Player Matchup

Ares
Ares
Applejackmouse
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HenrickSourdough
Morgan Le Fay
Level 40
God Stats
14W - 7L
1,939 SR
Queue Stats
40W - 29L
1,557 Elo+
Party 1
Nemesis
Nemesis
REVENGKING
Nemesis
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 172L
1,455 Elo+
Party 3
Ishtar
Ishtar
Ruxme
Ishtar
Level 76
God Stats
8W - 7L
1,714 SR
Queue Stats
25W - 23L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
ShyBoosette911
Baron Samedi
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 85L
1,490 Elo+
Party 3
Team Averages
Level 74
1,631 SR
1,505 Elo+

VS

Team Averages
Level 112
1,452 SR
1,472 Elo+
Hades
Hades
Deeezinator
Hades
Level 85
God Stats
2W - 2L
1,641 SR
Queue Stats
154W - 186L
1,532 Elo+
Party 2
Izanami
Izanami
DethzHed
Izanami
Level 192
God Stats
15W - 6L
1,565 SR
Queue Stats
320W - 317L
1,451 Elo+
Solo
Cerberus
Cerberus
PowerlessSnow
Cerberus
Level 126
God Stats
1W - 2L
1,271 SR
Queue Stats
95W - 132L
1,431 Elo+
Party 2
Thor
Thor
battlingbones
Thor
Level 70
God Stats
3W - 6L
1,331 SR
Queue Stats
91W - 108L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
jiggychills
Kukulkan
Level 85
God Stats
12W - 15L
1,454 SR
Queue Stats
58W - 78L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,238
446
2,694
11,256
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
HenrickSourdough
Morgan Le Fay
14
4 / 3 / 0
8,401
600
9,725
9,410
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
REVENGKING
Nemesis
10
0 / 5 / 1
6,393
457
5,449
13,412
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Ruxme
Ishtar
11
2 / 4 / 1
6,912
494
6,280
9,292
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ShyBoosette911
Baron Samedi
12
0 / 7 / 1
7,132
509
4,862
10,994
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
10,555
754
12,392
9,984
7,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DethzHed
Izanami
14
5 / 1 / 3
8,812
629
6,243
7,419
2,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PowerlessSnow
Cerberus
12
3 / 1 / 8
8,224
587
5,315
16,619
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 0 / 4
8,601
614
4,155
6,884
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
jiggychills
Kukulkan
13
3 / 3 / 3
8,470
605
7,668
7,433
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
26
26
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
12
1
4
14
W
Izanami
DethzHed
Izanami
5
1
3
6.5
L
Morgan Le Fay
HenrickSourdough
Morgan Le Fay
4
3
0
1.33
W
Cerberus
PowerlessSnow
Cerberus
3
1
8
7
L
Nemesis
REVENGKING
Nemesis
0
5
1
0.1
L
Ishtar
Ruxme
Ishtar
2
4
1
0.63
L
Baron Samedi
ShyBoosette911
Baron Samedi
0
7
1
0.07
W
3
0
4
5
W
Kukulkan
jiggychills
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
35,773
54,364
Taken
48,339
24,278
Mitigated
33,185
11,601
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,694
121
0
1,216
11,256
7,751
0
3,111
8,145
12,374
0
W
12,392
1,158
185
4,739
9,984
7,363
0
4,144
5,632
77,163
0
W
Izanami
DethzHed
Izanami
6,243
4,330
0
2,675
7,419
2,877
2,747
1,093
6,326
0
69,303
L
Morgan Le Fay
HenrickSourdough
Morgan Le Fay
9,725
951
0
513
9,410
4,034
0
6,987
2,423
57,114
0
W
Cerberus
PowerlessSnow
Cerberus
5,315
276
0
4,189
16,619
16,435
0
5,155
11,420
25,629
0
L
Nemesis
REVENGKING
Nemesis
5,449
3,786
0
5,580
13,412
4,474
0
6,500
6,912
0
47,041
L
Ishtar
Ruxme
Ishtar
6,280
4,247
0
2,278
9,292
3,479
0
2,762
6,530
0
33,432
L
Baron Samedi
ShyBoosette911
Baron Samedi
4,862
530
0
2,014
10,994
4,540
0
6,015
4,979
45,114
0
W
4,155
419
0
1,004
6,884
3,193
110
1,506
5,321
0
70,221
W
Kukulkan
jiggychills
Kukulkan
7,668
115
0
1,049
7,433
3,317
168
5,074
2,359
60,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
44,662
350
Minions Killed
507
0
Camps Cleared
0
1,337,633
Distance Traveled
1,410,048
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,238
446
15
1
0
270,292
0
W
Hades
10,555
754
126
9
0
244,553
0
W
Izanami
8,812
629
121
9
0
267,514
2
L
Morgan Le Fay
8,401
600
91
7
0
268,593
0
W
Cerberus
8,224
587
39
3
0
304,520
0
L
Nemesis
6,393
457
91
7
0
332,082
0
L
Ishtar
6,912
494
59
4
0
248,903
0
L
Baron Samedi
7,132
509
94
7
0
217,763
0
W
Thor
8,601
614
108
8
0
335,294
0
W
Kukulkan
8,470
605
113
8
0
258,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role