Player Matchup

Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Grizzil
Hercules
Level 149
God Stats
3W - 3L
1,421 SR
Queue Stats
188W - 181L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Octaluna
Morgan Le Fay
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,608 Elo+
Party 1
Odin
Odin
skkdkk
Odin
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 82L
1,331 Elo+
Solo
Team Averages
Level 130
1,484 SR
1,472 Elo+

VS

Team Averages
Level 129
1,459 SR
1,524 Elo+
Rama
Rama
Ahazi
Rama
Level 147
God Stats
6W - 8L
1,328 SR
Queue Stats
594W - 567L
1,487 Elo+
Solo
Cerberus
Cerberus
AlejandroB117
Cerberus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 323L
1,533 Elo+
Solo
Shiva
Shiva
Bugeye Ty
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,336 Elo+
Solo
Xing Tian
Xing Tian
D Otaku 3
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,835 Elo+
Solo
Discordia
Discordia
KnightlessKing
Discordia
Level 157
God Stats
2W - 0L
1,468 SR
Queue Stats
25W - 20L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 4 / 6
8,355
836
10,317
12,322
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
 
Ix Chel
14
1 / 6 / 8
7,443
744
6,099
10,456
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Grizzil
Hercules
15
5 / 4 / 7
8,373
837
9,288
14,900
19,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Octaluna
Morgan Le Fay
16
3 / 3 / 9
8,362
836
15,124
8,727
4,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
skkdkk
Odin
1
0 / 0 / 0
2,504
250
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahazi
Rama
15
8 / 3 / 4
9,466
947
7,622
8,255
4,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
AlejandroB117
Cerberus
15
2 / 3 / 9
9,214
921
8,584
15,229
17,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Bugeye Ty
Shiva
14
0 / 5 / 12
8,185
819
7,578
12,557
15,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
D Otaku 3
Xing Tian
15
2 / 3 / 9
8,500
850
4,325
13,114
16,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
KnightlessKing
Discordia
17
5 / 1 / 9
9,585
959
13,744
6,793
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
15
Kills
17
17
Deaths
15
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
4
6
2.25
L
Ix Chel
 
Ix Chel
1
6
8
0.83
W
Rama
Ahazi
Rama
8
3
4
3.33
W
Cerberus
AlejandroB117
Cerberus
2
3
9
2.17
W
Shiva
Bugeye Ty
Shiva
0
5
12
1.2
W
Xing Tian
D Otaku 3
Xing Tian
2
3
9
2.17
L
Hercules
Grizzil
Hercules
5
4
7
2.13
W
Discordia
KnightlessKing
Discordia
5
1
9
9.5
L
Morgan Le Fay
Octaluna
Morgan Le Fay
3
3
9
2.5
L
Odin
skkdkk
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
41,853
46,405
Taken
55,948
34,094
Mitigated
56,427
15,322
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,317
3,576
1,126
3,272
12,322
5,329
77
7,349
4,973
0
21,012
L
Ix Chel
 
Ix Chel
6,099
1,192
1,151
1,292
10,456
4,791
0
6,637
3,819
14,557
0
W
Rama
Ahazi
Rama
7,622
5,271
862
2,266
8,255
4,034
3,367
2,283
5,972
0
20,236
W
Cerberus
AlejandroB117
Cerberus
8,584
387
817
4,888
15,229
17,777
0
6,437
8,792
14,047
1,416
W
Shiva
Bugeye Ty
Shiva
7,578
804
142
718
12,557
15,047
148
4,347
8,210
3,577
12,401
W
Xing Tian
D Otaku 3
Xing Tian
4,325
254
49
2,199
13,114
16,448
84
5,240
7,874
8,388
0
L
Hercules
Grizzil
Hercules
9,288
1,613
640
5,157
14,900
19,651
0
6,487
8,413
0
11,828
W
Discordia
KnightlessKing
Discordia
13,744
360
959
2,708
6,793
3,121
784
2,916
3,877
28,074
0
L
Morgan Le Fay
Octaluna
Morgan Le Fay
15,124
1,676
871
1,813
8,727
4,323
0
6,474
2,253
30,090
0
L
Odin
skkdkk
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
44,950
81
Minions Killed
117
0
Camps Cleared
0
708,433
Distance Traveled
981,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,355
836
25
3
0
143,502
0
L
Ix Chel
7,443
744
16
2
0
161,518
0
W
Rama
9,466
947
44
4
0
166,569
0
W
Cerberus
9,214
921
19
2
0
214,233
0
W
Shiva
8,185
819
11
1
0
198,645
0
W
Xing Tian
8,500
850
5
1
0
201,179
0
L
Hercules
8,373
837
10
1
0
209,481
0
W
Discordia
9,585
959
38
4
0
201,126
0
L
Morgan Le Fay
8,362
836
30
3
0
193,932
0
L
Odin
2,504
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role