Player Matchup

Jing Wei
Jing Wei
DraftyZz
Jing Wei
Level 112
God Stats
30W - 23L
1,584 SR
Queue Stats
264W - 238L
1,478 Elo+
Party 1
Hercules
Hercules
JWong16
Hercules
Level 86
God Stats
4W - 8L
1,324 SR
Queue Stats
23W - 29L
1,281 Elo+
Party 2
Aphrodite
Aphrodite
SellingLSDtoKids
Aphrodite
Level 104
God Stats
24W - 14L
1,698 SR
Queue Stats
411W - 396L
1,477 Elo+
Party 1
Thanatos
Thanatos
TurboElephant
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
xPapaSmurf69x
Zhong Kui
Level 23
God Stats
6W - 2L
1,453 SR
Queue Stats
17W - 23L
1,281 Elo+
Party 2
Team Averages
Level 67
1,512 SR
1,397 Elo+

VS

Team Averages
Level 78
1,612 SR
1,439 Elo+
Ne Zha
Ne Zha
Caculo04
Ne Zha
Level 41
God Stats
4W - 3L
1,625 SR
Queue Stats
51W - 83L
1,327 Elo+
Solo
Serqet
Serqet
Edwin98
Serqet
Level 140
God Stats
10W - 14L
1,603 SR
Queue Stats
364W - 363L
1,449 Elo+
Party 3
Yemoja
Yemoja
SIRU16
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
TSS Panda6549
Neith
Level 93
God Stats
2W - 2L
1,831 SR
Queue Stats
22W - 30L
1,388 Elo+
Solo
Nu Wa
Nu Wa
rNoMixxer
Nu Wa
Level 109
God Stats
7W - 6L
1,504 SR
Queue Stats
66W - 57L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DraftyZz
Jing Wei
16
2 / 0 / 4
9,729
572
9,321
8,702
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
JWong16
Hercules
17
13 / 0 / 3
11,333
667
17,400
13,628
13,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
11
0 / 5 / 4
7,795
459
3,323
12,535
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TurboElephant
Thanatos
11
0 / 6 / 6
7,483
440
3,932
13,482
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xPapaSmurf69x
Zhong Kui
15
7 / 2 / 2
9,829
578
11,763
13,772
8,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Caculo04
Ne Zha
11
0 / 9 / 0
7,260
427
3,363
14,448
6,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Edwin98
Serqet
14
4 / 4 / 3
8,904
524
6,337
16,361
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SIRU16
Yemoja
12
0 / 2 / 0
7,669
451
2,817
12,953
10,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 3
7,409
436
4,545
10,749
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
rNoMixxer
Nu Wa
13
6 / 4 / 3
8,487
499
15,579
11,431
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
22
Kills
11
13
Deaths
22
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Caculo04
Ne Zha
0
9
0
0
W
Jing Wei
DraftyZz
Jing Wei
2
0
4
4
L
Serqet
Edwin98
Serqet
4
4
3
1.38
W
Hercules
JWong16
Hercules
13
0
3
14.5
L
Yemoja
SIRU16
Yemoja
0
2
0
0
W
Aphrodite
0
5
4
0.4
L
1
3
3
0.83
W
Thanatos
TurboElephant
Thanatos
0
6
6
0.5
L
Nu Wa
rNoMixxer
Nu Wa
6
4
3
1.88
W
Zhong Kui
xPapaSmurf69x
Zhong Kui
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
32,641
62,119
Taken
65,942
38,834
Mitigated
33,013
23,672
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Caculo04
Ne Zha
3,363
1,614
0
2,356
14,448
6,192
0
440
14,008
0
38,474
W
Jing Wei
DraftyZz
Jing Wei
9,321
7,216
0
4,665
8,702
4,037
1,671
3,237
5,465
0
94,889
L
Serqet
Edwin98
Serqet
6,337
1,087
0
450
16,361
7,764
0
5,008
11,353
0
71,862
W
Hercules
JWong16
Hercules
17,400
6,531
0
3,626
13,628
13,956
419
1,713
11,243
0
80,865
L
Yemoja
SIRU16
Yemoja
2,817
826
1,629
1,067
12,953
10,204
335
3,191
9,762
34,194
0
W
Aphrodite
3,323
812
2,508
4,047
12,535
7,685
76
3,861
8,476
19,972
0
L
4,545
1,646
0
3,007
10,749
4,274
1,072
1,583
9,166
0
51,508
W
Thanatos
TurboElephant
Thanatos
3,932
1,166
0
4,163
13,482
4,646
43
4,195
9,256
0
28,439
L
Nu Wa
rNoMixxer
Nu Wa
15,579
3,950
0
2,020
11,431
4,579
276
4,864
6,567
59,002
0
W
Zhong Kui
xPapaSmurf69x
Zhong Kui
11,763
2,319
0
4,663
13,772
8,510
2,202
6,505
7,021
66,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
39,729
438
Minions Killed
395
0
Camps Cleared
0
1,561,633
Distance Traveled
1,437,173
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,260
427
69
4
0
289,448
0
W
Jing Wei
9,729
572
165
10
0
314,603
0
L
Serqet
8,904
524
108
6
0
333,765
4
W
Hercules
11,333
667
136
8
0
348,210
6
L
Yemoja
7,669
451
44
3
0
272,806
0
W
Aphrodite
7,795
459
23
1
0
285,723
4
L
Neith
7,409
436
92
5
0
252,137
2
W
Thanatos
7,483
440
39
2
0
307,772
0
L
Nu Wa
8,487
499
82
5
0
289,017
6
W
Zhong Kui
9,829
578
75
4
0
305,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role