Player Matchup

Hercules
Hercules
Araldokiler
Hercules
Level 140
God Stats
9W - 10L
1,346 SR
Queue Stats
299W - 291L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kolt02
Morgan Le Fay
Level 158
God Stats
4W - 6L
1,410 SR
Queue Stats
451W - 433L
1,544 Elo+
Party 3
Nu Wa
Nu Wa
betoferaaa
Nu Wa
Level 86
God Stats
2W - 1L
1,718 SR
Queue Stats
367W - 315L
1,544 Elo+
Party 1
Thanatos
Thanatos
ottimos
Thanatos
Level 72
God Stats
5W - 5L
1,603 SR
Queue Stats
34W - 39L
1,468 Elo+
Party 1
Shiva
Shiva
rafael4375
Shiva
Level 172
God Stats
5W - 9L
1,357 SR
Queue Stats
430W - 405L
1,539 Elo+
Party 3
Team Averages
Level 126
1,487 SR
1,519 Elo+

VS

Team Averages
Level 145
1,488 SR
1,456 Elo+
Nu Wa
Nu Wa
IMTKing
Nu Wa
Level 137
God Stats
1W - 2L
1,676 SR
Queue Stats
83W - 80L
1,425 Elo+
Solo
Hades
Hades
MVP_Rafinha9
Hades
Level 154
God Stats
2W - 0L
1,693 SR
Queue Stats
77W - 88L
1,442 Elo+
Party 2
Loki
Loki
renataoliddel
Loki
Level 159
God Stats
1W - 2L
1,302 SR
Queue Stats
86W - 77L
1,527 Elo+
Solo
Neith
Neith
ruanbezerra9
Neith
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
200W - 219L
1,452 Elo+
Party 2
Maui
Maui
victor_e_murilo
Maui
Level 145
God Stats
8W - 16L
1,359 SR
Queue Stats
110W - 134L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Araldokiler
Hercules
6
0 / 2 / 1
4,827
439
2,094
9,239
3,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Kolt02
Morgan Le Fay
10
1 / 2 / 0
5,706
519
7,770
8,258
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
10
1 / 3 / 2
5,975
543
5,532
5,849
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ottimos
Thanatos
11
2 / 1 / 0
5,993
545
1,986
8,253
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
10
1 / 2 / 1
5,887
535
4,381
8,762
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IMTKing
Nu Wa
11
1 / 3 / 0
6,109
555
5,361
7,618
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 0
6,557
596
6,858
9,507
4,447
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 1
6,516
592
3,947
8,212
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 2
7,046
641
3,807
5,259
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 5
6,164
560
3,883
7,250
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Araldokiler
Hercules
0
2
1
0.25
W
Nu Wa
IMTKing
Nu Wa
1
3
0
0.33
L
Morgan Le Fay
Kolt02
Morgan Le Fay
1
2
0
0.5
W
4
1
0
4
L
Nu Wa
1
3
2
0.67
L
Thanatos
ottimos
Thanatos
2
1
0
2
L
Shiva
1
2
1
0.75
W
2
0
1
2.5
W
3
0
2
4
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
23,856
40,361
Taken
37,846
15,450
Mitigated
17,075
14,110
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Araldokiler
Hercules
2,094
657
680
3,105
9,239
3,968
0
4,091
5,148
0
11,322
W
Nu Wa
IMTKing
Nu Wa
5,361
2,716
0
1,000
7,618
2,757
189
256
7,362
42,877
0
L
Morgan Le Fay
Kolt02
Morgan Le Fay
7,770
1,070
0
2,005
8,258
3,021
0
5,231
3,027
41,738
0
W
6,858
678
190
5,070
9,507
4,447
361
4,721
4,485
51,195
0
L
Nu Wa
5,532
1,203
0
1,089
5,849
1,930
0
946
4,903
47,413
0
L
Thanatos
ottimos
Thanatos
1,986
591
0
5,395
8,253
2,944
0
2,451
5,802
0
47,512
L
Shiva
4,381
518
0
1,836
8,762
3,587
0
3,383
5,379
0
39,421
W
3,947
1,116
0
4,202
8,212
2,775
217
2,480
5,582
0
53,451
W
3,807
1,553
0
2,150
5,259
1,974
0
2,883
2,376
0
58,149
W
3,883
863
0
1,572
7,250
5,122
225
2,399
4,739
16,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
32,392
314
Minions Killed
380
0
Camps Cleared
0
986,639
Distance Traveled
1,046,043
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,827
439
14
1
0
154,513
0
W
Nu Wa
6,109
555
70
6
0
177,388
0
L
Morgan Le Fay
5,706
519
77
7
0
202,787
3
W
Hades
6,557
596
99
9
0
220,106
2
L
Nu Wa
5,975
543
72
7
0
203,715
0
L
Thanatos
5,993
545
81
7
0
221,246
0
L
Shiva
5,887
535
70
6
0
204,378
4
W
Loki
6,516
592
87
8
0
252,779
0
W
Neith
7,046
641
109
10
0
189,685
0
W
Maui
6,164
560
15
1
0
206,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role