Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Its_Gh0st_Goku
Set
Level 27
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 12L
1,360 Elo+
Party 1
Bakasura
Bakasura
ShNoakes
Bakasura
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
560W - 531L
1,380 Elo+
Solo
Hades
Hades
ZacaroniAnCheese
Hades
Level 96
God Stats
20W - 7L
1,625 SR
Queue Stats
413W - 404L
1,376 Elo+
Party 1
Chang'e
Chang'e
branchlandbomber
Chang'e
Level 115
God Stats
11W - 1L
1,514 SR
Queue Stats
313W - 306L
1,391 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,401 Elo+

VS

Team Averages
Level 82
1,380 SR
1,397 Elo+
Janus
Janus
Badwolfdr
Janus
Level 67
God Stats
0W - 5L
1,178 SR
Queue Stats
24W - 78L
1,226 Elo+
Solo
Sylvanus
Sylvanus
Dabs4Luigi
Sylvanus
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 80L
1,389 Elo+
Party 2
Hades
Hades
KawaiiDream
Hades
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 141L
1,448 Elo+
Party 2
Scylla
Scylla
daishio
Scylla
Level 99
God Stats
1W - 3L
1,221 SR
Queue Stats
193W - 194L
1,403 Elo+
Solo
Mercury
Mercury
rigsolx
Mercury
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 108L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 26
9,479
948
8,718
17,955
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 1 / 17
9,771
977
9,041
9,507
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ShNoakes
Bakasura
14
5 / 4 / 16
8,811
881
6,563
10,973
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
11 / 3 / 13
10,144
1,014
13,040
10,797
6,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 20
9,627
963
10,067
11,312
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Badwolfdr
Janus
14
5 / 5 / 5
8,593
859
13,077
7,922
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Dabs4Luigi
Sylvanus
11
3 / 4 / 4
7,229
723
5,984
10,742
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 7 / 4
7,100
710
10,719
11,855
7,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
daishio
Scylla
14
0 / 5 / 5
7,564
756
9,456
8,209
3,228
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
rigsolx
Mercury
12
1 / 8 / 4
6,913
691
6,922
12,173
4,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
29
Kills
11
11
Deaths
29
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
26
14
L
Janus
Badwolfdr
Janus
5
5
5
1.5
L
Sylvanus
Dabs4Luigi
Sylvanus
3
4
4
1.25
W
6
1
17
14.5
L
2
7
4
0.57
W
Bakasura
ShNoakes
Bakasura
5
4
16
3.25
W
11
3
13
5.83
W
6
2
20
8
L
Scylla
daishio
Scylla
0
5
5
0.5
L
Mercury
rigsolx
Mercury
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
46,158
60,544
Taken
50,901
42,874
Mitigated
27,517
37,293
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,718
270
1,422
8,134
17,955
16,202
738
11,144
6,811
21,399
362
L
Janus
Badwolfdr
Janus
13,077
792
436
144
7,922
3,344
0
6,677
1,245
26,764
0
L
Sylvanus
Dabs4Luigi
Sylvanus
5,984
1,404
1,127
1,168
10,742
9,093
0
7,084
3,232
9,108
0
W
9,041
3,198
746
1,244
9,507
5,332
1,904
5,846
3,661
0
24,959
L
10,719
842
164
1,313
11,855
7,120
0
5,074
5,799
19,049
0
W
Bakasura
ShNoakes
Bakasura
6,563
3,679
606
1,763
10,973
9,907
1,550
7,318
3,655
0
6,544
W
13,040
714
1,026
1,957
10,797
6,770
2,012
6,675
4,122
19,751
0
W
10,067
615
13,315
7,080
11,312
4,663
1,044
8,253
3,059
20,733
0
L
Scylla
daishio
Scylla
9,456
628
0
555
8,209
3,228
0
5,681
2,319
18,326
0
L
Mercury
rigsolx
Mercury
6,922
3,018
534
844
12,173
4,732
0
6,947
4,823
0
11,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
37,399
142
Minions Killed
87
0
Camps Cleared
0
919,766
Distance Traveled
747,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,479
948
45
5
0
201,827
0
L
Janus
8,593
859
34
3
0
145,697
0
L
Sylvanus
7,229
723
3
0
0
126,031
0
W
Set
9,771
977
34
3
0
180,951
0
L
Hades
7,100
710
21
2
0
133,256
0
W
Bakasura
8,811
881
15
2
0
152,079
0
W
Hades
10,144
1,014
27
3
0
184,577
0
W
Chang'e
9,627
963
21
2
0
200,332
0
L
Scylla
7,564
756
21
2
0
155,497
0
L
Mercury
6,913
691
8
1
0
187,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role