Player Matchup

Hera
Hera
Bad2SS
Hera
Level 87
God Stats
8W - 3L
1,730 SR
Queue Stats
177W - 176L
1,462 Elo+
Party 2
Hachiman
Hachiman
BoosieBooo
Hachiman
Level 63
God Stats
2W - 1L
1,495 SR
Queue Stats
57W - 71L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neckatron
Tsukuyomi
Level 129
God Stats
3W - 1L
1,253 SR
Queue Stats
142W - 154L
1,410 Elo+
Party 2
Ares
Ares
YungQüèşõ
Ares
Level 110
God Stats
7W - 4L
1,385 SR
Queue Stats
163W - 173L
1,401 Elo+
Party 2
Horus
Horus
ciaran00
Horus
Level 63
God Stats
4W - 0L
1,900 SR
Queue Stats
164W - 179L
1,395 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,409 Elo+

VS

Team Averages
Level 89
1,538 SR
1,556 Elo+
Martichoras
Martichoras
DevotedRain01
Martichoras
Level 107
God Stats
3W - 2L
1,688 SR
Queue Stats
260W - 229L
1,564 Elo+
Solo
Skadi
Skadi
KerfuffIez
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SansChess
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,678 Elo+
Party 1
Horus
Horus
Shelimpala265
Horus
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
238W - 255L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
horizonbaby
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bad2SS
Hera
20
16 / 1 / 17
14,027
877
29,657
9,732
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
BoosieBooo
Hachiman
16
1 / 4 / 19
10,440
653
9,280
13,515
6,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Neckatron
Tsukuyomi
20
17 / 2 / 15
13,195
825
30,604
16,893
10,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 3 / 24
10,747
672
6,893
27,061
39,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ciaran00
Horus
16
2 / 3 / 21
10,398
650
5,036
22,101
27,003
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DevotedRain01
Martichoras
20
4 / 7 / 5
11,737
734
22,879
16,776
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
15
0 / 7 / 6
9,045
565
11,220
14,640
5,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SansChess
Morgan Le Fay
16
4 / 10 / 6
9,851
616
18,102
19,409
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 6
8,529
533
4,506
19,086
18,430
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
horizonbaby
Tsukuyomi
17
3 / 7 / 4
10,513
657
12,043
15,529
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
38
37
Kills
11
13
Deaths
37
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
Bad2SS
Hera
16
1
17
24.5
W
Hachiman
BoosieBooo
Hachiman
1
4
19
2.63
L
Martichoras
DevotedRain01
Martichoras
4
7
5
0.93
L
Skadi
0
7
6
0.43
W
Tsukuyomi
Neckatron
Tsukuyomi
17
2
15
12.25
L
Morgan Le Fay
SansChess
Morgan Le Fay
4
10
6
0.7
L
0
6
6
0.5
W
1
3
24
4.33
W
Horus
ciaran00
Horus
2
3
21
4.17
L
Tsukuyomi
horizonbaby
Tsukuyomi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,470
Damage
68,750
89,302
Taken
85,440
89,593
Mitigated
45,587
38,288
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Bad2SS
Hera
29,657
8,227
3,093
1,519
9,732
5,760
2,727
2,024
7,708
67,993
0
W
Hachiman
BoosieBooo
Hachiman
9,280
4,779
1,138
1,610
13,515
6,465
1,415
3,303
10,212
0
20,333
L
Martichoras
DevotedRain01
Martichoras
22,879
3,050
1,023
1,579
16,776
7,954
794
5,055
11,721
0
55,150
L
Skadi
11,220
3,353
699
1,193
14,640
5,028
0
6,265
8,375
0
26,618
W
Tsukuyomi
Neckatron
Tsukuyomi
30,604
4,793
800
2,766
16,893
10,607
1,110
3,985
12,908
0
54,026
L
Morgan Le Fay
SansChess
Morgan Le Fay
18,102
1,538
350
2,806
19,409
7,892
0
6,348
13,061
32,981
0
L
4,506
1,111
1,970
2,905
19,086
18,430
0
11,752
7,334
2,322
6,020
W
6,893
195
2,017
6,268
27,061
39,758
2,342
4,735
22,326
12,816
0
W
Horus
ciaran00
Horus
5,036
1,300
11,042
8,035
22,101
27,003
1,798
5,391
16,710
0
7,898
L
Tsukuyomi
horizonbaby
Tsukuyomi
12,043
1,712
326
2,067
15,529
6,283
0
7,130
8,399
0
26,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,807
Gold Earned
49,675
167
Minions Killed
143
0
Camps Cleared
0
1,456,973
Distance Traveled
1,263,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,027
877
83
5
0
291,757
0
W
Hachiman
10,440
653
28
2
0
271,159
0
L
Martichoras
11,737
734
69
4
0
273,502
0
L
Skadi
9,045
565
25
2
0
233,366
0
W
Tsukuyomi
13,195
825
34
2
0
332,285
0
L
Morgan Le Fay
9,851
616
21
1
0
239,150
0
L
Horus
8,529
533
3
0
0
273,293
0
W
Ares
10,747
672
19
1
0
273,610
0
W
Horus
10,398
650
3
0
0
288,162
0
L
Tsukuyomi
10,513
657
25
2
0
244,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role