Player Matchup

Tyr
Tyr
Elkn
Tyr
Level 114
God Stats
1W - 2L
1,744 SR
Queue Stats
10W - 14L
1,441 Elo+
Solo
Agni
Agni
Nahucc
Agni
Level 34
God Stats
4W - 6L
1,318 SR
Queue Stats
108W - 144L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
NattyHoe
Danzaburou
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 2
Team Averages
Level 58
1,521 SR
1,458 Elo+

VS

Team Averages
Level 76
1,316 SR
1,410 Elo+
Discordia
Discordia
Kreamhole101
Discordia
Level 122
God Stats
17W - 13L
1,422 SR
Queue Stats
113W - 104L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
ObiBenobi
Jing Wei
Level 29
God Stats
2W - 4L
1,395 SR
Queue Stats
153W - 142L
1,430 Elo+
Party 1
Achilles
Achilles
Sirfatius117
Achilles
Level 77
God Stats
11W - 12L
1,132 SR
Queue Stats
78W - 86L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Elkn
Tyr
7
0 / 2 / 2
6,483
648
884
7,167
6,780
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Nahucc
Agni
10
1 / 2 / 1
7,213
721
4,498
4,736
1,712
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NattyHoe
Danzaburou
11
2 / 2 / 1
7,748
775
4,593
7,298
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kreamhole101
Discordia
11
4 / 0 / 2
8,111
811
9,191
1,882
733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
ObiBenobi
Jing Wei
10
1 / 2 / 2
7,394
739
2,567
4,928
1,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sirfatius117
Achilles
10
1 / 1 / 5
7,524
752
3,894
6,797
6,302
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
Elkn
Tyr
0
2
2
0.5
W
Discordia
Kreamhole101
Discordia
4
0
2
5
L
Agni
Nahucc
Agni
1
2
1
0.75
L
Danzaburou
NattyHoe
Danzaburou
2
2
1
1.25
W
Jing Wei
ObiBenobi
Jing Wei
1
2
2
1
W
Achilles
Sirfatius117
Achilles
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,975
Damage
15,652
19,201
Taken
13,607
11,627
Mitigated
8,996
3,015
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Elkn
Tyr
884
132
0
1,025
7,167
6,780
0
3,685
3,482
0
6,161
W
Discordia
Kreamhole101
Discordia
9,191
846
65
329
1,882
733
537
1,062
820
34,901
0
L
Agni
Nahucc
Agni
4,498
392
0
236
4,736
1,712
0
1,986
2,750
27,376
0
L
Danzaburou
NattyHoe
Danzaburou
4,593
1,782
0
1,754
7,298
3,135
0
4,031
3,267
0
32,039
W
Jing Wei
ObiBenobi
Jing Wei
2,567
2,068
0
588
4,928
1,961
984
1,866
3,062
0
22,794
W
Achilles
Sirfatius117
Achilles
3,894
889
0
1,800
6,797
6,302
120
1,851
4,946
0
12,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
23,029
102
Minions Killed
106
0
Camps Cleared
0
457,072
Distance Traveled
585,870
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,483
648
9
1
0
108,906
0
W
Discordia
8,111
811
55
6
0
169,684
0
L
Agni
7,213
721
37
4
0
179,548
2
L
Danzaburou
7,748
775
56
6
0
168,618
3
W
Jing Wei
7,394
739
44
4
0
213,166
2
W
Achilles
7,524
752
7
1
0
203,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role