Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AwolElephant
Khepri
Level 143
God Stats
4W - 4L
1,830 SR
Queue Stats
190W - 180L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Darksouls3Sucks
Jing Wei
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 31L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Misutakaosu
Cthulhu
Level 144
God Stats
48W - 28L
1,718 SR
Queue Stats
1,105W - 1,158L
1,546 Elo+
Solo
Sol
Sol
OrbOfTheGods
Sol
Level 164
God Stats
1W - 3L
1,292 SR
Queue Stats
283W - 252L
1,493 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,521 Elo+

VS

Team Averages
Level 137
1,398 SR
1,460 Elo+
Shiva
Shiva
EggyUwU
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
1,504 Elo+
Party 2
Surtr
Surtr
J0S50l
Surtr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 211L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kiromyzer
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 23L
1,299 Elo+
Party 2
Hou Yi
Hou Yi
Nwari
Hou Yi
Level 152
God Stats
0W - 3L
1,204 SR
Queue Stats
15W - 29L
1,476 Elo+
Party 2
Nike
Nike
derezzedspyd
Nike
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 54L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 12
9,341
934
12,380
5,666
3,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
12
0 / 1 / 13
8,432
843
3,142
10,856
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Jing Wei
14
5 / 2 / 10
8,576
858
7,721
8,152
5,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Misutakaosu
Cthulhu
14
2 / 2 / 17
9,091
909
9,875
10,537
13,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 13
9,055
906
14,689
11,967
8,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EggyUwU
Shiva
15
2 / 2 / 5
7,699
770
3,955
7,988
8,947
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
J0S50l
Surtr
13
1 / 5 / 3
7,449
745
3,673
11,107
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Kiromyzer
Morgan Le Fay
12
0 / 6 / 2
6,498
650
10,139
12,346
5,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Nwari
Hou Yi
16
2 / 2 / 5
8,019
802
10,188
8,980
4,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 4
8,447
845
7,338
10,247
6,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
20
Kills
8
8
Deaths
20
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
12
12
W
Khepri
0
1
13
6.5
W
Jing Wei
5
2
10
5
L
Shiva
EggyUwU
Shiva
2
2
5
2.25
L
Surtr
J0S50l
Surtr
1
5
3
0.5
L
Morgan Le Fay
Kiromyzer
Morgan Le Fay
0
6
2
0.17
W
Cthulhu
Misutakaosu
Cthulhu
2
2
17
5.25
L
Hou Yi
Nwari
Hou Yi
2
2
5
2.25
W
7
2
13
6.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
35,293
47,178
Taken
50,668
41,181
Mitigated
34,109
17,513
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,380
799
544
778
5,666
3,303
1,408
931
4,687
31,775
0
W
Khepri
3,142
242
1,535
3,069
10,856
10,843
495
3,502
7,234
6,668
0
W
Jing Wei
7,721
5,714
312
1,057
8,152
5,188
2,455
1,357
6,672
0
14,381
L
Shiva
EggyUwU
Shiva
3,955
317
2,125
2,330
7,988
8,947
0
6,755
1,233
0
9,103
L
Surtr
J0S50l
Surtr
3,673
888
940
1,760
11,107
9,156
0
8,391
2,716
781
8,298
L
Morgan Le Fay
Kiromyzer
Morgan Le Fay
10,139
585
450
1,862
12,346
5,595
0
9,874
2,472
17,926
0
W
Cthulhu
Misutakaosu
Cthulhu
9,875
172
4,478
1,930
10,537
13,601
441
2,786
7,718
20,356
0
L
Hou Yi
Nwari
Hou Yi
10,188
5,068
1,155
1,609
8,980
4,260
0
8,069
911
0
23,821
W
14,689
5,439
867
2,943
11,967
8,246
3,636
2,032
9,583
26,634
0
L
7,338
639
557
1,175
10,247
6,151
0
6,997
3,250
0
15,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
38,112
136
Minions Killed
86
0
Camps Cleared
0
918,353
Distance Traveled
840,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,341
934
50
5
0
216,327
0
W
Khepri
8,432
843
16
2
0
180,871
0
W
Jing Wei
8,576
858
16
2
0
165,540
0
L
Shiva
7,699
770
13
1
0
184,103
0
L
Surtr
7,449
745
18
2
0
142,834
0
L
Morgan Le Fay
6,498
650
19
2
0
153,714
0
W
Cthulhu
9,091
909
27
3
0
178,861
0
L
Hou Yi
8,019
802
25
3
0
178,020
0
W
Sol
9,055
906
27
3
0
176,754
0
L
Nike
8,447
845
11
1
0
182,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role