Player Matchup

Serqet
Serqet
AceOneUp_
Serqet
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 186L
1,556 Elo+
Solo
Rama
Rama
CEO of Golf
Rama
Level 129
God Stats
1W - 3L
1,184 SR
Queue Stats
200W - 192L
1,553 Elo+
Party 2
Cerberus
Cerberus
Donutootles
Cerberus
Level 28
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Persephone
Persephone
EnderMew
Persephone
Level 96
God Stats
0W - 1L
1,320 SR
Queue Stats
12W - 11L
1,575 Elo+
Party 2
Tyr
Tyr
JDARKMOON
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 2
Team Averages
Level 74
1,365 SR
1,510 Elo+

VS

Team Averages
Level 101
1,547 SR
1,467 Elo+
Bacchus
Bacchus
ADFPROM
Bacchus
Level 105
God Stats
6W - 0L
1,883 SR
Queue Stats
202W - 196L
1,414 Elo+
Solo
Heimdallr
Heimdallr
DaZarge666
Heimdallr
Level 155
God Stats
4W - 7L
1,378 SR
Queue Stats
314W - 281L
1,470 Elo+
Party 1
Chang'e
Chang'e
Dr_Viniih
Chang'e
Level 84
God Stats
4W - 4L
1,542 SR
Queue Stats
77W - 63L
1,429 Elo+
Solo
Hun Batz
Hun Batz
FIyntt2
Hun Batz
Level 60
God Stats
6W - 5L
1,514 SR
Queue Stats
162W - 151L
1,469 Elo+
Party 1
Ares
Ares
Isshin Misen
Ares
Level 103
God Stats
2W - 1L
1,419 SR
Queue Stats
269W - 229L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AceOneUp_
Serqet
9
0 / 2 / 0
5,235
524
1,793
8,418
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,250
525
2,330
6,972
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Donutootles
Cerberus
7
0 / 4 / 0
4,710
471
2,613
12,180
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
EnderMew
Persephone
9
0 / 1 / 0
5,585
559
3,657
4,600
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,938
494
2,260
6,876
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADFPROM
Bacchus
11
3 / 0 / 1
6,828
683
4,091
4,826
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DaZarge666
Heimdallr
10
1 / 0 / 2
6,011
601
5,629
3,390
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Dr_Viniih
Chang'e
11
1 / 0 / 2
5,865
587
5,293
4,096
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
FIyntt2
Hun Batz
10
1 / 0 / 3
5,596
560
4,415
6,864
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 0 / 1
6,134
613
5,455
9,010
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ADFPROM
Bacchus
3
0
1
3.5
L
Serqet
AceOneUp_
Serqet
0
2
0
0
L
0
1
0
0
W
Heimdallr
DaZarge666
Heimdallr
1
0
2
2
L
Cerberus
Donutootles
Cerberus
0
4
0
0
W
Chang'e
Dr_Viniih
Chang'e
1
0
2
2
L
Persephone
EnderMew
Persephone
0
1
0
0
W
Hun Batz
FIyntt2
Hun Batz
1
0
3
2.5
W
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
24,883
39,046
Taken
28,186
19,565
Mitigated
15,947
5,634
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ADFPROM
Bacchus
4,091
998
0
1,487
4,826
3,930
0
0
4,826
38,541
0
L
Serqet
AceOneUp_
Serqet
1,793
119
0
500
8,418
3,046
0
414
8,004
0
33,598
L
2,330
1,947
0
1,704
6,972
2,397
0
1,185
5,787
0
39,049
W
Heimdallr
DaZarge666
Heimdallr
5,629
2,129
0
911
3,390
1,320
0
471
2,919
0
47,935
L
Cerberus
Donutootles
Cerberus
2,613
378
0
1,601
12,180
8,487
0
7,080
5,100
11,908
0
W
Chang'e
Dr_Viniih
Chang'e
5,293
450
1,255
2,569
4,096
1,395
0
1,858
2,238
48,791
0
L
Persephone
EnderMew
Persephone
3,657
625
0
1,177
4,600
1,561
0
2,063
2,531
47,488
0
W
Hun Batz
FIyntt2
Hun Batz
4,415
1,366
0
842
6,864
2,326
0
1,038
5,502
0
41,951
W
5,455
895
0
2,140
9,010
6,976
0
2,903
6,107
15,449
0
L
2,260
718
0
652
6,876
4,074
0
3,555
2,785
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
30,434
288
Minions Killed
333
0
Camps Cleared
0
1,073,373
Distance Traveled
1,027,407
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,828
683
76
8
0
183,210
0
L
Serqet
5,235
524
65
7
0
244,971
0
L
Rama
5,250
525
86
9
0
196,435
0
W
Heimdallr
6,011
601
84
8
0
195,585
6
L
Cerberus
4,710
471
15
2
0
197,713
0
W
Chang'e
5,865
587
102
10
0
203,876
2
L
Persephone
5,585
559
89
9
0
207,221
0
W
Hun Batz
5,596
560
59
6
0
245,133
0
W
Ares
6,134
613
12
1
0
199,603
2
L
Tyr
4,938
494
33
3
0
227,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role