Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
FidgetyCrawdad2
Tsukuyomi
Platinum I
Level 206
God Stats
204W - 162L
1,572 SR
Queue Stats
801W - 795L
1,902 MMR
Solo
Tyr
Tyr
Gold I
GodAquaBullet
Tyr
Gold I
Level 142
God Stats
3W - 4L
1,384 SR
Queue Stats
283W - 267L
1,743 MMR
Party 1
Izanami
Izanami
Platinum I
GodFireBullet
Izanami
Platinum I
Level 158
God Stats
2W - 0L
1,803 SR
Queue Stats
123W - 108L
2,032 MMR
Party 1
Ganesha
Ganesha
Platinum III
Zanjo
Ganesha
Platinum III
Level 156
God Stats
2W - 1L
1,264 SR
Queue Stats
215W - 221L
1,875 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,505 SR
1,810 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,612 SR
1,907 MMR
Awilix
Awilix
Platinum II
Docbar
Awilix
Platinum II
Level 78
God Stats
34W - 32L
1,668 SR
Queue Stats
406W - 417L
1,901 MMR
Solo
Geb
Geb
Platinum IV
TigerWithUps
Geb
Platinum IV
Level 155
God Stats
1W - 3L
1,240 SR
Queue Stats
83W - 68L
1,858 MMR
Solo
Rama
Rama
Diamond V
TimiderBrandon
Rama
Diamond V
Level 86
God Stats
3W - 2L
1,746 SR
Queue Stats
383W - 365L
1,958 MMR
Solo
Ne Zha
Ne Zha
Platinum II
ZahremarRazi
Ne Zha
Platinum II
Level 75
God Stats
3W - 4L
1,692 SR
Queue Stats
74W - 71L
1,960 MMR
Solo
Merlin
Merlin
Platinum II
jorgemcs
Merlin
Platinum II
Level 141
God Stats
4W - 4L
1,713 SR
Queue Stats
119W - 120L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
12 / 0 / 1
11,443
673
13,773
5,514
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
FidgetyCrawdad2
Tsukuyomi
15
2 / 2 / 11
9,615
566
7,752
12,286
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 1
10,237
602
7,512
12,529
15,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
17
8 / 1 / 3
11,218
660
15,290
10,915
4,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zanjo
Ganesha
14
0 / 3 / 13
9,109
536
6,321
17,010
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SerqetIx ChelMorgan Le FayHachiman

VS

Bans
AphroditeThorBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Docbar
Awilix
15
0 / 3 / 2
8,760
515
6,800
13,432
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 3
7,627
449
4,075
18,986
13,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 1
9,250
544
5,727
13,715
5,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
2 / 4 / 1
8,223
484
6,779
13,146
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
jorgemcs
Merlin
13
2 / 8 / 2
8,346
491
7,747
12,271
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
7
7
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
0
1
12.5
L
Awilix
Docbar
Awilix
0
3
2
0.33
W
Tsukuyomi
FidgetyCrawdad2
Tsukuyomi
2
2
11
3.75
W
4
1
1
4.5
W
Izanami
8
1
3
9.5
L
1
7
3
0.36
L
2
4
1
0.63
L
Ne Zha
2
4
1
0.63
W
Ganesha
Zanjo
Ganesha
0
3
13
2.17
L
Merlin
jorgemcs
Merlin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
31,128
58,254
Taken
71,550
42,843
Mitigated
38,643
19,997
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,773
78
0
969
5,514
1,994
876
2,377
3,137
85,312
0
L
Awilix
Docbar
Awilix
6,800
1,829
0
2,538
13,432
10,769
0
935
12,497
0
74,828
W
Tsukuyomi
FidgetyCrawdad2
Tsukuyomi
7,752
1,979
0
4,235
12,286
5,509
0
1,154
11,090
0
73,548
W
7,512
433
0
3,622
12,529
15,899
0
2,454
9,344
1,067
68,360
W
Izanami
15,290
11,953
0
4,953
10,915
4,251
9,068
1,508
9,355
0
113,822
L
4,075
890
1,373
2,086
18,986
13,184
0
7,628
11,269
17,075
0
L
5,727
4,846
0
4,429
13,715
5,098
2,870
1,490
12,225
0
90,520
L
Ne Zha
6,779
1,311
0
1,300
13,146
4,746
0
3,571
9,575
0
65,671
W
Ganesha
Zanjo
Ganesha
6,321
803
0
6,218
17,010
15,190
0
6,705
10,305
23,174
0
L
Merlin
jorgemcs
Merlin
7,747
870
0
1,000
12,271
4,846
0
7,173
5,049
59,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
42,206
555
Minions Killed
497
0
Camps Cleared
0
1,764,723
Distance Traveled
1,660,843
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,443
673
142
8
0
367,947
2
L
Awilix
8,760
515
130
8
0
390,560
0
W
Tsukuyomi
9,615
566
108
6
0
373,300
0
W
Tyr
10,237
602
126
7
0
347,830
2
W
Izanami
11,218
660
170
10
0
322,492
0
L
Geb
7,627
449
18
1
0
340,855
2
L
Rama
9,250
544
155
9
0
298,317
2
L
Ne Zha
8,223
484
90
5
0
333,117
0
W
Ganesha
9,109
536
9
1
0
353,154
3
L
Merlin
8,346
491
104
6
0
297,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role