Player Matchup

Chernobog
Chernobog
GingaGungaKing
Chernobog
Level 48
God Stats
1W - 1L
1,443 SR
Queue Stats
175W - 198L
1,322 Elo+
Party 2
Chang'e
Chang'e
ImAShortyyy
Chang'e
Level 67
God Stats
9W - 5L
1,468 SR
Queue Stats
10W - 7L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Knight832
Cthulhu
Level 27
God Stats
29W - 28L
1,192 SR
Queue Stats
153W - 164L
1,245 Elo+
Party 2
Odin
Odin
Presha_king
Odin
Level 36
God Stats
7W - 18L
1,455 SR
Queue Stats
41W - 76L
1,302 Elo+
Solo
Surtr
Surtr
xX808XxPriM
Surtr
Level 93
God Stats
38W - 33L
1,510 SR
Queue Stats
890W - 866L
1,454 Elo+
Solo
Team Averages
Level 54
1,414 SR
1,369 Elo+

VS

Team Averages
Level 60
1,298 SR
1,352 Elo+
Thor
Thor
AJRJMJ
Thor
Level 66
God Stats
3W - 7L
1,376 SR
Queue Stats
166W - 155L
1,403 Elo+
Solo
Anubis
Anubis
Guepardo04
Anubis
Level 53
God Stats
80W - 66L
1,423 SR
Queue Stats
323W - 344L
1,371 Elo+
Party 1
Ymir
Ymir
MeDuZziTHa
Ymir
Level 29
God Stats
2W - 3L
1,474 SR
Queue Stats
82W - 99L
1,292 Elo+
Party 1
Rama
Rama
Yallegopapa9381
Rama
Level 24
God Stats
1W - 5L
1,105 SR
Queue Stats
12W - 24L
1,256 Elo+
Party 1
Thoth
Thoth
bovendog
Thoth
Level 126
God Stats
1W - 3L
1,112 SR
Queue Stats
156W - 138L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GingaGungaKing
Chernobog
10
0 / 3 / 2
6,093
406
6,608
8,783
2,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ImAShortyyy
Chang'e
12
1 / 4 / 1
6,356
424
3,317
9,360
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Knight832
Cthulhu
11
2 / 3 / 0
6,117
408
7,388
11,614
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 1
7,183
479
5,958
12,917
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 2 / 0
5,158
344
1,563
4,446
1,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AJRJMJ
Thor
13
1 / 3 / 7
7,846
523
5,685
13,693
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Guepardo04
Anubis
15
6 / 2 / 2
9,813
654
11,374
10,243
5,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 1
5,944
396
2,200
9,733
10,223
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 0 / 2
6,824
455
3,959
7,160
2,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
bovendog
Thoth
14
8 / 1 / 1
9,174
612
9,602
5,257
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
AJRJMJ
Thor
1
3
7
1.5
L
Chernobog
GingaGungaKing
Chernobog
0
3
2
0.33
W
Anubis
Guepardo04
Anubis
6
2
2
3.5
L
Chang'e
ImAShortyyy
Chang'e
1
4
1
0.38
L
Cthulhu
Knight832
Cthulhu
2
3
0
0.67
W
0
0
1
0.5
L
2
4
1
0.63
W
1
0
2
2
W
Thoth
bovendog
Thoth
8
1
1
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
32,820
47,120
Taken
46,086
18,431
Mitigated
26,110
8,748
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AJRJMJ
Thor
5,685
1,164
0
5,500
13,693
5,819
0
1,914
11,644
0
58,280
L
Chernobog
GingaGungaKing
Chernobog
6,608
3,430
0
1,661
8,783
2,070
444
4,650
4,133
0
36,201
W
Anubis
Guepardo04
Anubis
11,374
659
0
5,323
10,243
5,428
3,603
1,249
8,942
84,911
0
L
Chang'e
ImAShortyyy
Chang'e
3,317
246
680
1,865
9,360
2,424
0
5,433
3,927
34,719
0
L
Cthulhu
Knight832
Cthulhu
7,388
237
145
2,949
11,614
6,174
0
3,627
7,987
31,342
0
W
2,200
124
0
0
9,733
10,223
0
2,235
7,002
21,774
0
L
5,958
2,476
0
473
12,917
5,836
0
6,765
6,152
0
38,988
W
3,959
3,144
60
3,448
7,160
2,541
64
2,417
4,342
0
37,105
W
Thoth
bovendog
Thoth
9,602
292
0
0
5,257
2,099
525
1,769
3,382
63,744
0
L
1,563
831
0
975
4,446
1,927
0
2,701
1,745
184
12,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
39,601
217
Minions Killed
422
0
Camps Cleared
0
1,156,954
Distance Traveled
1,342,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,846
523
77
5
0
293,622
5
L
Chernobog
6,093
406
56
4
0
267,708
0
W
Anubis
9,813
654
157
10
0
243,654
0
L
Chang'e
6,356
424
43
3
0
251,364
0
L
Cthulhu
6,117
408
37
2
0
319,889
0
W
Ymir
5,944
396
22
1
0
276,886
0
L
Odin
7,183
479
59
4
0
235,300
0
W
Rama
6,824
455
66
4
0
231,519
0
W
Thoth
9,174
612
100
7
0
297,097
0
L
Surtr
5,158
344
22
1
0
82,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role