Player Matchup

Anubis
Anubis
Bobandss
Anubis
Level 24
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Lil_Apeboss
Gilgamesh
Level 63
God Stats
30W - 30L
1,534 SR
Queue Stats
413W - 453L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Machenegun
Hou Yi
Level 108
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 2L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Nivex556
Nu Wa
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 16L
1,715 Elo+
Party 3
Chiron
Chiron
Rhodium
Chiron
Level 142
God Stats
3W - 1L
1,334 SR
Queue Stats
54W - 28L
1,513 Elo+
Party 3
Team Averages
Level 78
1,480 SR
1,561 Elo+

VS

Team Averages
Level 114
1,344 SR
1,439 Elo+
Da Ji
Da Ji
BlizzardDraco5YT
Da Ji
Level 101
God Stats
6W - 17L
1,404 SR
Queue Stats
158W - 175L
1,385 Elo+
Party 1
King Arthur
King Arthur
McSK1LLZZ
King Arthur
Level 148
God Stats
4W - 14L
1,384 SR
Queue Stats
206W - 210L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
elcucas
Kumbhakarna
Level 127
God Stats
2W - 8L
1,265 SR
Queue Stats
661W - 515L
1,445 Elo+
Solo
Medusa
Medusa
furiousdestro445
Medusa
Level 86
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 1
Zeus
Zeus
nicolinos
Zeus
Level 110
God Stats
1W - 1L
1,464 SR
Queue Stats
65W - 55L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bobandss
Anubis
18
4 / 3 / 9
11,403
713
11,750
10,553
6,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Lil_Apeboss
Gilgamesh
19
7 / 2 / 15
12,191
762
14,839
21,482
28,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Machenegun
Hou Yi
19
1 / 2 / 7
12,367
773
8,253
14,044
6,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Nivex556
Nu Wa
19
6 / 5 / 16
12,497
781
21,819
13,625
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Rhodium
Chiron
20
9 / 1 / 11
13,691
856
28,133
13,052
7,755
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
10,176
636
9,611
18,538
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
McSK1LLZZ
King Arthur
17
1 / 5 / 5
10,449
653
7,769
20,517
17,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
elcucas
Kumbhakarna
18
5 / 2 / 3
11,641
728
7,758
24,206
29,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 4
10,613
663
9,219
20,632
9,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
4 / 6 / 5
12,764
798
22,674
16,337
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
27
Kills
13
13
Deaths
27
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Anubis
Bobandss
Anubis
4
3
9
2.83
W
Gilgamesh
Lil_Apeboss
Gilgamesh
7
2
15
7.25
W
Hou Yi
Machenegun
Hou Yi
1
2
7
2.25
L
King Arthur
McSK1LLZZ
King Arthur
1
5
5
0.7
W
Nu Wa
Nivex556
Nu Wa
6
5
16
2.8
W
Chiron
Rhodium
Chiron
9
1
11
14.5
L
Kumbhakarna
elcucas
Kumbhakarna
5
2
3
3.25
L
1
5
4
0.6
L
Zeus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,794
Damage
57,031
72,756
Taken
100,230
57,211
Mitigated
72,431
16,680
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,611
1,091
0
811
18,538
8,030
0
7,183
11,034
0
23,591
W
Anubis
Bobandss
Anubis
11,750
487
0
3,597
10,553
6,971
685
5,374
5,179
38,849
0
W
Gilgamesh
Lil_Apeboss
Gilgamesh
14,839
2,460
0
4,016
21,482
28,812
1,187
8,263
13,219
0
24,218
W
Hou Yi
Machenegun
Hou Yi
8,253
3,968
0
4,646
14,044
6,433
2,426
4,531
9,513
0
58,397
L
King Arthur
McSK1LLZZ
King Arthur
7,769
302
0
1,210
20,517
17,431
0
7,313
12,934
0
35,521
W
Nu Wa
Nivex556
Nu Wa
21,819
6,296
0
503
13,625
7,240
4,272
7,207
6,418
38,823
0
W
Chiron
Rhodium
Chiron
28,133
12,677
1,201
2,717
13,052
7,755
3,110
4,987
7,995
0
89,116
L
Kumbhakarna
elcucas
Kumbhakarna
7,758
646
318
2,014
24,206
29,841
256
11,018
12,836
23,780
0
L
9,219
4,311
0
2,139
20,632
9,442
800
4,597
15,693
0
51,364
L
Zeus
22,674
1,768
0
1,124
16,337
7,687
780
3,458
12,599
65,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
55,643
326
Minions Killed
288
0
Camps Cleared
0
1,609,317
Distance Traveled
1,458,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,176
636
28
2
0
293,790
0
W
Anubis
11,403
713
57
4
0
289,772
0
W
Gilgamesh
12,191
762
17
1
0
380,854
1
W
Hou Yi
12,367
773
98
6
0
297,639
1
L
King Arthur
10,449
653
41
3
0
314,221
0
W
Nu Wa
12,497
781
41
3
0
322,115
0
W
Chiron
13,691
856
113
7
0
318,937
0
L
Kumbhakarna
11,641
728
31
2
0
294,843
0
L
Medusa
10,613
663
72
5
0
304,021
0
L
Zeus
12,764
798
116
7
0
251,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role