Player Matchup

Olorun
Olorun
AS Swamp
Olorun
Level 114
God Stats
0W - 3L
1,245 SR
Queue Stats
94W - 90L
1,535 Elo+
Party 1
Charybdis
Charybdis
MagnaOculus
Charybdis
Level 121
God Stats
1W - 4L
1,185 SR
Queue Stats
143W - 136L
1,583 Elo+
Party 1
Hercules
Hercules
ReviveTotem
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,549 Elo+
Solo
Chiron
Chiron
SirGagAlot
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,294 Elo+
Party 3
Cabrakan
Cabrakan
iMeninist
Cabrakan
Level 142
God Stats
0W - 3L
1,435 SR
Queue Stats
202W - 201L
1,507 Elo+
Party 3
Team Averages
Level 102
1,373 SR
1,494 Elo+

VS

Team Averages
Level 85
1,571 SR
1,452 Elo+
Anubis
Anubis
BopOclock
Anubis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Mojx
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Anhur
Anhur
Splint3rC3ll1028
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 2
Izanami
Izanami
ToxicFumes
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,736 Elo+
Solo
Vamana
Vamana
abs-ner
Vamana
Level 128
God Stats
1W - 0L
1,853 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AS Swamp
Olorun
15
5 / 7 / 8
9,416
724
9,941
13,971
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MagnaOculus
Charybdis
20
14 / 5 / 8
12,255
943
23,474
17,229
9,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ReviveTotem
Hercules
16
0 / 4 / 17
8,974
690
9,070
15,812
18,483
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
SirGagAlot
Chiron
16
3 / 6 / 10
9,504
731
14,140
17,496
7,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
iMeninist
Cabrakan
14
0 / 9 / 19
8,594
661
7,038
19,442
25,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BopOclock
Anubis
18
8 / 6 / 18
11,439
880
14,635
13,518
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Mojx
Baron Samedi
17
4 / 4 / 17
10,368
798
14,091
12,898
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 16
10,404
800
12,557
11,365
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ToxicFumes
Izanami
19
8 / 5 / 15
11,921
917
18,678
14,477
7,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
abs-ner
Vamana
17
4 / 5 / 19
11,056
850
16,383
20,070
23,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
115
22
Kills
30
31
Deaths
22
62
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Olorun
AS Swamp
Olorun
5
7
8
1.29
W
Anubis
BopOclock
Anubis
8
6
18
2.83
L
Charybdis
MagnaOculus
Charybdis
14
5
8
3.6
W
Baron Samedi
Mojx
Baron Samedi
4
4
17
3.13
L
Hercules
ReviveTotem
Hercules
0
4
17
2.13
L
Chiron
SirGagAlot
Chiron
3
6
10
1.33
W
6
2
16
7
W
Izanami
ToxicFumes
Izanami
8
5
15
3.1
W
Vamana
abs-ner
Vamana
4
5
19
2.7
L
Cabrakan
iMeninist
Cabrakan
0
9
19
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
76,344
83,950
Taken
72,328
67,806
Mitigated
51,732
25,225
Healing
26,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AS Swamp
Olorun
9,941
5,393
3,526
1,947
13,971
6,979
0
5,617
8,185
17,037
0
W
Anubis
BopOclock
Anubis
14,635
591
598
2,585
13,518
7,852
1,014
2,627
10,843
35,926
0
L
Charybdis
MagnaOculus
Charybdis
23,474
11,893
988
4,646
17,229
9,336
976
6,903
10,042
0
54,934
W
Baron Samedi
Mojx
Baron Samedi
14,091
979
5,321
2,702
12,898
7,957
1,019
2,352
10,467
22,671
0
L
Hercules
ReviveTotem
Hercules
9,070
1,224
943
4,011
15,812
18,483
144
4,545
10,724
0
12,307
L
Chiron
SirGagAlot
Chiron
14,140
5,311
1,180
4,564
17,496
7,385
630
5,270
11,813
0
26,550
W
12,557
8,344
1,998
3,965
11,365
5,126
1,769
3,492
7,715
0
18,486
W
Izanami
ToxicFumes
Izanami
18,678
13,542
1,212
3,079
14,477
7,047
3,507
3,285
11,067
0
40,071
W
Vamana
abs-ner
Vamana
16,383
6,747
1,537
3,487
20,070
23,750
625
4,503
15,257
0
25,421
L
Cabrakan
iMeninist
Cabrakan
7,038
835
1,388
2,032
19,442
25,623
0
5,891
13,204
8,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
55,188
128
Minions Killed
151
0
Camps Cleared
0
1,106,878
Distance Traveled
1,208,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,416
724
15
1
0
197,086
0
W
Anubis
11,439
880
46
4
0
215,833
0
L
Charybdis
12,255
943
83
6
0
221,928
0
W
Baron Samedi
10,368
798
22
2
0
250,820
0
L
Hercules
8,974
690
6
0
0
269,492
0
L
Chiron
9,504
731
23
2
0
217,295
0
W
Anhur
10,404
800
16
1
0
261,805
0
W
Izanami
11,921
917
48
4
0
223,614
0
W
Vamana
11,056
850
19
1
0
256,349
0
L
Cabrakan
8,594
661
1
0
0
201,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role