Player Matchup

Hachiman
Hachiman
Brettlez
Hachiman
Level 66
God Stats
11W - 7L
1,635 SR
Queue Stats
279W - 222L
1,600 Elo+
Party 1
Anubis
Anubis
RazeOblivion
Anubis
Level 152
God Stats
28W - 16L
1,744 SR
Queue Stats
118W - 107L
1,566 Elo+
Solo
Fenrir
Fenrir
Ruiiz
Fenrir
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 239L
1,522 Elo+
Solo
Geb
Geb
Wes4x
Geb
Level 121
God Stats
5W - 2L
2,001 SR
Queue Stats
340W - 275L
1,584 Elo+
Party 1
Chang'e
Chang'e
kingreed15
Chang'e
Level 147
God Stats
4W - 2L
1,960 SR
Queue Stats
386W - 336L
1,632 Elo+
Solo
Team Averages
Level 128
1,768 SR
1,581 Elo+

VS

Team Averages
Level 130
1,529 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BrokenInHalf
Nemesis
Level 119
God Stats
1W - 1L
1,647 SR
Queue Stats
261W - 226L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
SuperBeanz
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brettlez
Hachiman
16
5 / 0 / 2
9,704
647
11,551
10,333
5,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 3 / 0
10,251
683
9,636
12,283
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ruiiz
Fenrir
14
5 / 1 / 3
8,588
573
7,287
10,990
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Wes4x
Geb
14
2 / 0 / 9
9,425
628
7,538
12,602
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
kingreed15
Chang'e
13
0 / 3 / 5
7,574
505
5,318
10,393
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 3 / 1
7,973
532
9,932
11,714
6,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
11
0 / 3 / 1
7,019
468
4,904
11,449
9,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
 
Artemis
11
0 / 4 / 0
6,261
417
5,782
11,693
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
BrokenInHalf
Nemesis
14
3 / 2 / 1
8,248
550
9,591
11,545
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SuperBeanz
Guan Yu
13
1 / 3 / 2
7,199
480
8,024
14,509
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
1
1.17
L
Hel
 
Hel
0
3
1
0.17
L
Artemis
 
Artemis
0
4
0
0
W
Hachiman
Brettlez
Hachiman
5
0
2
6
L
Nemesis
BrokenInHalf
Nemesis
3
2
1
1.75
W
Anubis
3
3
0
1
W
Fenrir
Ruiiz
Fenrir
5
1
3
6.5
L
Guan Yu
SuperBeanz
Guan Yu
1
3
2
0.67
W
Geb
Wes4x
Geb
2
0
9
6.5
W
Chang'e
kingreed15
Chang'e
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
38,233
56,601
Taken
60,910
31,840
Mitigated
37,254
26,757
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,932
2,073
0
1,406
11,714
6,679
0
4,916
6,798
78,198
0
L
Hel
 
Hel
4,904
268
3,808
5,426
11,449
9,295
0
3,719
7,730
25,100
0
L
Artemis
 
Artemis
5,782
2,067
0
1,827
11,693
3,878
0
1,733
9,960
0
40,340
W
Hachiman
Brettlez
Hachiman
11,551
6,497
0
4,943
10,333
5,581
5,566
2,697
7,636
0
91,218
L
Nemesis
BrokenInHalf
Nemesis
9,591
3,049
0
1,223
11,545
4,635
0
2,702
8,843
0
74,084
W
Anubis
9,636
890
0
7,560
12,283
4,129
0
0
11,429
87,884
0
W
Fenrir
Ruiiz
Fenrir
7,287
1,501
0
3,918
10,990
5,491
755
3,095
7,895
0
48,601
L
Guan Yu
SuperBeanz
Guan Yu
8,024
645
0
2,494
14,509
12,767
0
9,422
5,087
0
40,659
W
Geb
Wes4x
Geb
7,538
532
0
3,125
12,602
12,191
598
3,866
8,736
28,412
0
W
Chang'e
kingreed15
Chang'e
5,318
331
3,322
3,889
10,393
4,448
972
5,178
5,215
60,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
36,700
514
Minions Killed
413
0
Camps Cleared
0
1,510,693
Distance Traveled
1,486,501
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,973
532
138
9
0
266,005
4
L
Hel
7,019
468
23
2
0
289,260
4
L
Artemis
6,261
417
75
5
0
253,949
0
W
Hachiman
9,704
647
151
10
0
273,556
5
L
Nemesis
8,248
550
113
8
0
360,033
2
W
Anubis
10,251
683
164
11
0
264,297
0
W
Fenrir
8,588
573
64
4
0
351,319
0
L
Guan Yu
7,199
480
64
4
0
317,254
2
W
Geb
9,425
628
27
2
0
325,878
1
W
Chang'e
7,574
505
108
7
0
295,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role