Player Matchup

Nox
Nox
HighVoltage3
Nox
Level 113
God Stats
1W - 3L
1,252 SR
Queue Stats
63W - 88L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Sairento-san
Cliodhna
Level 95
God Stats
1W - 3L
1,496 SR
Queue Stats
95W - 88L
1,513 Elo+
Solo
Yemoja
Yemoja
Strickland_86
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,696 Elo+
Party 2
Hachiman
Hachiman
ZettoTG
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,659 Elo+
Solo
Achilles
Achilles
xWhiteGearx
Achilles
Level 132
God Stats
3W - 2L
1,703 SR
Queue Stats
235W - 250L
1,467 Elo+
Party 2
Team Averages
Level 93
1,490 SR
1,557 Elo+

VS

Team Averages
Level 102
1,506 SR
1,319 Elo+
Cu Chulainn
Cu Chulainn
Dorigami
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 1
Hel
Hel
Fierfekbeesga
Hel
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 97L
1,503 Elo+
Solo
Geb
Geb
HiaRT
Geb
Level 69
God Stats
1W - 0L
1,170 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 1
Gilgamesh
Gilgamesh
LongShlongShawn
Gilgamesh
Level 106
God Stats
1W - 0L
1,614 SR
Queue Stats
16W - 18L
1,442 Elo+
Party 1
Apollo
Apollo
Majeck
Apollo
Level 161
God Stats
1W - 1L
1,745 SR
Queue Stats
72W - 73L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,555
713
10,388
9,688
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Sairento-san
Cliodhna
15
5 / 4 / 5
9,012
751
11,142
12,028
7,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 9
9,908
826
9,082
13,854
17,042
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ZettoTG
Hachiman
13
2 / 6 / 6
8,274
690
10,421
11,562
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xWhiteGearx
Achilles
14
2 / 3 / 8
8,334
695
6,968
16,217
25,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dorigami
Cu Chulainn
16
6 / 4 / 9
9,823
819
13,770
15,552
22,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 1 / 14
9,302
775
10,055
9,060
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
HiaRT
Geb
14
1 / 4 / 13
9,341
778
7,677
18,757
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
LongShlongShawn
Gilgamesh
15
1 / 2 / 10
8,996
750
10,550
12,765
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Majeck
Apollo
18
11 / 3 / 5
11,170
931
17,879
14,254
8,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
14
Kills
19
19
Deaths
14
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dorigami
Cu Chulainn
6
4
9
2.63
W
0
1
14
7
W
Geb
HiaRT
Geb
1
4
13
1.88
L
1
4
9
1.38
W
Gilgamesh
LongShlongShawn
Gilgamesh
1
2
10
3
W
Apollo
Majeck
Apollo
11
3
5
4.5
L
Cliodhna
Sairento-san
Cliodhna
5
4
5
1.88
L
4
2
9
4.25
L
Hachiman
ZettoTG
Hachiman
2
6
6
0.83
L
Achilles
xWhiteGearx
Achilles
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,001
Damage
59,931
63,349
Taken
70,388
62,642
Mitigated
73,507
21,286
Healing
33,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dorigami
Cu Chulainn
13,770
1,642
0
63
15,552
22,350
612
2,840
12,538
0
19,753
W
10,055
641
15,450
6,724
9,060
4,883
938
4,019
4,992
23,932
0
W
Geb
HiaRT
Geb
7,677
665
1,714
2,372
18,757
21,728
195
3,955
14,471
11,728
0
L
10,388
952
359
494
9,688
6,692
0
2,264
7,251
23,979
0
W
Gilgamesh
LongShlongShawn
Gilgamesh
10,550
1,888
1,084
1,790
12,765
15,811
957
4,077
8,556
0
19,438
W
Apollo
Majeck
Apollo
17,879
11,097
810
3,805
14,254
8,735
2,558
4,579
9,501
0
31,340
L
Cliodhna
Sairento-san
Cliodhna
11,142
1,141
1,335
1,862
12,028
7,348
943
2,010
9,886
0
20,208
L
9,082
1,563
6,204
4,552
13,854
17,042
260
4,929
8,632
19,193
0
L
Hachiman
ZettoTG
Hachiman
10,421
8,056
0
1,215
11,562
6,059
573
1,570
9,728
0
16,886
L
Achilles
xWhiteGearx
Achilles
6,968
1,072
1,511
3,754
16,217
25,501
170
6,959
9,063
0
12,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
48,632
110
Minions Killed
107
0
Camps Cleared
0
1,078,163
Distance Traveled
1,289,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,823
819
12
1
0
243,245
0
W
Hel
9,302
775
31
3
0
276,335
0
W
Geb
9,341
778
2
0
0
253,392
0
L
Nox
8,555
713
37
3
0
210,489
0
W
Gilgamesh
8,996
750
22
2
0
257,274
0
W
Apollo
11,170
931
40
3
0
259,245
0
L
Cliodhna
9,012
751
23
2
0
218,788
0
L
Yemoja
9,908
826
19
2
0
217,384
0
L
Hachiman
8,274
690
20
2
0
202,096
0
L
Achilles
8,334
695
11
1
0
229,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role