
0
30,988
W
Martichoras
YeehawGod
Martichoras
8,157
3,455
0
4,079
9,239
4,525
141
1,980
7,259
0
73,225
L
Nemesis
saturn09141
Nemesis
4,249
1,839
0
2,462
11,800
4,957
0
5,518
6,282
0
48,307
L
5,322
735
0
4,802
18,184
18,810
0
9,235
8,949
24,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
42,201
345
Minions Killed
371
0
Camps Cleared
0
1,633,173
Distance Traveled
1,572,548
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,079
505
81
5
0
313,357
0
W
Nemesis
7,675
480
75
5
0
344,912
0
L
Tyr
8,690
543
97
6
0
312,092
0
L
Morgan Le Fay
7,591
474
107
7
0
310,307
3
W
Bacchus
8,473
530
26
2
0
328,636
2
W
Zhong Kui
9,044
565
86
5
0
303,221
0
L
Izanami
6,395
400
43
3
0
290,521
0
W
Martichoras
8,930
558
103
6
0
282,422
2
L
Nemesis
7,542
471
73
5
0
393,988
0
L
Sobek
7,234
452
25
2
0
326,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role