Player Matchup

Cthulhu
Cthulhu
MegaKum
Cthulhu
Level 9
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 3L
1,709 Elo+
Party 1
Cernunnos
Cernunnos
Nèphthys
Cernunnos
Level 118
God Stats
0W - 2L
1,462 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 1
Scylla
Scylla
Swannzyy
Scylla
Level 57
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Team Averages
Level 61
1,497 SR
1,696 Elo+

VS

Team Averages
Level 88
1,308 SR
1,486 Elo+
Olorun
Olorun
Po3515
Olorun
Level 49
God Stats
1W - 1L
1,297 SR
Queue Stats
116W - 108L
1,483 Elo+
Party 2
Serqet
Serqet
SithLordYeezus
Serqet
Level 149
God Stats
8W - 7L
1,349 SR
Queue Stats
184W - 176L
1,461 Elo+
Party 2
Medusa
Medusa
sins20
Medusa
Level 65
God Stats
2W - 1L
1,279 SR
Queue Stats
159W - 147L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MegaKum
Cthulhu
13
0 / 5 / 5
10,017
668
4,213
16,877
21,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Nèphthys
Cernunnos
14
5 / 5 / 1
11,273
752
11,711
15,241
6,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Swannzyy
Scylla
14
1 / 4 / 4
10,937
729
8,651
8,471
3,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Po3515
Olorun
15
2 / 2 / 11
12,292
819
11,899
9,391
3,412
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 4
13,111
874
12,898
12,639
6,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
sins20
Medusa
15
3 / 2 / 9
11,866
791
10,919
9,277
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MegaKum
Cthulhu
0
5
5
0.5
L
Cernunnos
Nèphthys
Cernunnos
5
5
1
1.1
W
Olorun
Po3515
Olorun
2
2
11
3.75
W
9
3
4
3.67
L
Scylla
Swannzyy
Scylla
1
4
4
0.75
W
Medusa
sins20
Medusa
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
35,716
40,589
Taken
31,307
30,687
Mitigated
13,113
2,976
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MegaKum
Cthulhu
4,213
694
0
120
16,877
21,161
300
5,878
10,559
10,291
343
L
Cernunnos
Nèphthys
Cernunnos
11,711
6,670
0
2,626
15,241
6,451
0
3,939
10,468
0
51,434
W
Olorun
Po3515
Olorun
11,899
5,124
169
1,512
9,391
3,412
942
4,617
4,774
46,515
0
W
12,898
2,800
0
3,170
12,639
6,572
864
4,021
8,618
0
42,561
L
Scylla
Swannzyy
Scylla
8,651
492
0
230
8,471
3,075
896
2,423
5,454
48,105
0
W
Medusa
sins20
Medusa
10,919
3,529
0
1,965
9,277
3,129
1,322
4,340
4,937
0
60,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
37,269
170
Minions Killed
180
0
Camps Cleared
0
743,858
Distance Traveled
837,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,017
668
13
1
0
258,236
0
L
Cernunnos
11,273
752
76
5
0
238,804
0
W
Olorun
12,292
819
72
5
0
259,072
0
W
Serqet
13,111
874
55
4
0
318,798
0
L
Scylla
10,937
729
81
5
0
246,818
0
W
Medusa
11,866
791
53
4
0
259,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role