Player Matchup

Danzaburou
Danzaburou
Natureboi
Danzaburou
Level 58
God Stats
2W - 3L
1,568 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
PapaKeno
Ymir
Level 5
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
SpennyDoinkers
Thanatos
Level 126
God Stats
0W - 1L
1,545 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Venetoe
Kukulkan
Level 19
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
WillieDoinkers
Bellona
Level 81
God Stats
1W - 1L
1,798 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 58
1,509 SR
1,500 Elo+

VS

Team Averages
Level 87
1,487 SR
1,434 Elo+
Sol
Sol
KQ Galaxr
Sol
Level 65
God Stats
11W - 13L
1,467 SR
Queue Stats
57W - 54L
1,387 Elo+
Party 2
Atlas
Atlas
KQ Hunter4r2
Atlas
Level 82
God Stats
8W - 3L
1,738 SR
Queue Stats
151W - 154L
1,296 Elo+
Party 2
Rama
Rama
Master0fDemize
Rama
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 324L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pobleo7258
Tsukuyomi
Level 127
God Stats
7W - 5L
1,486 SR
Queue Stats
182W - 157L
1,501 Elo+
Party 3
Amaterasu
Amaterasu
muppetguy
Amaterasu
Level 29
God Stats
1W - 1L
1,247 SR
Queue Stats
99W - 92L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Natureboi
Danzaburou
11
2 / 4 / 1
6,851
489
5,938
10,468
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 5 / 2
5,666
405
1,971
11,138
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
11
2 / 4 / 0
6,758
483
7,443
14,952
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Venetoe
Kukulkan
11
1 / 2 / 0
6,622
473
4,406
6,066
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
6,857
490
8,927
15,468
16,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,002
643
8,362
11,675
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 1 / 4
7,688
549
5,340
9,089
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 4
8,235
588
12,371
7,991
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Pobleo7258
Tsukuyomi
13
1 / 2 / 5
7,705
550
4,690
10,181
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
muppetguy
Amaterasu
16
5 / 0 / 0
9,688
692
11,456
17,591
10,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
4
1
4
6
W
6
2
4
4
L
Danzaburou
Natureboi
Danzaburou
2
4
1
0.63
L
Ymir
0
5
2
0.2
W
Tsukuyomi
Pobleo7258
Tsukuyomi
1
2
5
1.75
L
Thanatos
2
4
0
0.5
L
Kukulkan
Venetoe
Kukulkan
1
2
0
0.5
L
1
4
1
0.38
W
Amaterasu
muppetguy
Amaterasu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
42,219
58,092
Taken
56,527
35,358
Mitigated
30,274
14,669
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,362
1,892
0
5,407
11,675
4,439
2,054
4,238
7,437
67,052
6,279
W
5,340
2,104
0
1,648
9,089
8,320
72
1,784
7,305
28,890
0
W
12,371
10,914
0
750
7,991
3,169
471
289
7,702
0
53,787
L
Danzaburou
Natureboi
Danzaburou
5,938
3,032
0
2,357
10,468
3,743
0
2,162
8,306
0
33,482
L
Ymir
1,971
867
0
882
11,138
7,668
0
3,178
7,960
10,531
0
W
Tsukuyomi
Pobleo7258
Tsukuyomi
4,690
1,022
0
1,249
10,181
3,658
676
66
10,115
0
52,482
L
Thanatos
7,443
2,249
0
6,968
14,952
5,568
0
3,484
11,468
0
49,258
L
Kukulkan
Venetoe
Kukulkan
4,406
341
0
250
6,066
2,338
156
4,694
1,372
41,517
0
L
8,927
4,358
0
4,212
15,468
16,041
0
0
15,468
0
42,720
W
Amaterasu
muppetguy
Amaterasu
11,456
6,453
0
8,696
17,591
10,688
583
0
17,591
0
74,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
42,318
293
Minions Killed
446
0
Camps Cleared
0
1,290,219
Distance Traveled
1,321,529
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,002
643
121
9
0
279,524
4
W
Atlas
7,688
549
35
3
0
234,125
0
W
Rama
8,235
588
86
6
0
231,986
1
L
Danzaburou
6,851
489
48
3
0
263,536
0
L
Ymir
5,666
405
15
1
0
211,983
0
W
Tsukuyomi
7,705
550
82
6
0
302,221
0
L
Thanatos
6,758
483
77
6
0
318,118
0
L
Kukulkan
6,622
473
80
6
0
242,784
0
L
Bellona
6,857
490
73
5
0
253,798
0
W
Amaterasu
9,688
692
122
9
0
273,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role