Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
DrSubSide
Morgan Le Fay
Platinum IV
Level 153
God Stats
9W - 7L
1,678 SR
Queue Stats
64W - 55L
1,707 MMR
Party 1
Cupid
Cupid
Platinum IV
Japas_soul
Cupid
Platinum IV
Level 161
God Stats
8W - 9L
1,471 SR
Queue Stats
198W - 201L
1,687 MMR
Party 1
Ganesha
Ganesha
Gold IV
xXCloudAtlasXx0
Ganesha
Gold IV
Level 159
God Stats
7W - 3L
1,616 SR
Queue Stats
104W - 117L
1,699 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,588 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,595 SR
1,695 MMR
Neith
Neith
Gold I
CoryMcCool
Neith
Gold I
Level 139
God Stats
7W - 6L
1,512 SR
Queue Stats
80W - 69L
1,777 MMR
Party 2
Horus
Horus
Platinum IV
Dedpewl92
Horus
Platinum IV
Level 151
God Stats
5W - 6L
1,609 SR
Queue Stats
120W - 108L
1,515 MMR
Party 2
Kukulkan
Kukulkan
Platinum IV
vich champ
Kukulkan
Platinum IV
Level 136
God Stats
44W - 27L
1,663 SR
Queue Stats
80W - 67L
1,794 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrSubSide
Morgan Le Fay
15
4 / 1 / 2
12,576
740
17,102
10,230
5,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
16
3 / 0 / 4
12,594
741
14,124
12,915
6,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 2 / 7
11,382
670
8,497
19,711
24,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasAchillesNe ZhaAo KuangBaba Yaga

VS

Bans
VamanaMartichorasDanzaburouHou YiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 1 / 0
11,366
669
11,464
13,808
4,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Dedpewl92
Horus
14
1 / 1 / 2
10,856
639
8,466
17,921
20,462
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
vich champ
Kukulkan
14
0 / 5 / 2
10,860
639
12,345
12,237
4,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
0
2
L
Horus
Dedpewl92
Horus
1
1
2
2
W
Morgan Le Fay
DrSubSide
Morgan Le Fay
4
1
2
5
W
Cupid
3
0
4
5
L
Kukulkan
vich champ
Kukulkan
0
5
2
0.2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
32,275
42,856
Taken
43,966
35,577
Mitigated
29,488
16,968
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,464
4,915
0
3,971
13,808
4,543
0
8,476
5,332
0
46,909
L
Horus
Dedpewl92
Horus
8,466
3,414
808
3,701
17,921
20,462
0
8,330
9,591
0
17,151
W
Morgan Le Fay
DrSubSide
Morgan Le Fay
17,102
1,585
577
2,767
10,230
5,022
353
2,441
7,789
69,589
0
W
Cupid
14,124
9,255
2,592
8,576
12,915
6,053
2,276
3,804
9,111
0
74,332
L
Kukulkan
vich champ
Kukulkan
12,345
981
0
461
12,237
4,483
0
9,126
3,111
70,806
0
W
8,497
250
361
2,095
19,711
24,502
486
6,523
13,188
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
33,082
211
Minions Killed
172
0
Camps Cleared
0
957,477
Distance Traveled
855,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,366
669
43
3
0
284,175
3
L
Horus
10,856
639
18
1
0
305,039
0
W
Morgan Le Fay
12,576
740
108
6
0
325,893
5
W
Cupid
12,594
741
103
6
0
325,061
0
L
Kukulkan
10,860
639
111
7
0
266,170
0
W
Ganesha
11,382
670
0
0
0
306,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role